Commit Graph

4 Commits

Author SHA1 Message Date
Spatison
800db26bee [Fix] Research Point Multiplier (#449)
* SoftCapMultiplier

* WD mark
2025-04-20 06:20:39 +03:00
VMSolidus
0acf7c5b4b Replace Tech Lockout With Softcap (#1605)
# Description

This PR fully replaces the "Tier 3 Tech Lockout" with a research
softcap. How it works is that technologies are allowed to set a softcap
contribution, meaning that they multiplicatively increase the cost of
all other research by a certain amount. By default, this is done by all
Tier 3 Technologies. Essentially, this means that you're no longer
limited to a single research category's tier 3 selections. Instead the
costs of research increase the more capstones you unlock. The current
cost increase for research is displayed on the console.

<details><summary><h1>Media</h1></summary>
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![image](https://github.com/user-attachments/assets/e65fa1ee-c849-489c-b690-f7ce8d98b678)

</p>
</details>

# Changelog

🆑
- remove: Removed the "Tier 3 Tech Lockout" mechanic. You are no longer
limited to 1 discipline worth of t3 research.
- add: Research is now "Softcapped" by Tier 3 unlocks. Each unlocked
Tier 3 technology multiplicatively increases the cost of all other
research. Rushing a capstone can be quite expensive, as will be getting
multiple capstones. I hope you're glad that you can build more than one
prober now without guaranteeing the station will explode.

(cherry picked from commit b7da1f4ff64ca3ce8c4dc4545186573174b3e89c)
2025-01-20 21:24:31 +03:00
Nemanja
8f5282fb89 make rnd console require science access (#17671) 2023-06-29 14:19:19 -04:00
Nemanja
9efc727fe1 RND Rework [Death to Techweb] (#16370)
* Techweb rework

* more ui work

* finishing ui

* Finish all the C# logic

* the techs + lathes

* remove old-tech

* mirror-review
2023-05-15 15:17:30 -05:00