namespace Content.Server.Forensics
{
///
/// This component is for mobs that leave fingerprints.
///
[RegisterComponent]
public sealed partial class FingerprintComponent : Component
{
[DataField("fingerprint"), ViewVariables(VVAccess.ReadWrite)]
public string? Fingerprint;
///
/// WWDP
/// We still might want to leave marks without fingerprints e.g. gloves.
/// Or disable fingerprints temporarily
///
[DataField, ViewVariables(VVAccess.ReadWrite)]
public bool NotLeavingFingerprints;
}
}