using Content.Shared.Abilities;
using Content.Shared.Traits.Assorted.Components;
namespace Content.Shared.Traits.Assorted.Systems;
///
/// This handles removing species-specific vision traits.
///
public sealed class NormalVisionSystem : EntitySystem
{
///
public override void Initialize()
{
SubscribeLocalEvent(OnStartup);
}
private void OnStartup(EntityUid uid, NormalVisionComponent component, ComponentInit args)
{
RemComp(uid);
RemComp(uid);
}
}