Removed all unused variables i could find, built and tested on a simple
upstart and clicking trough most systems.
Change Loc references to localization.
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<details><summary><h1>Media</h1></summary>
<p>
"using Robust.Shared.Prototypes;"
to
""
"[dependency] private readonly ISpriteComponent"
to
""
</p>
</details>
---
No CL this isn't player facing.
---------
Co-authored-by: ilmenwe <no@mail.com>
* Execution (you monster)
not done
* woops
* more stuff
* Melee executions
* Prevent executing those who can interact
* Better checks for if you can execute
* Scale the execution time of a knife with its attack speed
* Translations for fucking up an execution
* rename some functions
* Properly scale execution speed of melee weapons
* Fix checks in CanExecuteWithAny
* Allow executing yourself (funny)
* More versatile localisation
* Suicide with guns
* Popups for successful gun executions
* whoops
* Stop flare guns crashing the game on executions
* Various tweaks
* Remove some old usings
* Pacifists can no longer execute
* Remove unnecessary check
* Use CanShoot in gunsystem
* Capitalisation in ftl string
* Fix melee executions not playing a sound
* localisation tweaks
(cherry picked from commit 2e83f5a0ecc5fea0177acd94e22133de0d614588)