# Description
This reverts most code changes done by
https://github.com/Simple-Station/Einstein-Engines/pull/939 and
re-implements them in a better way:
- Players can now toggle under-furniture crawling with a keybind
(shift-R by default)
- Crawling that way is 50% slower for obvious balancing reasons
- The respective cvar for it is now true by default and prevents players
from beginning the "crawl under furniture" thing
Also cleaned up a few methods I was seriously pissed off by. There is
still a lot to clean up and fix, but I will leave it for a dedicated PR
in the future.
# Why (balancing)
Let me lie on the bed instead of under it!!!!!!!
<details><summary><h1>Media</h1></summary>
<p>
https://github.com/user-attachments/assets/5f04c82a-b88b-4005-8052-a1a6f011bcc9
</p>
</details>
# Changelog
🆑
- add: You can now toggle crawling under furniture! The default keybind
is Shift-R, you can change it in settings.
# Description
Port of https://github.com/WWhiteDreamProject/wwdpublic/pull/2
And now also https://github.com/WWhiteDreamProject/wwdpublic/pull/8
Because Lying Down System is dependent on the Telescope System.
# TODO
- [x] Reconcile the code with core code, do code cleanup. I'll undraft
this when I'm done. Probably not going to be tonight, because I will
have to get some sleep soon to get up early for my calculus classes.
# Changelog
🆑 Spatison (White Dream)
- add: Added lying down system / Добавлена система лежания
- tweak: Lying down now uses do-afters that are visible to other people
to indicate what is going on.
- add: Added telescope system / Добавлена система прицеливания
- tweak: Now you can aim from Hristov / Теперь можно прицеливаться из
Христова
---------
Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com>
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
# Conflicts:
# Content.Client/Input/ContentContexts.cs
# Content.Client/Options/UI/Tabs/KeyRebindTab.xaml.cs
# Content.Shared/Input/ContentKeyFunctions.cs
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml
# Resources/keybinds.yml
# Description
**Parkour Training** is a 3-point Physical trait that increases your
table climbing speed (and all other climbables), and crawling speed, and
reduces the cooldown on laying down/standing up.
Inspired by the SS13 trait called Freerunning, expanding on it by
including new mechanics around the Laying Down system.
Stats (Adjustable):
- 30% faster table climbing speed
- 25% faster crawling speed
- Cooldown on laying down/standing up reduced from 2.5 seconds to 2
seconds
## Media

# Changelog
🆑 Skubman
- add: Add Parkour Training, a 3-point trait that makes you faster with
climbing tables and crawling.
---------
Signed-off-by: Angelo Fallaria <ba.fallaria@gmail.com>