using Content.Shared._Shitmed.StatusEffects; using Content.Server.Xenoarchaeology.XenoArtifacts; namespace Content.Server._Shitmed.StatusEffects; public sealed class ActivateArtifactEffectSystem : EntitySystem { [Dependency] private readonly ArtifactSystem _artifact = default!; public override void Initialize() { SubscribeLocalEvent(OnInit); } private void OnInit(EntityUid uid, ActivateArtifactEffectComponent component, ComponentInit args) { if (!TryComp(uid, out var artifact)) return; _artifact.TryActivateArtifact(uid); } }