using Content.Server.Chat.Systems;
using Content.Shared.Chat;
using Content.Shared.Damage;
using Content.Shared.Damage.Prototypes;
using Content.Shared.Emag.Components;
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Content.Shared.Silicons.Bots;
using Content.Shared.Tag;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Prototypes;
namespace Content.Server.NPC.HTN.PrimitiveTasks.Operators.Specific;
public sealed partial class WeldbotWeldOperator : HTNOperator
{
[Dependency] private readonly IEntityManager _entMan = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private ChatSystem _chat = default!;
private WeldbotSystem _weldbot = default!;
private SharedAudioSystem _audio = default!;
private SharedInteractionSystem _interaction = default!;
private SharedPopupSystem _popup = default!;
private DamageableSystem _damageableSystem = default!;
private TagSystem _tagSystem = default!;
public const string SiliconTag = "SiliconMob";
///
/// Target entity to inject.
///
[DataField(required: true)]
public string TargetKey = string.Empty;
public override void Initialize(IEntitySystemManager sysManager)
{
base.Initialize(sysManager);
_chat = sysManager.GetEntitySystem();
_weldbot = sysManager.GetEntitySystem();
_audio = sysManager.GetEntitySystem();
_interaction = sysManager.GetEntitySystem();
_popup = sysManager.GetEntitySystem();
_damageableSystem = sysManager.GetEntitySystem();
_tagSystem = sysManager.GetEntitySystem();
}
public override void TaskShutdown(NPCBlackboard blackboard, HTNOperatorStatus status)
{
base.TaskShutdown(blackboard, status);
blackboard.Remove(TargetKey);
}
public override HTNOperatorStatus Update(NPCBlackboard blackboard, float frameTime)
{
var owner = blackboard.GetValue(NPCBlackboard.Owner);
if (!blackboard.TryGetValue(TargetKey, out var target, _entMan) || _entMan.Deleted(target))
return HTNOperatorStatus.Failed;
var tagPrototype = _prototypeManager.Index(SiliconTag);
if (!_entMan.TryGetComponent(target, out var tagComponent) || !_tagSystem.HasTag(tagComponent, tagPrototype)
|| !_entMan.TryGetComponent(owner, out var botComp)
|| !_entMan.TryGetComponent(target, out var damage)
|| !_interaction.InRangeUnobstructed(owner, target)
|| (damage.DamagePerGroup["Brute"].Value == 0 && !_entMan.HasComponent(owner)))
return HTNOperatorStatus.Failed;
if (botComp.IsEmagged)
{
if (!_prototypeManager.TryIndex("Burn", out var prototype))
return HTNOperatorStatus.Failed;
_damageableSystem.TryChangeDamage(target, new DamageSpecifier(prototype, 10), true, false, damage);
}
else
{
if (!_prototypeManager.TryIndex("Brute", out var prototype))
return HTNOperatorStatus.Failed;
_damageableSystem.TryChangeDamage(target, new DamageSpecifier(prototype, -50), true, false, damage);
}
_audio.PlayPvs(botComp.WeldSound, target);
if(damage.DamagePerGroup["Brute"].Value == 0) //only say "all done if we're actually done!"
_chat.TrySendInGameICMessage(owner, Loc.GetString("weldbot-finish-weld"), InGameICChatType.Speak, hideChat: true, hideLog: true);
return HTNOperatorStatus.Finished;
}
}