metalgearsloth
19b0ccd1d8
Fix verb categories shuffling ( #28368 )
...
If it's an extra category we leave it in its default spot.
(cherry picked from commit d90cbee7f21e115b3b364bcb86c0085208c5b0d9)
2025-07-16 14:56:35 +10:00
metalgearsloth
fd96c031b3
Fix verb sub ( #30667 )
...
* Fix verb sub
Mapping casualty, verbs are weird.
* also this
(cherry picked from commit 39280652a695fd015aedf64088247f7437ef828b)
2025-01-20 21:18:49 +03:00
metalgearsloth
240235853b
Fix verbs in mapping state ( #30631 )
...
(cherry picked from commit 42181ed75eddd4e90bf3029e6e803207c0ac7ce3)
2025-01-20 21:12:25 +03:00
DrSmugleaf
5abd427c35
Add mapping editor ( #23427 )
...
* Add mapping editor (#757 )
* Remove mapping actions, never again
* Cleanup actions system
* Jarvis, remove all references to CM14
* Fix InventoryUIController crashing when an InventoryGui is not found
* Rename mapping1 to mapping
* Clean up context calls
* Add doc comments
* Add delegate for hiding decals in the mapping screen
* Jarvis mission failed
* a
* Add test
* Fix not flushing save stream in mapping manager
* change
* Fix verbs
* fixes
* localise
---------
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
(cherry picked from commit cb6a0902e7fd5a071d33eafd5e1d4c3becdcdbb7)
2025-01-20 21:12:16 +03:00
DEATHB4DEFEAT
47b10a01b0
Catch-Up Cherry Pick 2 ( #944 )
...
# Description
Picked 400 commits (and skipped many, many more) from WizDen since #540 .
Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby
Refactor).
---
# TODO
- [x] Pick
- [x] Compile
- [x] Fix runtime errors
- [ ] Fix up humanoid profile editor
- [ ] Test everything
---
# Changelog
🆑
- add: Merged 400 WizDen PRs. Happy testing!
---------
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com >
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# Conflicts:
# Content.Client/Input/ContentContexts.cs
# Content.Client/Lobby/LobbyState.cs
# Content.Client/Lobby/UI/HumanoidProfileEditor.xaml
# Content.Client/Lobby/UI/LobbyGui.xaml
# Content.Client/Lobby/UI/LobbyGui.xaml.cs
# Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
# Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml
# Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs
# Content.Server/GameTicking/GameTicker.Spawning.cs
# Content.Shared/Alert/AlertType.cs
# Content.Shared/Input/ContentKeyFunctions.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
# Resources/ConfigPresets/EinsteinEngines/default.toml
# Resources/Prototypes/Alerts/alerts.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
# Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
# Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml
# Resources/Prototypes/Voice/speech_emotes.yml
# Resources/keybinds.yml
2024-10-19 14:53:37 +07:00
metalgearsloth
d49ef516bb
Add click sound to verb execution ( #23162 )
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IDK how I didn't notice this before.
(cherry picked from commit 93e1af2f8d7c20fdcab3d0619be0ea57cc9fb09f)
2024-01-22 20:59:19 +01:00
metalgearsloth
ba882de8b3
Hide verb expansion indicators on debug ( #22415 )
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I forget if it's actually going to popup or not.
2023-12-16 20:11:14 +01:00
Leon Friedrich
393a2c0887
Fix admin verb PVS issue ( #21406 )
2023-11-12 20:38:07 +01:00
Leon Friedrich
1d10d5fe7b
Don't show verb confirmation pop-ups in debug mode ( #20300 )
2023-09-27 21:59:12 +02:00
metalgearsloth
98f6619563
Remove custom tooltip timings ( #19604 )
2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Visne
11a57be230
Remove usages of obsolete SpriteView.Sprite.set() ( #19500 )
2023-08-25 11:16:46 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Leon Friedrich
49a22ed29d
Set SpriteView sizes in various controls. ( #15935 )
2023-04-30 16:46:45 +10:00
Leon Friedrich
b148bebd60
Equipment verbs & admin inventory access. ( #14315 )
2023-03-06 04:12:08 +11:00
Leon Friedrich
22d72f56b5
Guidebook Revival ( #13320 )
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* Fix some bugs in stations and do a little cleanup.
