Files
wwdpublic/Content.IntegrationTests/Tests/SaveLoadMapTest.cs
sleepyyapril f7681d4bc3 v246.0.0 + Planet Lighting (#1802)
will do map refactor tomorrow, for now, planet lighting

🆑
* add: Ported planet lighting for indoor / outdoor areas.
* add: Ported day-night cycle functionality.
* add: Ported some Storage UI v2 fixes.

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: DoutorWhite <thedoctorwhite@gmail.com>
Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
(cherry picked from commit 4efb0b3b328dd4eba3095cc3f0a95fad88b49661)
2025-02-28 16:23:01 +03:00

99 lines
3.9 KiB
C#

using System.Numerics;
using Content.Shared.CCVar;
using Robust.Server.GameObjects;
using Robust.Shared.Configuration;
using Robust.Shared.ContentPack;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
namespace Content.IntegrationTests.Tests
{
[TestFixture]
public sealed class SaveLoadMapTest
{
[Test]
public async Task SaveLoadMultiGridMap()
{
const string mapPath = @"/Maps/Test/TestMap.yml";
await using var pair = await PoolManager.GetServerClient();
var server = pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var sEntities = server.ResolveDependency<IEntityManager>();
var mapLoader = sEntities.System<MapLoaderSystem>();
var mapSystem = sEntities.System<SharedMapSystem>();
var xformSystem = sEntities.EntitySysManager.GetEntitySystem<SharedTransformSystem>();
var resManager = server.ResolveDependency<IResourceManager>();
var cfg = server.ResolveDependency<IConfigurationManager>();
Assert.That(cfg.GetCVar(CCVars.GridFill), Is.False);
await server.WaitAssertion(() =>
{
var dir = new ResPath(mapPath).Directory;
resManager.UserData.CreateDir(dir);
mapSystem.CreateMap(out var mapId);
{
var mapGrid = mapManager.CreateGridEntity(mapId);
xformSystem.SetWorldPosition(mapGrid, new Vector2(10, 10));
mapSystem.SetTile(mapGrid, new Vector2i(0, 0), new Tile(typeId: 1, flags: 1, variant: 255));
}
{
var mapGrid = mapManager.CreateGridEntity(mapId);
xformSystem.SetWorldPosition(mapGrid, new Vector2(-8, -8));
mapSystem.SetTile(mapGrid, new Vector2i(0, 0), new Tile(typeId: 2, flags: 1, variant: 254));
}
Assert.Multiple(() => mapLoader.SaveMap(mapId, mapPath));
Assert.Multiple(() => mapManager.DeleteMap(mapId));
});
await server.WaitIdleAsync();
await server.WaitAssertion(() =>
{
Assert.That(mapLoader.TryLoad(new MapId(10), mapPath, out _));
});
await server.WaitIdleAsync();
await server.WaitAssertion(() =>
{
{
if (!mapManager.TryFindGridAt(new MapId(10), new Vector2(10, 10), out var gridUid, out var mapGrid) ||
!sEntities.TryGetComponent<TransformComponent>(gridUid, out var gridXform))
{
Assert.Fail();
return;
}
Assert.Multiple(() =>
{
Assert.That(xformSystem.GetWorldPosition(gridXform), Is.EqualTo(new Vector2(10, 10)));
Assert.That(mapSystem.GetTileRef(gridUid, mapGrid, new Vector2i(0, 0)).Tile, Is.EqualTo(new Tile(typeId: 1, flags: 1, variant: 255)));
});
}
{
if (!mapManager.TryFindGridAt(new MapId(10), new Vector2(-8, -8), out var gridUid, out var mapGrid) ||
!sEntities.TryGetComponent<TransformComponent>(gridUid, out var gridXform))
{
Assert.Fail();
return;
}
Assert.Multiple(() =>
{
Assert.That(xformSystem.GetWorldPosition(gridXform), Is.EqualTo(new Vector2(-8, -8)));
Assert.That(mapSystem.GetTileRef(gridUid, mapGrid, new Vector2i(0, 0)).Tile, Is.EqualTo(new Tile(typeId: 2, flags: 1, variant: 254)));
});
}
});
await pair.CleanReturnAsync();
}
}
}