Spatison
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a2557f75a6
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Upstream (#129)
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2024-11-21 17:49:04 +07:00 |
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VMSolidus
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08822e34ba
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Cherry-Pick Antag Refactor (#734)
This cherry-pick's Wizden's Antag Refactor, which is needed for all
future antag updates, as well as for me to cherry-pick over Cultists(Who
are going to need some editing to fit the antag refactor), Changelings,
Heretics, and Wizards. I actually selected the White-Dream-Public
version of the Antag Refactor, due to it having commits made tailored to
our repository, so it comes prepackaged with all the changes necessary
for our repo-specific content.
https://github.com/frosty-dev/ss14-wwdp/pull/10
Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>
Co-authored-by: ThereDrD <88589686+ThereDrD0@users.noreply.github.com>
Co-authored-by: Jeff <velcroboy333@hotmail.com>
Co-authored-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>
Co-authored-by: Timemaster99 <elijahrobot@gmail.com>
Co-authored-by: luckywill339@gmail.com <luckywill339@gmail.com>
Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Co-authored-by: Azzy <azzydev@icloud.com>
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2024-08-15 10:11:48 -07:00 |
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Leon Friedrich
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e66c0b5035
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Un-revert IPlayerManager refactor (#21244)
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2023-10-31 19:00:44 +01:00 |
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Nemanja
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59349b1b9b
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Gamerule Entities, Take 2 (#15765)
|
2023-04-25 20:23:14 -04:00 |
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metalgearsloth
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d3552dae00
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Revert "Gamerule Entities" (#15724)
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2023-04-24 16:21:05 +10:00 |
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Nemanja
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39cc02b8f9
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Gamerule Entities (#15513)
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2023-04-24 15:20:51 +10:00 |
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Kara
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b9a0894d7c
|
Event refactor (#9589)
* Station event refactor
* Remove clientside `IStationEventManager`
we can just use prototypes
* Basic API idea
* Cruft
* first attempt at epicness
* okay yeah this shit is really clean
* sort out minor stuff
* Convert `BreakerFlip`
* `BureaucraticError` + general cleanup
* `DiseaseOutbreak`
* `FalseAlarm`
* `GasLeak`
* `KudzuGrowth`
* `MeteorSwarm`
* `MouseMigration`
* misc errors
* `PowerGridCheck`
* `RandomSentience`
* `VentClog`
* `VentCritters`
* `ZombieOutbreak`
* Rewrite basic event scheduler
* Minor fixes and logging
* ooooops
* errors + fix
* linter
* completions, `RuleStarted` property, update loop fixes
* Tweaks
* Fix #9462
* Basic scheduler update fix, and fixes #8174
* Add test
* UI cleanup
* really this was just for testing
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2022-07-10 20:48:41 -05:00 |
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Moony
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58ddb19cd2
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Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539)
|
2022-06-12 13:27:05 +10:00 |
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wrexbe
|
bc68ac96dd
|
Cleanup the namespaces (#8132)
|
2022-05-13 17:59:03 +10:00 |
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mirrorcult
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ec4d4688c7
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Seal/abstract/virtual everything (#6739)
|
2022-02-16 18:23:23 +11:00 |
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mirrorcult
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3abc7a443e
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Separate game rule enabling and game rule starting (#6168)
|
2022-02-15 20:06:28 -07:00 |
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Vera Aguilera Puerto
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f4d8ec1b35
|
Refactor Game Modes (#5857)
|
2021-12-21 21:23:29 +01:00 |
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Paul Ritter
|
75721c214c
|
Revert "Refactor Game Modes" oh god oh fuck go back it was too good to be true (#5855)
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2021-12-21 19:25:52 +01:00 |
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Vera Aguilera Puerto
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8831d08229
|
Refactor Game Modes (#5819)
|
2021-12-21 18:56:47 +01:00 |
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