* Begin backporting the guidebook.
* wow that's a lot of work.
* More work, gives the monkey some more interactions.
* disco monkye.
* monky
* jobs entry.
* more writing.
* disco
* im being harassed
* fix spacing.
* i hate writing.
* Update Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
* builds again
* a
* pilfer changes from AL
* fix and remove unused code
* pilfer actual guide changes from AL
* localization
* more error logs & safety checks
* replace controls button with command
* add test
* todos
* pidgin parsing
* remove old parser
* Move files and change tree sorting
* add localization and public methods.
* Add help component/verb
* rename ITag to IDocumentTag
* Fix yml and tweak tooltips
* autoclose tooltip
* Split container
* Fancier-tree
* Hover color
* txt to xml
* oops
* Curse you hidden merge conflicts
* Rename parsing manager
* Stricter arg parsing
tag args must now be of the form key="value"
* Change default args
* Moar tests
* nullable enable
* Even fancier tree
* extremely fancy trees
* better indent icons
* stricter xml and subheadings
* tweak embed margin
* Fix parsing bugs
* quick fixes.
* spain.
* ogh
* hn bmvdsyc
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2023-01-16 02:42:22 -06:00
metalgearsloth
02aef68dff
Remove ISpriteComponent ( #13458 )
2023-01-15 13:38:53 +11:00
Kara
45da85fec6
Context menu UI backend refactor & better UX ( #13318 )
...
closes https://github.com/space-wizards/space-station-14/issues/9209
2023-01-07 19:24:52 -08:00
metalgearsloth
600c0e3255
Fix a few warnings ( #11576 )
2022-10-04 14:24:19 +11:00
metalgearsloth
5c48d9257f
Close context menu on entering combat mode ( #11624 )
2022-10-03 18:12:13 -07:00
Leon Friedrich
71a9ddc5f4
Verb icon tiling ( #8457 )
2022-05-25 19:41:03 -05:00
Leon Friedrich
53c9ecbf6a
Add utility verbs ( #6473 )
2022-02-24 21:48:53 +11:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Leon Friedrich
7549adf2f4
Reduce verb menu pop-in / rearranging ( #6611 )
2022-02-10 14:27:34 +11:00
Leon Friedrich
1c9ffdc78c
Replace VerbTypes with verb classes ( #6525 )
2022-02-10 13:30:59 +11:00
ShadowCommander
4f80dfda0d
Verb confirmation ( #6137 )
2022-01-14 01:28:17 +11:00
ShadowCommander
adcdcaa4e4
Change VerbMenu categories to only execute solitary verbs ( #6100 )
...
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
2022-01-11 14:34:49 +11:00
ShadowCommander
dc1ca30f7c
Add context menu to AdminMenu PlayerTab entries ( #5904 )
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* XAML PlayerTab entries
* Move command execution to PlayerTab
* Move command logic to the AdminSystem
* Clean up
* Add examine and context menu keybind handling to PlayerTab
* Fix remote admin verbs
* Remove examine for now
* Add server verbs
* Fix requests of verb by non-admins
* Clean up AdminSystem.Menu
2021-12-30 14:11:30 -08:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Leon Friedrich
49296e33a0
Refactor Context Menus and make them use XAML & stylesheets ( #4768 )
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* XAML verb menu
* fix ghost FOV
* spacing
* rename missed "ContextMenu"->"EntityMenu" instances
* move visibility checks to verb system
* update comment
* Remove CanSeeContainerCheck
* use ScrollContainer measure option
* MaxWidth / texxt line wrapping
* verb category default
Now when you click on a verb category, it should default to running the first member of that category.
This makes it much more convenient to eject/insert when there is only a single option
* only apply style to first verb category entry
* Use new visibility flags
* FoV -> Fov
* Revert "only apply style to first verb category entry"
This reverts commit 9a6a17dba600e3ae0421caed59fcab145c260c99.
* make all entity menu visibility checks clientside
* Fix empty unbuckle category
* fix merge
2021-10-27 22:21:19 -07:00