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# Description This PR adds shader support to markings, which can define specific layers that have a shader, and which shader is desired. I wanted to have glowing eyes like my character in Aurora does, but was frustrated that I couldn't. So here's that tiny feature now. <details><summary><h1>Media</h1></summary> <p>  </p> </details> # Changelog 🆑 - add: Markings can now use shaders. Including things like glowing light effects. You can now also have glowing cybernetic eyes. IPC head screens now glow.