Mervill
f9e2364c61
Remove obsolete code from Food, Drink and Respirator systems. ( #30560 )
...
* Remove obsolete code from Food, Drink and Respirator systems
* remove obsolete comment
(cherry picked from commit af752586018fa7323caa6e2047dcc8f6dbaa6d48)
2025-07-12 01:47:39 +10:00
Plykiya
c17bad40a8
Eating and Drinking Doafter Change ( #30060 )
...
My lawyer told me to do this
Co-authored-by: plykiya <plykiya@protonmail.com >
(cherry picked from commit 1aa2410f4ef179a37c351b12b23da9126be2b72e)
2025-07-12 01:47:38 +10:00
Plykiya
0ff641cac3
Stop eating food if you drop it ( #29854 )
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* Stop eating food if you drop it
* woops, unused param
* comments
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
(cherry picked from commit 2349fb485e1ebabb99a01dce511e5c33c868ba2b)
2025-07-12 01:47:37 +10:00
sleepyyapril
885ee5a831
Wizmerge for Station AI ( #1351 )
...
<!--
This is a semi-strict format, you can add/remove sections as needed but
the order/format should be kept the same
Remove these comments before submitting
-->
# Description
the adding AI is now up to y'all because i'm not touching loadout code
for name datasets, but it shouldn't be too bad from here
---------
Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com >
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(cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
2025-01-14 00:13:42 +03:00
DEATHB4DEFEAT
47b10a01b0
Catch-Up Cherry Pick 2 ( #944 )
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# Description
Picked 400 commits (and skipped many, many more) from WizDen since #540 .
Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby
Refactor).
---
# TODO
- [x] Pick
- [x] Compile
- [x] Fix runtime errors
- [ ] Fix up humanoid profile editor
- [ ] Test everything
---
# Changelog
🆑
- add: Merged 400 WizDen PRs. Happy testing!
---------
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com >
Co-authored-by: FungiFellow <151778459+FungiFellow@users.noreply.github.com >
Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com >
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com >
Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com >
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Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com >
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com >
Co-authored-by: Morb <14136326+Morb0@users.noreply.github.com >
Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com >
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
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Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com >
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
Co-authored-by: nao fujiwara <awkwarddryad@gmail.com >
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Co-authored-by: Vasilis <vasilis@pikachu.systems >
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Co-authored-by: Just-a-Unity-Dev <67359748+Just-a-Unity-Dev@users.noreply.github.com >
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# Conflicts:
# Content.Client/Input/ContentContexts.cs
# Content.Client/Lobby/LobbyState.cs
# Content.Client/Lobby/UI/HumanoidProfileEditor.xaml
# Content.Client/Lobby/UI/LobbyGui.xaml
# Content.Client/Lobby/UI/LobbyGui.xaml.cs
# Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
# Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml
# Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs
# Content.Server/GameTicking/GameTicker.Spawning.cs
# Content.Shared/Alert/AlertType.cs
# Content.Shared/Input/ContentKeyFunctions.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
# Resources/ConfigPresets/EinsteinEngines/default.toml
# Resources/Prototypes/Alerts/alerts.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
# Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
# Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml
# Resources/Prototypes/Voice/speech_emotes.yml
# Resources/keybinds.yml
2024-10-19 14:53:37 +07:00
Angelo Fallaria
23fc467bd1
New Trait: Voracious ( #668 )
...
# Description
**Voracious** is a 1-point Physical trait that makes you eat and drink
twice as fast.
Inspired by the SS13 trait of the same name. Roughly based on the
Parkstation implementation of Voracious by @DEATHB4DEFEAT.
## Technical Details
The new component `ConsumeDelayModifierComponent` is rather generic, and
can decrease or _increase_ the consumption speed of food and/or drinks.
This gives room to add a negative trait that includes slower
eating/drinking.
## Media

# Changelog
🆑 Skubman
add: Add the Voracious trait, a 1-point trait that makes you eat and
drink twice as fast.
2024-08-04 10:30:31 +01:00
DEATHB4DEFEAT
da20e7ff60
CVar Food/Drink AutoEating ( #571 )
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<details><summary><h1>Media</h1></summary>
<p>
https://github.com/user-attachments/assets/1276c50a-b50b-45a9-a69f-17bca32c736c
</p>
</details>
---
# Changelog
🆑
- tweak: You no longer eat food like a starving wolf or something
2024-07-20 08:09:59 +01:00
deltanedas
675397503c
scoopable ash and foam, solution transfer prediction ( #25832 )
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* move SolutionTransfer to shared and predict as much as possible
* fully move OpenableSystem to shared now that SolutionTransfer is
* fix imports for everything
* doc for solution transfer system
* trolling
* add scoopable system
* make ash and foam scoopable
* untroll
* untroll real
* make clickable it work
* troll
* the scooping room
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-07-11 21:18:00 -07:00
Tayrtahn
d108fbfc7c
Prevent storing liquids in equipped buckets ( #24412 )
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* Block access to solutions in equipped spillables.
