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6 Commits
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af499da8af |
Last Bugfixes For Space Wind (#2089)
# Description
This PR fixes all remaining bugs with Space Wind, while providing
extremely significant performance improvements by way of aggressive
early exits, and also completely reworking how pressure moved entities
are tracked(The server now caches entities under active air movements).
I haven't profiled it yet, but the performance improvements are
extremely noticeable on the machine I'm running in comparison to before,
which is particularly noteworthy since previous versions of space wind
caused significant frame drops in testing on my monster rig. While this
new update to space wind straight up doesn't even budge the tickrate on
my machine anymore.
I had to also rip out some of Monstermos' Guts, and deprecate the
tileripping system. In the future, Tile-ripping will be handled by MAS.
Also, MAS outright no longer requires Monstermos to work, and can
operate entirely off of the much cheaper LINDA system. However, while
LINDA is cheaper, Monstermos is needed for handling "Extra violent air".
Eventually I can do away with Monstermos entirely, and have it replaced
with an airflow system that outright does not require pathfinding
algorithms.
# Changelog
🆑
- fix: Fixed a bug where items thrown by space wind could remain in air
for as long as 500 seconds. Items thrown by space wind can now remain in
the air for a maximum of 2 seconds past the last time they were thrown.
- fix: DRAMATICALLY IMPROVED SPACE WIND PERFORMANCE.
- tweak: ShowAtmos command now shows vectors representing the exact
direction space wind at a given tile is trying to throw objects! The
length of the lines shown directly correspond to how powerful the flow
of air is at that tile. Shorter lines = shorter throws. Longer lines =
more powerful throws. These are also no longer restricted to compass
directions, and can point in arbitrarily any direction on a circle.
- tweak: Space Wind now no longer has Monstermos as a hard requirement.
It'll be as weak as a toddler without it, but if you're running your
server on a toaster, you can turn off Monstermos and still have working
space wind.
- tweak: Wreckages in space are now never airtight. I'm sorry, but this
was basically the cost I had to pay in exchange for making Atmos no
longer even on the top 20 systems for server tickrate cost.
(cherry picked from commit 2fcc806423a259fd75977b78350c2232a823739b)
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47b10a01b0 |
Catch-Up Cherry Pick 2 (#944)
# Description Picked 400 commits (and skipped many, many more) from WizDen since #540. Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby Refactor). --- # TODO - [x] Pick - [x] Compile - [x] Fix runtime errors - [ ] Fix up humanoid profile editor - [ ] Test everything --- # Changelog 🆑 - add: Merged 400 WizDen PRs. Happy testing! --------- Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com> Co-authored-by: FungiFellow <151778459+FungiFellow@users.noreply.github.com> Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com> Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com> Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: Magnus Larsen <i.am.larsenml@gmail.com> Co-authored-by: Hanz <41141796+Hanzdegloker@users.noreply.github.com> Co-authored-by: Kukutis96513 <146854220+Kukutis96513@users.noreply.github.com> Co-authored-by: potato1234_x <79580518+potato1234x@users.noreply.github.com> Co-authored-by: Gotimanga <127038462+Gotimanga@users.noreply.github.com> Co-authored-by: Mangohydra <156087924+Mangohydra@users.noreply.github.com> Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com> Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com> Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> Co-authored-by: Morb <14136326+Morb0@users.noreply.github.com> Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com> Co-authored-by: KrasnoshchekovPavel <119816022+KrasnoshchekovPavel@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: KittenColony <149278380+KittenColony@users.noreply.github.com> Co-authored-by: ShadowCommander <shadowjjt@gmail.com> Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com> Co-authored-by: ERROR404 <100093430+ERORR404V1@users.noreply.github.com> Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com> Co-authored-by: Jezithyr <jezithyr@gmail.com> Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com> Co-authored-by: no <165581243+pissdemon@users.noreply.github.com> Co-authored-by: K-Dynamic <20566341+K-Dynamic@users.noreply.github.com> Co-authored-by: Ciac32 <aknoxlor@gmail.