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02ca514bded3ecb24908abbd50948f757af46d35
wwdpublic
/
Content.Server
/
GameTicking
/
Rules
/
Components
History
Remuchi
1e363c7346
Revert "Merge pull request
#462
from WWhiteDreamProject/revert-460-upstream"
...
This reverts commit
092dba42e5
, reversing changes made to
e6315c2320
.
2025-04-20 11:15:45 +07:00
..
AntagLoadProfileRuleCOmponent.cs
Revert "Merge pull request
#462
from WWhiteDreamProject/revert-460-upstream"
2025-04-20 11:15:45 +07:00
DeathMatchRuleComponent.cs
…
GenericAntagRuleComponent.cs
…
InactivityRuleComponent.cs
…
KillCalloutRuleComponent.cs
…
LoadMapRuleComponent.cs
Prevent SecretRule From Picking Invalid Presets (
#27456
) (
#1805
)
2025-02-28 16:23:29 +03:00
MaxTimeRestartRuleComponent.cs
…
NukeOperativeSpawnerComponent.cs
…
NukeopsRuleComponent.cs
min ops for WAR
2025-03-11 14:25:05 +03:00
NukeOpsShuttleComponent.cs
…
RespawnDeadRuleComponent.cs
…
RespawnTrackerComponent.cs
…
RevolutionaryRuleComponent.cs
rev locale lololo
2025-03-12 14:33:53 +03:00
RoundstartStationVariationRuleComponent.cs
…
RuleGridsComponent.cs
Prevent SecretRule From Picking Invalid Presets (
#27456
) (
#1805
)
2025-02-28 16:23:29 +03:00
SandboxRuleComponent.cs
…
SecretRuleComponent.cs
…
StationVariationPassRuleComponent.cs
…
SubGamemodesComponent.cs
…
ThiefRuleComponent.cs
Wizmerge for Station AI (
#1351
)
2025-01-14 00:13:42 +03:00
TraitorRuleComponent.cs
Upstream 28.02-03.03 (
#268
)
2025-03-03 18:02:48 +02:00
ZombieRuleComponent.cs
…