using Content.Shared.Overlays;
using Content.Shared.Psionics.Components;
using Content.Shared.StatusIcon;
using Content.Shared.StatusIcon.Components;
using Robust.Shared.Prototypes;
///
/// EVERYTHING HERE IS A MODIFIED VERSION OF CRIMINAL RECORDS
///
namespace Content.Client.Overlays;
public sealed class ShowPsionicsRecordIconsSystem : EquipmentHudSystem
{
[Dependency] private readonly IPrototypeManager _prototype = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent(OnGetStatusIconsEvent);
}
private void OnGetStatusIconsEvent(EntityUid uid, PsionicsRecordComponent component, ref GetStatusIconsEvent ev)
{
if (!IsActive)
return;
if (_prototype.TryIndex(component.StatusIcon, out var iconPrototype))
ev.StatusIcons.Add(iconPrototype);
}
}