Nemanja
1408d6c712
Replace IClickAlert with events ( #30728 )
...
* Replace IAlertClick with events
* whoop
* eek!
2025-07-19 11:12:44 +10:00
Spatison
2fd69f53e3
[Fix] Mass Bug Fix ( #130 )
...
* Mass Bug Fixing (#1256 )
<!--
This is a semi-strict format, you can add/remove sections as needed but
the order/format should be kept the same
Remove these comments before submitting
-->
# Description
<!--
Explain this PR in as much detail as applicable
Some example prompts to consider:
How might this affect the game? The codebase?
What might be some alternatives to this?
How/Who does this benefit/hurt [the game/codebase]?
-->
Mass bug fixing, for bugs related to #1220 .
Feel free to link or send bugs.
Fix list:
- #1242
- #1243
- #1244
- https://github.com/space-wizards/space-station-14/pull/28084
- https://github.com/space-wizards/space-station-14/pull/28282
- Actually fixed PirateRadioSpawnRule heisentest (with a bandaid) (I
cancel if it's 0)
- https://github.com/Simple-Station/Einstein-Engines/issues/1263
---
# Changelog
<!--
You can add an author after the `🆑 ` to change the name that appears
in the changelog (ex: `🆑 Death`)
Leaving it blank will default to your GitHub display name
This includes all available types for the changelog
-->
🆑
- fix: Fixed chair visuals drawing depth wrongly if you sat in a
north-facing chair.
- fix: Fixed buckling doing several buckles each time you did one.
- fix: Fixed the magic mirror.
- fix: Fixed beds re-positioning you every few seconds.
- fix: Fixed E not opening containers that are in another container.
- fix: Fixed disposal systems not flushing or ejecting properly.
---------
Co-authored-by: sleepyyapril <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>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
(cherry picked from commit 41501bd335c5e1e2e65b5d2ad040a3ae6851d4e8)
* Automatic Changelog Update (#1256 )
(cherry picked from commit 9798f5363135cbe71479d0a14cf3215d01ed28f0)
* fix
* Fix animation looping bugs. (#29457 )
Summary of the problem is in the corresponding engine commit: a4ea5a4620
This commit requires engine master right now.
I think #29144 is probably the most severe one, but I touched Jittering and RotatingLight too since they seemed sus too.
Fixes #29144
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
(cherry picked from commit 8d015f5c9ff60107dccdf35fa48e1558728ff269)
* Fix arcade machines (#30376 )
(cherry picked from commit e72393df712cb2f5d1b4f6b4e2dc417c5584f07a)
* fix
* fix test
* fix test
* fix test
* fix
---------
Co-authored-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com >
Co-authored-by: SimpleStation Changelogs <simplestation14@users.noreply.github.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
Co-authored-by: themias <89101928+themias@users.noreply.github.com >
2024-11-25 01:20:13 +07:00
Spatison
a2557f75a6
Upstream ( #129 )
2024-11-21 17:49:04 +07:00
brainfood1183
eca325ce16
Toilet Upgrade (needs review) ( #22133 )
...
* Toilet Draft
* fixes
* toilets now have secret stash to place items in cistern.
* fixes
* plungers now unblock toilets.
* fix sprite
* new sprites and fix
* fixes
* improve seat sprites.
* fix
* removed visualisersystem changed to genericvisualizers
* flush sound for toilets and copyright for toilet sprites.
* fix atrributions
* fixes
* fix datafield flushtime
* sprite improvements
* fixes
* multiple changes
* fix
* fix
* fixes remove vv
* moved stash related functions to secret stash system from toilet.
* fix
* fix
* changes for recent review.
* fix
* fix
2024-07-11 20:43:35 -07:00
metalgearsloth
4c7c904549
Remove vehicles ( #24681 )
...
* Remove wheelchairs
Vehicle code is dogwater and wheelchairs just keeps exposing edgecases. If someone wants it brought it back they can do vehicle refactor.
