using Content.Shared.Alert; using Content.Shared.Polymorph; using Content.Shared.StatusIcon; using Robust.Shared.GameStates; using Robust.Shared.Prototypes; namespace Content.Shared._EE.Shadowling.Components; /// /// This is used for indicating that the user is Lesser Shadowling /// [RegisterComponent, NetworkedComponent] public sealed partial class LesserShadowlingComponent : Component { // todo: add new status icon for them? will consider it after everything's done public readonly string? ShadowWalkAction = "ActionShadowWalk"; public EntityUid? ShadowWalkActionId; [DataField] public ProtoId AlertProto = "ShadowlingLight"; }