using Content.Shared.Interaction.Events; using Content.Shared.Popups; using Content.Shared.Tag; using Content.Shared.Weapons.Melee.Events; using Robust.Shared.Random; namespace Content.Shared._Shitmed.Restrict; public sealed partial class SharedRestrictSystem : EntitySystem { [Dependency] private readonly TagSystem _tagSystem = default!; [Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly SharedPopupSystem _popup = default!; public override void Initialize() { SubscribeLocalEvent(OnAttemptMelee); SubscribeLocalEvent(OnAttemptInteract); } private void OnAttemptInteract(Entity ent, ref InteractionAttemptEvent args) { if (!_tagSystem.HasAllTags(args.Uid, ent.Comp.Contains) || _tagSystem.HasAnyTag(args.Uid, ent.Comp.DoesntContain)) { args.Cancelled = true; if (ent.Comp.Messages.Count != 0) _popup.PopupClient(Loc.GetString(_random.Pick(ent.Comp.Messages)), args.Uid); } } private void OnAttemptMelee(Entity ent, ref AttemptMeleeEvent args) { if(!_tagSystem.HasAllTags(args.PlayerUid, ent.Comp.Contains) || _tagSystem.HasAnyTag(args.PlayerUid, ent.Comp.DoesntContain)) { args.Cancelled = true; if(ent.Comp.Messages.Count != 0) args.Message = Loc.GetString(_random.Pick(ent.Comp.Messages)); } } }