* Stop Drink verb appearing if the solution can't be accessed.
2024-07-11 21:05:37 -07:00
SimpleStation14
d34c52fbd4
Mirror: Drink from closed container fix ( #195 )
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## Mirror of PR #26103 : [Drink from closed container
fix](https://github.com/space-wizards/space-station-14/pull/26103 ) from
<img src="https://avatars.githubusercontent.com/u/10567778?v=4 "
alt="space-wizards" width="22"/>
[space-wizards](https://github.com/space-wizards )/[space-station-14](https://github.com/space-wizards/space-station-14 )
###### `2f2cd4aab70703717541e5db3f46ae4831b4129d`
PR opened by <img
src="https://avatars.githubusercontent.com/u/88361930?v=4 "
width="16"/><a href="https://github.com/maylokana "> maylokana</a> at
2024-03-14 03:59:47 UTC
---
PR changed 1 files with 3 additions and 0 deletions.
The PR had the following labels:
---
<details open="true"><summary><h1>Original Body</h1></summary>
> <!-- Please read these guidelines before opening your PR:
https://docs.spacestation14.io/en/getting-started/pr-guideline -->
> <!-- The text between the arrows are comments - they will not be
visible on your PR. -->
>
> ## About the PR
> <!-- What did you change in this PR? -->
> All drink containers now check if the container is closed once the
do-after is done, and will stop you from trying to drink from it if it
is closed
>
> ## Why / Balance
> <!-- Why was it changed? Link any discussions or issues here. Please
discuss how this would affect game balance. -->
> Bug fix. I think
>
> ## Technical details
> <!-- If this is a code change, summarize at high level how your new
code works. This makes it easier to review. -->
> In `DrinkSystem.cs`, added an `_openable.IsClosed()` method to
`OnDoAfter()`, which returns if true
>
> ## Media
> <!--
> PRs which make ingame changes (adding clothing, items, new features,
etc) are required to have media attached that showcase the changes.
> Small fixes/refactors are exempt.
> Any media may be used in SS14 progress reports, with clear credit
given.
>
> If you're unsure whether your PR will require media, ask a maintainer.
>
> Check the box below to confirm that you have in fact seen this (put an
X in the brackets, like [X]):
> -->
>
>
https://github.com/space-wizards/space-station-14/assets/88361930/cf983879-5073-407a-98fc-2004692a8d08
>
>
> - [X] I have added screenshots/videos to this PR showcasing its
changes ingame, **or** this PR does not require an ingame showcase
>
> ## Breaking changes
> <!--
> List any breaking changes, including namespace, public
class/method/field changes, prototype renames; and provide instructions
for fixing them. This will be pasted in #codebase-changes.
> -->
> N/A
>
> **Changelog**
> <!--
> Make players aware of new features and changes that could affect how
they play the game by adding a Changelog entry. Please read the
Changelog guidelines located at:
https://docs.spacestation14.io/en/getting-started/pr-guideline#changelog
> -->
>
> 🆑
> - fix: Entities can no longer drink from closed containers
</details>
Co-authored-by: SimpleStation14 <Unknown>
2024-05-06 15:07:44 -04:00
Tayrtahn
ef6958e1cf
Fix examine text bug for Openable Drinkables ( #25478 )
...
Break up Opened/Closed and fill level onto separate lines
(cherry picked from commit 146c7b272d9af2ff68e110211d88c9c3c38b5fd9)
2024-03-05 09:48:49 +01:00
Kevin Zheng
25499c5c07
Fix drink examine text ( #24241 )
...
(cherry picked from commit 3506e67e88082ca22dc7b720f52748df36de4ab4)
2024-01-26 23:05:39 +01:00
Kara
03b3e36d43
Examine prediction ( #23565 )
...
* Initial prediction
* new group handling
* groups for all examines that use multiple rn
* compile
* why was it doing this??
* handle newlines with sorting properly
(cherry picked from commit 0ae3858b69b695697ea9300609460f8ddb70ebbf)
2024-01-26 21:48:02 +01:00
TemporalOroboros
ce27944275
Revert 'Revert 'Solution Entities'' ( #23168 )
...
(cherry picked from commit d23c8d5c19e56a582b6b12f832bd318efbdac7c7)
2024-01-23 23:00:42 +01:00
Leon Friedrich
3b8a4316fa
Make some prototypes use frozen collections ( #22576 )
...
* Make some prototypes use frozen collections
* poke tests
* Remove frozen dictionary enumeration
(cherry picked from commit 8587c3778abdf94041a491b1ff6330fbe6746c03)
2024-01-22 18:36:50 +01:00
themias
2851e53c28
Add more DNA interactions ( #21989 )
...