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: NotSoDana <75203942+NotSoDana@users.noreply.github.com> Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com> Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com> Co-authored-by: Tayrtahn <tayrtahn@gmail.com> Co-authored-by: nao fujiwara <awkwarddryad@gmail.com> Co-authored-by: Michael <107807667+Doc-Michael@users.noreply.github.com> Co-authored-by: Vasilis <vasilis@pikachu.systems> Co-authored-by: Lamrr <96937466+Lamrr@users.noreply.github.com> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: Jay <67732946+DuskyJay@users.noreply.github.com> Co-authored-by: Just-a-Unity-Dev <67359748+Just-a-Unity-Dev@users.noreply.github.com> Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com> Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com> Co-authored-by: Tyzemol <85772526+Tyzemol@users.noreply.github.com> Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com> Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com> Co-authored-by: RumiTiger <154005209+RumiTiger@users.noreply.github.com> Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com> Co-authored-by: Ty Ashley <42426760+TyAshley@users.noreply.github.com> Co-authored-by: exincore <me@exin.xyz> Co-authored-by: 0x6273 <0x40@keemail.me> Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Ygg01 <y.laughing.man.y@gmail.com> Co-authored-by: Łukasz Mędrek <lukasz@lukaszm.xyz> Co-authored-by: Hannah Giovanna Dawson <karakkaraz@gmail.com> Co-authored-by: TurboTracker <130304754+TurboTrackerss14@users.noreply.github.com> Co-authored-by: OnsenCapy <101037138+LGRuthes@users.noreply.github.com> Co-authored-by: pigeonpeas <147350443+pigeonpeas@users.noreply.github.com> Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com> Co-authored-by: Tornado Tech <54727692+Tornado-Technology@users.noreply.github.com> Co-authored-by: Rio <110139251+Riolume@users.noreply.github.com> Co-authored-by: vorkathbruh <152932728+vorkathbruh@users.noreply.github.com> Co-authored-by: Sphiral <145869023+SphiraI@users.noreply.github.com> Co-authored-by: PrPleGoo <PrPleGoo@users.noreply.github.com> Co-authored-by: Moomoobeef <62638182+Moomoobeef@users.noreply.github.com> Co-authored-by: username <113782077+whateverusername0@users.noreply.github.com> Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com> Co-authored-by: Джексон Миссиссиппи <tripwiregamer@gmail.com> Co-authored-by: Brandon Li <48413902+aspiringLich@users.noreply.github.com> Co-authored-by: Jajsha <101492056+Zap527@users.noreply.github.com> Co-authored-by: RiceMar1244 <138547931+RiceMar1244@users.noreply.github.com> Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com> Co-authored-by: youtissoum <51883137+youtissoum@users.noreply.github.com> Co-authored-by: ike709 <ike709@users.noreply.github.com> Co-authored-by: icekot8 <93311212+icekot8@users.noreply.github.com> Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com> Co-authored-by: VMSolidus <evilexecutive@gmail.com> Co-authored-by: Geekyhobo <66805063+Geekyhobo@users.noreply.github.com> Co-authored-by: FoxxoTrystan <45297731+FoxxoTrystan@users.noreply.github.com> # Conflicts: # Content.Client/Input/ContentContexts.cs # Content.Client/Lobby/LobbyState.cs # Content.Client/Lobby/UI/HumanoidProfileEditor.xaml # Content.Client/Lobby/UI/LobbyGui.xaml # Content.Client/Lobby/UI/LobbyGui.xaml.cs # Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs # Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml # Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs # Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs # Content.Server/GameTicking/GameTicker.Spawning.cs # Content.Shared/Alert/AlertType.cs # Content.Shared/Input/ContentKeyFunctions.cs # Content.Shared/Preferences/HumanoidCharacterProfile.cs # Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs # Resources/ConfigPresets/EinsteinEngines/default.toml # Resources/Prototypes/Alerts/alerts.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml # Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml # Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml # Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml # Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml # Resources/Prototypes/Voice/speech_emotes.yml # Resources/keybinds.yml |
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6e0ffe81bc |
Mirror: Partial atmos refactor (#312)
## Mirror of PR #22521: [Partial atmos refactor](https://github.com/space-wizards/space-station-14/pull/22521) from <img src="https://avatars.githubusercontent.com/u/10567778?v=4" alt="space-wizards" width="22"/> [space-wizards](https://github.com/space-wizards)/[space-station-14](https://github.com/space-wizards/space-station-14) ###### `18a35e7e83b2b71ee84b054d44d9ed5e595dd618` PR opened by <img src="https://avatars.githubusercontent.com/u/60421075?v=4" width="16"/><a href="https://github.com/ElectroJr"> ElectroJr</a> at 2023-12-15 03:45:42 UTC --- PR changed 43 files with 891 additions and 635 deletions. The PR had the following labels: - Status: Needs Review --- <details open="true"><summary><h1>Original Body</h1></summary> > This PR reworks how some parts of atmos code work. Originally it was just meant to be a performance and bugfix PR, but it has ballooned