using Content.Shared.Alert;
using Content.Shared.Polymorph;
using Content.Shared.StatusIcon;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared._EE.Shadowling.Components;
///
/// This is used for indicating that the user is Lesser Shadowling
///
[RegisterComponent, NetworkedComponent]
public sealed partial class LesserShadowlingComponent : Component
{
// todo: add new status icon for them? will consider it after everything's done
public readonly string? ShadowWalkAction = "ActionShadowWalk";
public EntityUid? ShadowWalkActionId;
[DataField]
public ProtoId AlertProto = "ShadowlingLight";
}