Eris
d6f3265e83
MODsuits (Port From Goob #1242 ) ( #1640 )
...
# Description
Ports MODsuits from Goobstation PR
https://github.com/Goob-Station/Goob-Station/pull/1242 . The PR author
has confirmed that he is okay with me doing this.
---
# TODO
- [X] Port in sprites
- [x] Port in YMLs
- [X] Port code
- [x] Port code PATCHES
- [x] Update EE with required fixes
---
<details><summary><h1>Media</h1></summary>
<p>
## Modsuit crafting
https://github.com/user-attachments/assets/8ff03d3a-0fc1-4818-b710-bfc43f0e2a68
## Modsuit sealing
https://github.com/user-attachments/assets/6671459a-7767-499b-8678-062fc1db7134
</p>
</details>
---
# Changelog
🆑
- add: Modsuits have been ported from Goobstation!
---------
Signed-off-by: Eris <erisfiregamer1@gmail.com >
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com >
Co-authored-by: VMSolidus <evilexecutive@gmail.com >
(cherry picked from commit cb06c41fc07275e1f15af916babb44368c0c26c2)
2025-01-29 20:09:26 +03:00
sleepyyapril
885ee5a831
Wizmerge for Station AI ( #1351 )
...
<!--
This is a semi-strict format, you can add/remove sections as needed but
the order/format should be kept the same
Remove these comments before submitting
-->
# Description
the adding AI is now up to y'all because i'm not touching loadout code
for name datasets, but it shouldn't be too bad from here
---------
Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com >
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(cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
2025-01-14 00:13:42 +03:00
DEATHB4DEFEAT
47b10a01b0
Catch-Up Cherry Pick 2 ( #944 )
...
# Description
Picked 400 commits (and skipped many, many more) from WizDen since #540 .
Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby
Refactor).
---
# TODO
- [x] Pick
- [x] Compile
- [x] Fix runtime errors
- [ ] Fix up humanoid profile editor
- [ ] Test everything
---
# Changelog
🆑
- add: Merged 400 WizDen PRs. Happy testing!
---------
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com >
Co-authored-by: FungiFellow <151778459+FungiFellow@users.noreply.github.com >
Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com >
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com >
Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com >
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
Co-authored-by: Magnus Larsen <i.am.larsenml@gmail.com >
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Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com >
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Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com >
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Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com >
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Co-authored-by: nao fujiwara <awkwarddryad@gmail.com >
Co-authored-by: Michael <107807667+Doc-Michael@users.noreply.github.com >
Co-authored-by: Vasilis <vasilis@pikachu.systems >
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Co-authored-by: Ty Ashley <42426760+TyAshley@users.noreply.github.com >
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# Conflicts:
# Content.Client/Input/ContentContexts.cs
# Content.Client/Lobby/LobbyState.cs
# Content.Client/Lobby/UI/HumanoidProfileEditor.xaml
# Content.Client/Lobby/UI/LobbyGui.xaml
# Content.Client/Lobby/UI/LobbyGui.xaml.cs
# Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
# Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml
# Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs
# Content.Server/GameTicking/GameTicker.Spawning.cs
# Content.Shared/Alert/AlertType.cs
# Content.Shared/Input/ContentKeyFunctions.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
# Resources/ConfigPresets/EinsteinEngines/default.toml
# Resources/Prototypes/Alerts/alerts.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
# Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
# Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml
# Resources/Prototypes/Voice/speech_emotes.yml
# Resources/keybinds.yml
2024-10-19 14:53:37 +07:00
VMSolidus
a9e28ee3b6
Radiation Doesn't Prevent DoAfters ( #606 )
...
# Description
I got so pissed off that being near a singularity means you can't
crowbar doors, that shortly after dying to a singularity because of said
bullshit, I had written this before an emergency shuttle even arrived to
pick up the crew.
# Changelog
🆑
- fix: Radiation damage no longer interrupts DoAfters.
2024-07-29 07:00:25 +01:00
SimpleStation14
b1e3b79253
Mirror: Obsolete Logger cleanup for EntitySystems ( #132 )
...
## Mirror of PR #25941 : [Obsolete `Logger` cleanup for
`EntitySystem`s](https://github.com/space-wizards/space-station-14/pull/25941 )
from <img src="https://avatars.githubusercontent.com/u/10567778?v=4 "
alt="space-wizards" width="22"/>
[space-wizards](https://github.com/space-wizards )/[space-station-14](https://github.com/space-wizards/space-station-14 )
###### `aafe81512258b5a80776ada1f471b58e7507ca2d`
PR opened by <img
src="https://avatars.githubusercontent.com/u/27449516?v=4 "
width="16"/><a href="https://github.com/LordCarve "> LordCarve</a> at
2024-03-09 12:19:14 UTC
PR merged by <img
src="https://avatars.githubusercontent.com/u/19864447?v=4 "
width="16"/><a href="https://github.com/web-flow "> web-flow</a> at
2024-03-10 00:15:13 UTC
---
PR changed 25 files with 41 additions and 45 deletions.