in scope. I'm not sure about some of my changes largely because I'm not sure if some things were an oversight or an intentional decision for some reason. > > List of changes: > - The `MolesArchived float[]` field is now read-only > - It simply gets zeroed whenever the `GasMixture` is set to null instead of constantly reallocating > - Airtight query information is now cached in `TileAtmosphere` > - This means that it should only iterate over anchored entities once per update. > - Previously an invalidated atmos tile would cause `ProcessRevalidate()` to query airtight entities on the same tile six times by calling a combination of `GridIsTileAirBlocked()`, `NeedsVacuumFixing()`, and `GridIsTileAirBlocked()`. So this should help significantly reduce component lookups & entity enumeration. > - This does change some behaviour. In particular blocked directions are now only updated if the tile was invalidated prior to the current atmos-update, and will only ever be updated once per atmos-update. > - AFAIK this only has an effect if the invalid tile processing is deferred over multiple ticks, and I don't think it should cause any issues? > - Fixes a potential bug, where tiles might not dispose of their excited group if their direction flags changed. > - `MapAtmosphereComponent.Mixture` is now always immutable and no longer nullable > - I'm not sure why the mixture was nullable before? AFAICT the component is meaningless if its null? > - Space "gas" was always immutable, but there was nothing that required planet atmospheres to be immutable. Requiring that it be immutable gets rid of the constant gas mixture cloning. > - I don't know if there was a reason for why they weren't immutable to begin with. > - Fixes lungs removing too much air from a gas mixture, resulting in negative moles. > - `GasMixture.Moles` is now `[Access]` restricted to the atmosphere system. > - This is to prevent people from improperly modifying the gas mixtures (e.g., lungs), or accidentally modifying immutable mixtures. > - Fixes an issue where non-grid atmosphere tiles would fail to update their adjacent tiles, resulting in null reference exception spam > - Fixes #21732 > - Fixes #21210 (probably) > - Disconnected atmosphere tiles, i.e., tiles that aren't on or adjacent to a grid tile, will now get removed from the tile set. Previously the tile set would just always increase, with tiles never getting removed. > - Removes various redundant component and tile-definition queries. > - Removes some method events in favour of just using methods. > - Map-exposded tiles now get updated when a map's atmosphere changes (or the grid moves across maps). > - Adds a `setmapatmos` command for adding map-wide atmospheres. > - Fixed (non-planet) map atmospheres rendering over grids. > > ## Media > > This PR also includes changes to the atmos debug overlay, though I've also split that off into a separate PR to make reviewing easier (#22520). > > Below is a video showing that atmos still seems to work, and that trimming of disconnected tiles works: > > https://github.com/space-wizards/space-station-14/assets/60421075/4da46992-19e6-4354-8ecd-3cd67be4d0ed > > For comparison, here is a video showing how current master works (disconnected tiles never get removed): > > https://github.com/space-wizards/space-station-14/assets/60421075/54590777-e11c-41dc-b49d-fd7e53bfeed7 > > 🆑 > - fix: Fixed a bug where partially airtight entities (e.g., thin windows or doors) could let air leak out into space. > </details> Co-authored-by: SimpleStation14 <Unknown> |
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a88e747a0b | Refactor serialization copying to use source generators (#19412) | ||
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44a3db398b | Draw MapAtmosphere gasses (#17688) | ||
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aa9281d667 |
Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. (#8134)
* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends. * actually compiles * Remove commented out code * funny bracket * Move archived moles, temperature from GasMixture to TileAtmosphere. * WIP customizable map default mixture still VERY buggy * broken mess aaaaaaaaaaaaa * Fix lattice, etc not being considered space * visualization for "IsSpace" * help * Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs Co-authored-by: Moony <moonheart08@users.noreply.github.com> * Holy SHIT it compiles AGAIN * Fix AtmosDeviceSystem crash at shutdown * Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate. * Use space instead of gasmixture immutable for heat capacity calculations * Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead. * Fix roundstart tiles not processing * Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs Changed Files tab is so large I can't commit both suggestions at once mfw Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Moony <moonheart08@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> |