* add SaveItemLocation keybind
* make item direction public to avoid having to change between Angle for no reason
* add item location saving
* show
* Added a better save keybind, made it draw saved positions, and trying to save in a position it has already been saved in removes that position.
* w
* code style
* Make taken spots appear blue
* style
* !
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: notquitehadouken <tripwiregamer@gmail.com>
Co-authored-by: I.K <45953835+notquitehadouken@users.noreply.github.com>
## Mirror of PR #26045: [Fix recycled containers deleting items inside
them](https://github.com/space-wizards/space-station-14/pull/26045) from
<img src="https://avatars.githubusercontent.com/u/10567778?v=4"
alt="space-wizards" width="22"/>
[space-wizards](https://github.com/space-wizards)/[space-station-14](https://github.com/space-wizards/space-station-14)
###### `d7484ae9f57477a5ec5c575e3077aa94c0564db6`
PR opened by <img
src="https://avatars.githubusercontent.com/u/83650252?v=4"
width="16"/><a href="https://github.com/SlamBamActionman">
SlamBamActionman</a> at 2024-03-12 16:16:42 UTC
---
PR changed 2 files with 19 additions and 1 deletions.
The PR had the following labels:
- Status: Awaiting Changes
---
<details open="true"><summary><h1>Original Body</h1></summary>
> <!-- Please read these guidelines before opening your PR:
https://docs.spacestation14.io/en/getting-started/pr-guideline -->
> <!-- The text between the arrows are comments - they will not be
visible on your PR. -->
>
> ## About the PR
> <!-- What did you change in this PR? -->
>
> Right now you can delete any item that fits in a survival box by
placing it inside of one and then recycling the box in a
Recycler/Material Reclaimer. This PR fixes this by dumping out any item
inside containers.
>
> - For Reclaimers, any recyclable items inside the container get placed
on top of the Reclaimer.
> - For Recyclers, any recyclable items inside the container get
recursively recycled as well.
>
> ## Why / Balance
> <!-- Why was it changed? Link any discussions or issues here. Please
discuss how this would affect game balance. -->
>
> I doubt it's intended behavior to be able to effectively delete any
item that fits in a box. Also ensures a recycled box provides the
correct amount of material as its contents also get recycled.
>
> ## Technical details
> <!-- If this is a code change, summarize at high level how your new
code works. This makes it easier to review. -->
>
> When trying to recycle, once all checks are passed it iterates through
the object's containers if it has any and dumps out any items onto the
machine doing the recycling.
>
> ## Media
> <!--
> PRs which make ingame changes (adding clothing, items, new features,
etc) are required to have media attached that showcase the changes.
> Small fixes/refactors are exempt.
> Any media may be used in SS14 progress reports, with clear credit
given.
>
> If you're unsure whether your PR will require media, ask a maintainer.
>
> Check the box below to confirm that you have in fact seen this (put an
X in the brackets, like [X]):
> -->
>

> The result of recycling a survival box in a Recycler/Reclaimer.
>
> - [x] I have added screenshots/videos to this PR showcasing its
changes ingame, **or** this PR does not require an ingame showcase
>
> ## Breaking changes
> <!--
> List any breaking changes, including namespace, public
class/method/field changes, prototype renames; and provide instructions
for fixing them. This will be pasted in #codebase-changes.
> -->
>
> **Changelog**
> <!--
> Make players aware of new features and changes that could affect how
they play the game by adding a Changelog entry. Please read the
Changelog guidelines located at:
https://docs.spacestation14.io/en/getting-started/pr-guideline#changelog
> -->
>
> 🆑
> - fix: Recyclers no longer delete items stored inside of recycled
entities.
>
</details>
---------
Co-authored-by: SimpleStation14 <Unknown>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>