The PR had the following labels:
- Status: Needs Review
---
<details open="true"><summary><h1>Original Body</h1></summary>
> <!-- Please read these guidelines before opening your PR:
https://docs.spacestation14.io/en/getting-started/pr-guideline -->
> <!-- The text between the arrows are comments - they will not be
visible on your PR. -->
>
> ## About the PR
> <!-- What did you change in this PR? -->
> Changed almost all[^1] obsolete `Logger` calls in Content's
`EntitySystem`s to use `Log` instead. `Log` automatically selects the
system-specific `Sawmill`, so this isn't just a refactor - it makes logs
slightly more accurate (puts them in appropriate sawmill/context rather
than the root sawmill).
>
> ## Why / Balance
> <!-- Why was it changed? Link any discussions or issues here. Please
discuss how this would affect game balance. -->
> Using `Logger` directly for logging is marked obsolete. Assumed this
is a desired change.
>
> ## Technical details
> <!-- If this is a code change, summarize at high level how your new
code works. This makes it easier to review. -->
> This changes some log contexts, but generally in a desirable way:
> - For most, it put logs in `system.appropriate` `Sawmill` rather than
root.
> - For some that were forced into another `Sawmill` it changes it to a
more specific one, i.e. from `atmos` it becomes `system.gas_filter` or
`system.automatic_atmos` and `system.station` into
`system.station_jobs`.
> - For the rest it remains unchanged
>
> **I assumed that all of the above was desirable because this seems to
be the standard convention** - I imagine that was the idea behind the
`Log` in all `EntitySystem`s coupled with `[Obsolete] Logger` methods -
**but if my assumptions are incorrect and/or there are exceptions,
please let me know and I will adjust.**
>
> [^1]: There is only one `EntitySystem` that I didn't update -
`ExamineSystemShared`. That is because the `Logger` is in a `static`
method and refactoring that away causes a lot of cascading changes. May
do it as a separate PR to avoid overly diluting this one.
>
> ## Media
> <!--
> PRs which make ingame changes (adding clothing, items, new features,
etc) are required to have media attached that showcase the changes.
> Small fixes/refactors are exempt.
> Any media may be used in SS14 progress reports, with clear credit
given.
>
> If you're unsure whether your PR will require media, ask a maintainer.
>
> Check the box below to confirm that you have in fact seen this (put an
X in the brackets, like [X]):
> -->
>
> - [X] I have added screenshots/videos to this PR showcasing its
changes ingame, **or** this PR does not require an ingame showcase
>
> ## Breaking changes
> <!--
> List any breaking changes, including namespace, public
class/method/field changes, prototype renames; and provide instructions
for fixing them. This will be pasted in #codebase-changes.
> -->
> Log output changes. `EntitySystem` logs now go to the expected
`Sawmill` for the system rather than hardcoded/root one.
> Any log analyzers anticipating these logs' context must be updated.
</details>
Co-authored-by: LordCarve <27449516+LordCarve@users.noreply.github.com >
2024-05-04 19:54:48 -04:00
metalgearsloth
de7879694f
Climbing refactor ( #20516 )
2023-10-14 22:02:29 +02:00
metalgearsloth
aee9697123
Fix do_after net initial item ( #20363 )
2023-09-27 21:59:12 +02:00
DrSmugleaf
d5bcffa56a
Fix doafters always being red for the client ( #20187 )
2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
metalgearsloth
789c5e0a2b
Add fultons ( #18958 )
2023-08-29 16:34:05 +10:00
metalgearsloth
90110183be
Fix a bunch of logger warnings ( #17691 )
2023-06-27 23:56:52 +10:00
Vordenburg
f8888b0960
Allow specific entities to bypass DoAfter delays ( #17349 )
...
* Allow specific entities to bypass DoAfter delays
This adds the InstantDoAfters tag to the admin ghost for mappers.
* Add specific player prototype for InteractionTest
2023-06-15 13:18:38 -06:00
deltanedas
10932cc384
space doafters, like doafters but in space ( #16670 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-03 12:33:41 -07:00
metalgearsloth
e780c6a98a
Fix NPC door prying ( #15605 )
2023-04-21 15:05:29 +10:00
keronshb
c6aae19a16
Adds repeating DoAfters to Food and Drink ( #15233 )
2023-04-16 08:14:26 +10:00
Leon Friedrich
489660a6bb
Add interaction tests ( #15251 )
2023-04-14 12:41:25 -07:00
DrSmugleaf
b947856431
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Leon Friedrich
6e1fa57155
Fix instant awaited DoAfters ( #15088 )
2023-04-03 14:53:24 +10:00
Leon Friedrich
19277a2276
More DoAfter Changes ( #14609 )
...
* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
---------
Co-authored-by: keronshb <keronshb@live.com >
2023-04-02 21:13:48 -04:00
Leon Friedrich
b148bebd60
Equipment verbs & admin inventory access. ( #14315 )
2023-03-06 04:12:08 +11:00
keronshb
eff088189d
Another batch of DoAfter fixes ( #14351 )
2023-03-04 21:26:03 -08:00
keronshb
e9dbcc4278
Another round of DoAfter fixes ( #14295 )
2023-03-01 11:51:42 +11:00
keronshb
9ebb452a3c
DoAfter Refactor ( #13225 )
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Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-02-25 01:01:25 +01:00