namespace Content.Server.Forensics { /// /// This component is for mobs that leave fingerprints. /// [RegisterComponent] public sealed partial class FingerprintComponent : Component { [DataField("fingerprint"), ViewVariables(VVAccess.ReadWrite)] public string? Fingerprint; /// /// WWDP /// We still might want to leave marks without fingerprints e.g. gloves. /// Or disable fingerprints temporarily /// [DataField, ViewVariables(VVAccess.ReadWrite)] public bool NotLeavingFingerprints; } }