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* - add: bark * - tweak: Bark now in client side * - add: bark config in options * - add: migration prepare * - add: Migrations * - add: more barks * - add: bark preference in character profile * - add: knob * - add: change value by mouse wheel * - tweak: optimise WWDP thinks * - tweak: improve NeoTabContainer optimisation * - add: limit of barks * - fix: кролькины фиксы * - fix: change things in tab id * Update Content.Client/_White/TTS/TTSSystem.cs Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com> * - fix: спатисон дурак блин ты сломал что то.. * - fix: спатисонов фиксы * Update Content.Server/_White/Bark/BarkSystem.cs * - fix: буковки * Apply suggestions from code review --------- Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com> Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
340 lines
9.5 KiB
C#
340 lines
9.5 KiB
C#
using System.Collections.Immutable;
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using System.Linq;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Toolshed.TypeParsers;
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using static Content.Client.Stylesheets.StyleBase;
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using static Robust.Shared.Maths.Direction;
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namespace Content.Client.UserInterface.Controls;
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/// <summary>
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/// A simple yet good-looking tab container using normal UI elements with multiple styles
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/// <br />
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/// Because nobody else could do it better.
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/// <br />
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/// Yeah, it could be better if you don't shit with linkq
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/// </summary>
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/// WD EDIT
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[GenerateTypedNameReferences]
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public sealed partial class NeoTabContainer : BoxContainer
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{
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private readonly Dictionary<TabId, BaseButton> _tabs = new();
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private readonly Dictionary<TabId, Control> _controls = new();
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private readonly Dictionary<string, TabId> _tabAliases = new();
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private readonly HashSet<TabId> _idTaken = new();
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private readonly ButtonGroup _tabGroup = new(false);
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private TabId? _selectedTabId;
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private readonly TabIdPool _pool = new();
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public ImmutableHashSet<TabId> TakenIds => _idTaken.ToImmutableHashSet();
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public ImmutableDictionary<string, TabId> TabAliases => _tabAliases.ToImmutableDictionary();
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/// All children within the <see cref="TabContainer"/>
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public OrderedChildCollection Tabs => TabContainer.Children;
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/// All children within the <see cref="TabContainer"/> that are visible
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public List<Control> VisibleTabs => Tabs.Where(c => c.Visible).ToList();
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private Control? _currentControl;
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public Control? CurrentControl
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{
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get => _currentControl;
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private set
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{
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if (_currentControl != null)
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ContentScrollContainer.RemoveChild(_currentControl);
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_currentControl = value;
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if (value != null)
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ContentScrollContainer.AddChild(value);
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}
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}
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public TabId? SelectedTabId
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{
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get => _selectedTabId;
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set
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{
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if (value.HasValue)
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{
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if (_controls.TryGetValue(value.Value, out var control))
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{
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CurrentControl = control;
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_selectedTabId = value;
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}
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}
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else
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{
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CurrentControl = null;
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_selectedTabId = value;
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}
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}
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}
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/// <inheritdoc cref="NeoTabContainer"/>
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public NeoTabContainer()
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{
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RobustXamlLoader.Load(this);
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LayoutContainer.SetAnchorPreset(ContentScrollContainer, LayoutContainer.LayoutPreset.Wide);
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LayoutChanged(TabLocation);
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ScrollingChanged(HScrollEnabled, VScrollEnabled);
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}
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/// <summary>
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/// Adds a tab to this container
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/// </summary>
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/// <param name="control">The tab contents</param>
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/// <param name="title">The title of the tab</param>
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/// <param name="updateTabMerging">Whether the tabs should fix their styling automatically. Useful if you're doing tons of updates at once</param>
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/// <returns>The index of the new tab</returns>
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public TabId AddTab(Control control, string? title, bool updateTabMerging = true)
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{
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var button = new Button
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{
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Group = _tabGroup,
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MinHeight = 32,
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MaxHeight = 32,
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HorizontalExpand = true,
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};
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var id = _pool.Take();
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_idTaken.Add(id);
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button.OnPressed += _ => SelectTab(id);
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if (!string.IsNullOrEmpty(title))
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button.Text = title;
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TabContainer.AddChild(button);
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_controls.Add(id, control);
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_tabs.Add(id, button);
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SelectedTabId ??= id;
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if (updateTabMerging)
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UpdateTabMerging();
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return id;
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}
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/// <summary>
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/// Removes/Disposes the tab associated with the given index
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/// </summary>
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/// <param name="index">The index of the tab to remove</param>
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/// <param name="updateTabMerging">Whether the tabs should fix their styling automatically. Useful if you're doing tons of updates at once</param>
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/// <returns>True if the tab was removed, false otherwise</returns>
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public bool RemoveTab(TabId index, bool updateTabMerging = true)
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{
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if (!_controls.ContainsKey(index))
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return false;
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if (SelectedTabId == index)
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{
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if (_tabs.Count > 0)
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SelectedTabId = _tabs.Keys.First();
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else
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SelectedTabId = null;
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}
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_controls[index].Dispose();
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_controls.Remove(index);
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_tabs[index].Dispose();
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_tabs.Remove(index);
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var alias =
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_tabAliases
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.Where(p => p.Value == index)
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.Select(p => p.Key)
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.FirstOrDefault();
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if (alias is not null)
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_tabAliases.Remove(alias);
