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# Description <!-- Explain this PR in as much detail as applicable Some example prompts to consider: How might this affect the game? The codebase? What might be some alternatives to this? How/Who does this benefit/hurt [the game/codebase]? --> Ports https://github.com/space-wizards/space-station-14/pull/32294 Ports https://github.com/ss14-harmony/ss14-harmony/pull/310 (and everything needed for it to function) Early-merges https://github.com/space-wizards/space-station-14/pull/34302 Adds the ability for multiple central command maps that get randomly selected. Tested and works. --- # Changelog <!-- You can add an author after the `🆑` to change the name that appears in the changelog (ex: `🆑 Death`) Leaving it blank will default to your GitHub display name This includes all available types for the changelog --> 🆑 Several contributors - add: Added a new central command map that is randomly picked alongside the old one (thank you to Spanky from Harmony) - add: Added Advanced SMES for mappers. - add: Added the atmospheric network monitor for seeing what the temperature, moles, and pressure is on every pipe everywhere through a computer. - add: Nukie med bundle now contains a compact defibrillator. - add: Ported a better mapping editor. - add: Added the throngler plushie. - remove: Removed the Throngler as a possible loot spawn for gamble crates. --------- Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com> (cherry picked from commit 9272f65b64392f66a7cd4fd7c84bb152dc93b65a)
37 lines
2.1 KiB
XML
37 lines
2.1 KiB
XML
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xmlns="https://spacestation14.io"
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xmlns:mapping="clr-namespace:Content.Client.Mapping">
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<BoxContainer Orientation="Vertical">
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<Control>
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<Button Name="Button" Access="Public" ToggleMode="True" TooltipDelay="0" />
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<BoxContainer Orientation="Horizontal">
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<LayeredTextureRect Name="Texture" Access="Public" SetSize="46 46"
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HorizontalAlignment="Center" VerticalAlignment="Center"
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Stretch="Tile" Visible="False" Margin="1 1 0 0" RectClipContent="True" />
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<Control SetSize="48 48" Access="Public" Name="CollapseButtonWrapper">
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<Button Name="CollapseButton" Access="Public"
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ToggleMode="True" SetSize="48 48" StyleClasses="OpenRight">
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<TextureRect Name="CollapseTexture" Access="Public" Stretch="KeepAspectCentered" SetSize="24 24"
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HorizontalAlignment="Center" VerticalAlignment="Center" />
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</Button>
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</Control>
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<Label Name="Label" Access="Public"
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VAlign="Center"
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VerticalExpand="True"
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MinHeight="48"
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Margin="5 0"
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HorizontalExpand="True" ClipText="True" />
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<Button Name="FavoriteButton" Access="Public"
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ToggleMode="True" SetSize="48 48">
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<TextureRect Name="FavoriteTexture" Access="Public" Stretch="KeepAspectCentered" SetSize="24 24"
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HorizontalAlignment="Center" VerticalAlignment="Center" />
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</Button>
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</BoxContainer>
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</Control>
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<BoxContainer Name="ChildrenPrototypes" Access="Public" Orientation="Vertical"
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Margin="24 0 0 0" />
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<GridContainer Name="ChildrenPrototypesGallery" Access="Public" Columns="10"
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Margin="24 0 0 0" />
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</BoxContainer>
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</mapping:MappingSpawnButton>
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