<!--
This is a semi-strict format, you can add/remove sections as needed but
the order/format should be kept the same
Remove these comments before submitting
-->
# Description
Adds the East-Orion Company as a selectable Employer.
The reason this company is being added is simple; there are a number of
employers spread out over the various jobs on the station. However,
there is no company yet that gave Hydroponics any attention.
With my Nederlandic nationality already hinting at farming and
agriculture, I decided that this might be something I could expand upon
to give Hydroponics some representation among megacorporations.
The East-Orion Company takes inspiration from various real-life sources.
The most obvious arethese:
New-Nederic, referencing New-Holland, a tractor manufacturer,
representing the Hydroponics side of the East-Orion Company
Farmer's Civil Union, referencing the BoerenBurgerBond, a political
party representing farmers across the Netherlands, who I used as
inspiration for the Security-side of the East-Orion Company.
The Hydroponics uniform uses colours taken from New-Holland tractors,
while the FCU security jumpsuits mimic the design of the police uniform
used in the Netherlands.
In addition, the East-Orion Company Botanists can select a new plant
clipper in their loadout. This functions the same as normal plant
clippers, except that they deal less damage to plants when taking a
sample from them.
---
<details><summary><h1>Media</h1></summary>
<p>





</p>
</details>
---
# Changelog
🆑
- add: Added the East-Orion Company as a selectable Employer, focusing
on Hydroponics. They have alternate Hydroponics uniforms, alternate
Security uniforms, and a high-quality plant clipper that is more gentle
on plants when taking a sample.
---------
Signed-off-by: Timfa <timfalken@hotmail.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
(cherry picked from commit 24bb2ac123b74a9622c5bb5ff6eb2413423839d9)
Clipping a plant in any condition currently causes it and its clippings to be damaged.
Make clipping harvestable (already eligible for seed extractor) plants yield seeds at full health.
Make seeds from clipped plants inherit the decreased health from parents.
Also require one growth stage before clipping.
(cherry picked from commit dab2c4884928eae42e5dbd16237d7b0624b86c68)
* Grave digging and decomposition
* fix
* update based on review comments
* code review
* remove unused field
(cherry picked from commit fd7ff690b1ad7b1cf6cd62deba3076684e3e9282)
* Initial prediction
* new group handling
* groups for all examines that use multiple rn
* compile
* why was it doing this??
* handle newlines with sorting properly
(cherry picked from commit 0ae3858b69b695697ea9300609460f8ddb70ebbf)
* Even more consumption
* Revert "Even more consumption"
This reverts commit 94ae0eca0ba1b4a55913f92519e1354b77e70734.
Oops forgot a file
* Believe it or not, more nutrient consumption
* Buff ez nutrient and l4z
* Add left 4 zed to emagged nutrimax just because
* Change some thresholds
* Make the water consumption actually influenced by the seed's water consumption value
* Tweak default water and nutrient consumption
* Composting plants works now
* Tweak seeds YML, add ez nutrient bottle to Nutrimax
* Increase default nutrient consumption a bit
* starter API
* network ID cards
* Port more stuff from old identity
* Re-implement identity representation + name updating
* move
* proper name returning for `IdentityName`
* move everything important to server, give in to temptation
* shared / server / client split sadly. move ensure to shared and spawn to server
* identity update queueing + identityblocker
* fixes
* and just like that it's usable for admins
* huge identity pass
* pass dos
* jesus christ
* figs :D
* fuck u
* fix bad merge.
Co-authored-by: Moony <moonheart08@users.noreply.github.com>