using Robust.Shared.Audio; namespace Content.Shared.Actions.Events; public sealed partial class AssayPowerActionEvent : EntityTargetActionEvent { [DataField] public TimeSpan UseDelay = TimeSpan.FromSeconds(8f); [DataField] public SoundSpecifier SoundUse = new SoundPathSpecifier("/Audio/Psionics/heartbeat_fast.ogg"); [DataField] public string PopupTarget = "assay-begin"; [DataField] public int FontSize = 12; [DataField] public string FontColor = "#8A00C2"; [DataField] public int MinGlimmer = 3; [DataField] public int MaxGlimmer = 6; [DataField] public string PowerName = "assay"; }