* Also this one
* Remove vehicles
* goodbye vehicles
* Remove this check
* sasd
* Cronch
* Add sprites back
* jani
(cherry picked from commit d2f20d8955a25a32aa5fb9b3631a41921b464cd4)
2024-02-08 12:06:49 +01:00
Tayrtahn
10d25acc9c
Fix weird rotation when strapped to a bed ( #24746 )
...
* Gotta watch out for those tricky radians
* Change StrapComponent instead
(cherry picked from commit 652e2b7a41ae415bc2c1a548abc97edd2df5812e)
2024-02-08 12:02:04 +01:00
Debug
fd2cc8570d
Sync master up to 1/10 ( #74 )
...
* Automatic changelog update
* Make NPC names proper nouns & fix some genders (#20534 )
* Proper names & genders
* Uppercase proper names
* Make Smile female
* fix bingus wrinkly head (#20531 )
* rouny meat and steak (#20526 )
* lost friendship flavor
* add rouny steak
* rouny special meat
* rouny meat textures
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311 )
* Explosive wet floor sign & janitorial suicide vest
* fix attributions
* Remove name & desc from explosive wet floor sign
* Make wet floor sign chameleonable
* Automatic changelog update
* Minor slippery stuff (#20535 )
* Update submodule to 162.2.0 (#20570 )
* Predicted armor (#20560 )
* clean up some lines in smile the slime prototype (#20552 )
* Revert "Use full file path for temp replays (#19002 )" (#20545 )
* Add EyesGlasses into ClothesMate (#20523 )
* Automatic changelog update
* Fix Punpun crew monitor sensor (#20484 )
* Automatic changelog update
* EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394 )
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
* Automatic changelog update
* Make arcades hackable again (#20555 )
* Automatic changelog update
* Health alert tweaks (#20557 )
* Automatic changelog update
* Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564 )
* Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent
* Nukeops todo and cleanup
* Remove Active field
* Add EndedGameRuleComponent
* bartender suit (#20521 )
* give me a drink bartender
* guh
* aARG
* Necropolis and mine walls (#20578 )
* Automatic changelog update
* archaic accent tweaks (#20567 )
* Automatic changelog update
* Add confirmation to kick and respawn in the admin player actions panel (#20542 )
* Remove windows-latest CI runs, remove unused build-test-release.yml (#20540 )
* Change .editorconfig to keep existing attribute arrangement (#20538 )
* Automatic changelog update
* Catch replay start and end errors on round restarts (#20565 )
* Update trivial components to use auto comp states (#20539 )
* Fix role unbans not applying in real time (#20547 )
* Disable AHelp buttons when no player is selected, update button styling (#20568 )
* Automatic changelog update
* Added a toggle fullscreen button (default F11) (#20272 )
* Added a toggle fullscreen button (default F11)
* Removed un-needed comments
* Review Requested Changes
* Fixed Acidental Spacing Change
* bwoink, removed extraneous code
* nothing, litterally
* Automatic changelog update
* Fix not networking markings (#20588 )
* Automatic changelog update
* Update RobustToolbox to v162.2.1 (#20590 )
* Automatic changelog update
* Glorfcode (force say on damage/stun/crit) (#20562 )
* Automatic changelog update
* Fix AHelp progressively showing more AHelp panels (#20591 )
* Automatic changelog update
* caninsert entitystorage tweaks (#20589 )
* Automatic changelog update
* Fix mapping actions crashing on load (#20592 )
* Fix loading a map with a ThirstComponent crashing the game (#20594 )
* Fix electrocution displaying real name of disguised players (#20603 )
* Organ fixes (#20488 )
* Automatic changelog update
* Kettle medical rework (#20435 )
* Initial try at medical rework for kettle
* Re-add decal decorations to Kettle's medical
* Add more lockers to kettle's med
* Actually upload kettle's map, not its proto
* Automatic changelog update
* Added blocked visuals to volumetric pump (#20610 )
* Automatic changelog update
* Move TimedDespawn to engine (#20515 )
* Update submodule to 163.0.0 (#20616 )
* Remove v0.1 version number from local main menu screen (#20617 )
* Remove cloneData parameter from AutoNetworkedField (#20596 )
* Update submodule to 164.0.0 (#20618 )