* Add more DNA interactions
* remove unused import
* update based on feedback
* Add event for chemistrysystem.injector
* move event to shared; transfer dna to implanter
* doafter and interaction event fixes
* add BreakOnHandChange
* doh
* use events instead of updating component directly
* Add DataFields to ForensicScannerComponent fields
* Convert most events to system api call
2023-12-16 20:30:32 +01:00
metalgearsloth
b1ee2d48ff
Unrevert audio ( #21330 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-12-02 20:16:36 +01:00
TemporalOroboros
8c55d3e5ce
Moves SolutionContainerManagerComponent to Shared. ( #20944 )
2023-10-14 22:07:17 +02:00
deltanedas
06a7aa82a2
Openable refactor ( #19750 )
2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Leon Friedrich
e4ca6f4fb9
Allow solutions to store extra reagent data ( #19323 )
2023-09-05 07:55:10 +10:00
deltanedas
063f75ca29
let animals drink things ( #18236 )
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* thirst .Owner removal
* thirst file scope
* drink update + minor refactor
* drink file scope
* let animals drink things
* dont eat/drink when dont need to
* admeme mouse override
* moo
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-07-25 15:32:10 -06:00
Kara
44657522f0
Puddle drink fixes ( #16661 )
2023-05-21 13:05:22 +10:00
Kara
9059185efe
Puddle drinking ( #16373 )
2023-05-13 11:32:57 +10:00
Leon Friedrich
df1f8dd52a
Allow eating and drinking to be cancelled. ( #15434 )
2023-04-23 01:35:57 -04:00
metalgearsloth
ae01618874
Revert "Revert "Replace ResourcePath with ResPath ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209
Revert "Replace ResourcePath with ResPath ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
Ygg01
71f358a027
Replace ResourcePath with ResPath ( #15308 )
2023-04-19 23:39:17 +10:00
Leon Friedrich
e81f47dc13
Fix drinking and eating with a mask on ( #15468 )
2023-04-17 17:56:42 +10:00
keronshb
c6aae19a16
Adds repeating DoAfters to Food and Drink ( #15233 )
2023-04-16 08:14:26 +10:00
metalgearsloth
317a4013eb
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
keronshb
e1cd163344
Multiple uses on Food/Drink won't cancel the do-after anymore ( #15163 )
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* stops do-afters from cancelling if food/drink is used twice
* Update DrinkSystem.cs
2023-04-05 19:47:20 -07:00
Leon Friedrich
19277a2276
More DoAfter Changes ( #14609 )
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* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
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Co-authored-by: keronshb <keronshb@live.com >
2023-04-02 21:13:48 -04:00
faint
8b6996cbae
DNA basics ( #14724 )
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* DNA component
* Commit numba 2
* Added DNA into Station Records Computer
* commit numba 3
* commit numba 4
* Vomit also contain DNA component now
* fixed DNA field not clearing after scanning another item
* commit numba 10
Drinking leaves DNA on an object. Breaking glasses, bottles and beakers leave DNA and leave fingerprints/fibers with 40% chance on glass shards. + lotta fixes
* 11
* 12
* 14
* Added DNA guide entry
* FIX
2023-03-30 22:49:25 -06:00
keronshb
5e8bd137f6
Round 4 of Doafter fixes ( #14476 )
2023-03-09 01:45:19 -07:00
Jacob Tong
343ea93d75
Fix drink DoAfter ( #14437 )
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Copies missing arguments from FoodSystem
2023-03-05 23:52:10 -08:00
keronshb
eff088189d
Another batch of DoAfter fixes ( #14351 )
2023-03-04 21:26:03 -08:00
metalgearsloth
44fb8a9e2d
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
keronshb
ec739c24da
DoAfter Refactor Fixes ( #14278 )
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* Doafterfixes
* Injector blocker
2023-02-25 23:33:06 -06:00
keronshb
9ebb452a3c
DoAfter Refactor ( #13225 )
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Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-02-25 01:01:25 +01:00
Scribbles0
2018365958
value change ( #14189 )
2023-02-20 06:29:15 -06:00
Chief-Engineer
41a483113b
fix flipped actor and target ( #14009 )
2023-02-10 08:28:31 +00:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
metalgearsloth
6c9ce79387
Add lava ( #13438 )
2023-01-17 11:25:32 -07:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
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Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-01-13 16:57:10 -08:00
Leon Friedrich
466384b081
Solution rejig ( #12428 )
2023-01-12 14:41:40 +11:00
Checkraze
a1e05a0a13
drink cleanup ( #13401 )
2023-01-10 03:59:43 -08:00
Jezithyr
5f9b4adf47
Cleaned up obsolete properties from MobStateComponent ( #13097 )
...
Co-authored-by: Jezithyr <Jezithyr@gmail.com >
2022-12-19 21:25:35 -06:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Chief-Engineer
9da3be09e0
Improve ingestion logging ( #12839 )
2022-12-02 17:19:44 -08:00