using Content.Shared.Whitelist; namespace Content.Shared._White.Inventory.Components; public abstract partial class BaseEquipOnComponent : Component { [DataField(required: true)] public string Slot = "mask"; [DataField] public string BlockingSlot = "head"; [DataField] public float EquipProb = 1f; [DataField] public EntityWhitelist? Blacklist; [DataField] public bool Force = true; }