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if (updateTabMerging)
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UpdateTabMerging();
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_idTaken.Remove(index);
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_pool.Free(index);
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return true;
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}
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public T? GetControl<T>(TabId tabId) where T : Control
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{
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if (!_controls.TryGetValue(tabId, out var control))
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return null;
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return control as T;
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}
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public IEnumerable<T> GetControls<T>() where T : Control
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{
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foreach (var control in _controls)
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{
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if(control.Value is T t)
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yield return t;
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}
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}
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public bool TryFindTabByAlias(string alias, out TabId tabId)
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{
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tabId = default;
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if (string.IsNullOrEmpty(alias))
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return false;
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return _tabAliases.TryGetValue(alias, out tabId);
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}
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public void SetTabAlias(TabId tabId, string name)
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{
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if(!_controls.ContainsKey(tabId))
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return;
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_tabAliases[name] = tabId;
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}
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/// Sets the title of the tab associated with the given index
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public void SetTabTitle(TabId index, string title)
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{
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if(!_tabs.TryGetValue(index, out var tab))
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return;
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if (tab is Button button)
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button.Text = title;
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}
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/// Shows or hides the tab associated with the given index
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public void SetTabVisible(TabId index, bool visible)
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{
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if (!_tabs.TryGetValue(index, out var button))
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return;
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button.Visible = visible;
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UpdateTabMerging();
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}
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/// Selects the tab associated with the control
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public void SelectTab(TabId tabId) => SelectedTabId = tabId;
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/// Sets the style of every visible tab's Button to be Open to Right, Both, or Left depending on position
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public void UpdateTabMerging()
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{
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var visibleTabs = VisibleTabs;
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if (visibleTabs.Count == 0)
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return;
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if (visibleTabs.Count == 1)
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{
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var button = visibleTabs[0];
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button.RemoveStyleClass(ButtonOpenRight);
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button.RemoveStyleClass(ButtonOpenBoth);
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button.RemoveStyleClass(ButtonOpenLeft);
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if (FirstTabOpenBoth)
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button.AddStyleClass(ButtonOpenBoth);
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return;
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}
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string GetDirection(Direction direction, int position)
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{
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return position switch
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{
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// First
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0 => direction switch
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{
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North => ButtonOpenRight,
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South => ButtonOpenRight,
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East => ButtonOpenLeft,
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West => ButtonOpenLeft,
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_ => ButtonOpenRight,
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},
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// Middle
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1 => ButtonOpenBoth,
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// Last
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2 => direction switch
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{
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North => ButtonOpenLeft,
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South => ButtonOpenLeft,
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East => ButtonOpenRight,
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West => ButtonOpenRight,
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_ => ButtonOpenLeft,
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},
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_ => ButtonOpenBoth,
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};
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}
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for (var i = 0; i < visibleTabs.Count; i++)
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{
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var button = visibleTabs[i];
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button.RemoveStyleClass(ButtonOpenRight);
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button.RemoveStyleClass(ButtonOpenBoth);
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button.RemoveStyleClass(ButtonOpenLeft);
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if (FirstTabOpenBoth && i == 0)
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{
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button.AddStyleClass(ButtonOpenBoth);
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continue;
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}
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if (LastTabOpenBoth && i == visibleTabs.Count - 1)
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{
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button.AddStyleClass(ButtonOpenBoth);
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continue;
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}
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var position = i switch
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{
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0 => 0,
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_ when i == visibleTabs.Count - 1 => 2,
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_ => 1,
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};
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button.AddStyleClass(GetDirection(TabLocation, position));
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}
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}
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}
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// For nice think of NeoTabContrainer
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public sealed class TabIdPool
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{
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private readonly Queue<TabId> _freeIds = new();
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private int _nextId = 1;
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public TabId Take()
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{
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if (_freeIds.Count > 0)
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{
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return _freeIds.Dequeue();
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}
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return new TabId(_nextId++);
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}
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public void Free(TabId id)
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{
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if (!_freeIds.Contains(id))
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{
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_freeIds.Enqueue(id);
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}
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}
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}
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public record struct TabId(int Id):
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IEquatable<int>,
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IComparable<TabId>,
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IAsType<int>
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{
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public static implicit operator TabId(int id) => new TabId(id);
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public static implicit operator int(TabId id) => id.Id;
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public bool Equals(int other) => Id == other;
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public int CompareTo(TabId other) => Id.CompareTo(other.Id);
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public int AsType() => Id;
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};
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