using Robust.Shared.Prototypes;
using Robust.Shared.Localization;
using Content.Shared.Language;
using System.Linq;
using System.Collections.Generic;
namespace Content.IntegrationTests.Tests.Traits;
///
/// Checks if every language has a valid name, chatname, and description localization string.
///
[TestFixture]
[TestOf(typeof(LanguagePrototype))]
public sealed class LanguageLocalizationTest
{
[Test]
public async Task TestLanguageLocalization()
{
await using var pair = await PoolManager.GetServerClient();
var server = pair.Server;
var locale = server.ResolveDependency();
var proto = server.ResolveDependency();
await server.WaitAssertion(() =>
{
var missingStrings = new List();
foreach (var langProto in proto.EnumeratePrototypes().OrderBy(a => a.ID))
foreach (var locString in new List { $"language-{langProto.ID}-name", $"chat-language-{langProto.ID}-name", $"language-{langProto.ID}-description" })
if (!locale.HasString(locString))
missingStrings.Add($"\"{langProto.ID}\", \"{locString}\"");
Assert.That(!missingStrings.Any(), Is.True, $"The following languages are missing localization strings:\n {string.Join("\n ", missingStrings)}");
});
await pair.CleanReturnAsync();
}
}