* fix cognizine ghost role (#20632 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Move ID layer one pixel to correct alignment (#20630 )
* Update nukie hardsuit descriptions (#20529 )
* Make holofans destructable (#20445 )
* Automatic changelog update
* bowl is open (#20453 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Add TestPair.WaitCommand() (#20615 )
* Rename ThreatPrototype and mark fields as required (#20611 )
* Adjust hard bomb shape (#20608 )
* dragon refactor, objectives and use GenericAntag (#20201 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Added generic empty liquids tank (#20563 )
* Move view variables verb to the top of the list with no category and localize it (#20546 )
* saltern update (#20325 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Fix followers leaking (#20643 )
* Add Winter Boots (#20622 )
* add
* fix prototype
* Add QM mantle (#20621 )
* add
* fix prototype
* Automatic changelog update
* Slime mobs breathe nitrogen and resprite their organs (#20577 )
* Slimes breathe nitrogen and resprite their organs
* ups
* mmm
* Automatic changelog update
* Fix the new lizard horn's consistency + issue (#20620 )
* fix
* add
* Revert "add"
This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711.
* Add RandomHumanoidAppearance component to for space ninjas (#20605 )
* Automatic changelog update
* Space cat breathes space (#20550 )
* Space cat breathes space
Made Space Cat lungs ROBUST
* Made Space Cat's lungs ROBUST 2.0
* Automatic changelog update
* Wide anomaly locator (#20581 )
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* add textures
* fix encoding
* fix 2
* Automatic changelog update
* Fixed Telescopic Shield Lighting (#20650 )
* Fixed Telescopic Shield Lighting Bug fix #20199
* no need for these at all
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
* Automatic changelog update
* Add a special hardsuit for nukie medic (#20471 )
* Automatic changelog update
* Carry over other mutations when doing species mutation (#20551 )
* Automatic changelog update
* Add Spanish accent to poncho and sombrero (#20377 )
---------
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com >
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com >
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com >
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com >
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com >
Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com >
Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com >
Co-authored-by: Miro Kavaliou <miraslauk@gmail.com >
Co-authored-by: Kara <lunarautomaton6@gmail.com >
Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com >
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com >
Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com >
Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com >
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com >
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com >
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com >
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com >
Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com >
Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com >
2023-10-03 14:15:46 -05:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Nemanja
5212fc5478
No unbuckling while cuffed ( #17719 )
2023-06-28 23:19:56 -04:00
metalgearsloth
775258be52
Add tether gun ( #16430 )
2023-05-18 11:36:06 +10:00
Leon Friedrich
cc4edb9f87
Rollerbed / foldable strap fixes. ( #16106 )
2023-05-05 17:27:15 +10:00
AJCM-git
878c7c0b85
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
Nemanja
6c04811e66
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
DrSmugleaf
5aeb2ac4a0
ECS strap component ( #12627 )
2022-11-18 22:08:28 +01:00
DrSmugleaf
7fbc2608e8
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
DrSmugleaf
d5ae5658a1
ECS buckle ( #12586 )
2022-11-14 20:30:30 +01:00
metalgearsloth
3d8a2adbf8
Hotfix buckle teleports ( #11950 )
2022-10-16 17:38:04 +11:00
Leon Friedrich
193b9f467d
Remove string appearance keys ( #10114 )
2022-08-08 11:44:16 +10:00
Leon Friedrich
ce24d16593
Remove more server sprite component uses ( #9963 )
2022-07-27 02:22:49 +10:00
metalgearsloth
b9e876ca92
The real movement refactor ( #9645 )
...
