using Content.Shared.Abilities; using Content.Shared.Traits.Assorted.Components; namespace Content.Shared.Traits.Assorted.Systems; /// /// This handles removing species-specific vision traits. /// public sealed class NormalVisionSystem : EntitySystem { /// public override void Initialize() { SubscribeLocalEvent(OnStartup); } private void OnStartup(EntityUid uid, NormalVisionComponent component, ComponentInit args) { RemComp(uid); RemComp(uid); } }