Files
wwdpublic/Content.Shared/Sticky/Components/StickyVisualizerComponent.cs
Will-Oliver-Br 07d2610a86 Port Medical Patches (#2185)
Port medical patches from
[Goob-Station](https://github.com/Goob-Station/Goob-Station).
Prs:
https://github.com/space-wizards/space-station-14/pull/30230
https://github.com/Goob-Station/Goob-Station/pull/493
https://github.com/Goob-Station/Goob-Station/pull/663
https://github.com/Goob-Station/Goob-Station/pull/1086
https://github.com/Goob-Station/Goob-Station/pull/1072
https://github.com/Goob-Station/Goob-Station/pull/1243
https://github.com/Goob-Station/Goob-Station/pull/1246
https://github.com/Goob-Station/Goob-Station/pull/1707

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<details><summary><h1>Media</h1></summary>
<p>

![Captura de tela 2025-04-06
132934](https://github.com/user-attachments/assets/914fc728-b4cd-452f-9f71-1300d836895a)

</p>
</details>

---

🆑 deltanedas, jorgun, fishbait_x, Huffs-The-Frezone, Teapug, Speebr0,
CerberusWolfie, yglop, botanySupremist, Will-Oliver-Br
- add: Added medical patches
- add: Added a guidebook entry for medical patches.

---------

Signed-off-by: Will-Oliver-Br <164823659+Will-Oliver-Br@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: fishbait <gnesse@gmail.com>
Co-authored-by: unknown <Administrator@DESKTOP-PMRIVVA.kommune.indresogn.no>
Co-authored-by: Fishbait <Fishbait@git.ml>
Co-authored-by: Theapug <159912420+Teapug@users.noreply.github.com>
Co-authored-by: Speebro <100388782+Speebr0@users.noreply.github.com>
Co-authored-by: Speebro <speebro@notreal.com>
Co-authored-by: John Willis <143434770+CerberusWolfie@users.noreply.github.com>
Co-authored-by: yglop <95057024+yglop@users.noreply.github.com>
Co-authored-by: botanySupremist <160211017+botanySupremist@users.noreply.github.com>
Co-authored-by: botanySupremist <definitelyrealBotSupremist@gmail.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2025-07-20 13:21:18 +10:00

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using Robust.Shared.Serialization;
namespace Content.Shared.Sticky.Components;
using DrawDepth;
/// <summary>
/// Sets the sprite's draw depth depending on whether it's stuck.
/// </summary>
[RegisterComponent]
public sealed partial class StickyVisualizerComponent : Component
{
/// <summary>
/// What sprite draw depth gets set to when stuck to something.
/// </summary>
[DataField]
public int StuckDrawDepth = (int) DrawDepth.Overdoors;
/// <summary>
/// The sprite's original draw depth before being stuck.
/// </summary>
[DataField]
public int OriginalDrawDepth;
}
[Serializable, NetSerializable]
public enum StickyVisuals : byte
{
IsStuck
}