* The real movement refactor
* ref events
* Jetpack cleanup
* a
* Vehicles partially working
* Balance tweaks
* Restore some shitcode
* AAAAAAAA
* Even more prediction
* ECS compstate trying to fix this
* yml
* vehicles kill me
* Don't lock keys
* a
* Fix problem
* Fix sounds
* shuttle inputs
* Shuttle controls
* space brakes
* Keybinds
* Fix merge
* Handle shutdown
* Fix keys
* Bump friction
* fix buckle offset
* Fix relay and friction
* Fix jetpack turning
* contexts amirite
2022-07-16 13:51:52 +10:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Rane
5376aed6ea
Beds, Medical Beds, Stasis Beds ( #6695 )
2022-04-15 15:53:52 -07:00
Leon Friedrich
4a00d01ced
Remove ignore-inside-blocker ( #6692 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-02-16 19:40:03 -07:00
mirrorcult
e427381be6
Minor comp message removal ( #6733 )
2022-02-15 20:04:33 -07:00
wrexbe
17db0775c8
Auto comp ( #6416 )
2022-02-02 14:35:40 +11:00
metalgearsloth
39e42899ca
Reduce MaxBuckleDistance ( #5938 )
2021-12-29 23:14:21 +11:00
metalgearsloth
e5e144d99c
Rollerbeds ( #5681 )
2021-12-29 15:57:20 +11:00
Vera Aguilera Puerto
151778a1b9
More error fixes.
2021-12-04 12:47:09 +01:00
Wrexbe
e2d7ea6f62
Got rid of some IEntities
2021-12-03 11:15:41 -08:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
69b270017b
Inline TryGetComponent completely, for real
2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto
0feebbff00
Inline HasComponent entirely
2021-12-03 12:23:18 +01:00
Visne
c67160ae19
Disable warnings that would be refactored anyway ( #5047 )
2021-10-27 18:10:40 +02:00
mirrorcult
c0ecdb09af
Slipping tweaks + remove EffectBlocker ( #4955 )
...
* Slipping tweaks + remove EffectBlocker
* mfw failed merge conflict resolution
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2021-10-25 17:43:49 +11:00
metalgearsloth
7fe7c46373
Deprecate IActionBlocker ChangeDirectionAttempt ( #4851 )
...
* Deprecate IActionBlocker ChangeDirectionAttempt
* Woops
2021-10-13 13:14:30 +11:00
metalgearsloth
b2322864e9
Remove IActionBlocker.CanMove ( #4449 )
...
* Remove IActionBlocker.CanMove
Ported the remainders over to using MovementAttemptEvent which should also help make mob movement a bit faster.
* Make that check faster
2021-08-09 17:34:01 -07:00
Visne
b7dc3c81ae
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Acruid
59e5cc5e3c
Remove Static Component NetIds ( #4247 )
...
* Remove the unnecessary NetID property from ComponentState.
* Remove Component.NetworkSynchronizeExistence.
* Removed Component.NetID.
* Adds component netID automatic generation.
* Removed NetIdAttribute from serverside components with no corresponding clientside registration.
* Completely remove static NetIds.
* Renamed NetIDAttribute to NetworkedComponentAttribute.
* Add GenerateNetIds calls to client and server entry points.
Add test to make sure auto generated NetIds are identical.
* Component changes when rebasing that I am too lazy to rewrite into the branch.
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
2021-07-12 10:32:10 +02:00
metalgearsloth
50cc526ebd
Refactor standing to be ECS ( #4142 )
...
* Refactor standing to be ECS
E C S B A B Y
* DONE
* FIX IT FIX IT FIX IT
* IsDown event
* Change to methods
* Fixes
* Address some reviews
* Last of the Mohicans
* Final fixes
* Fix tests
2021-06-27 19:02:46 +10:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00