Commit Graph

104 Commits

Author SHA1 Message Date
pathetic meowmeow
6589eee86c Refactor audio system to send collection IDs over the network (#33610)
(cherry picked from commit fabfdd06736ad54093c60d3114b083ebc7ae49fd)
2025-09-27 12:25:30 +03:00
Southbridge
95484042d0 Nuke Timer MinimumTime (#34734)
* Implemented the thing

* Made requested changes

(cherry picked from commit 55bffa864aa6395032b7dfbc2745425776d9b637)
2025-09-27 12:21:15 +03:00
Leon Friedrich
e32c96a3f9 Replace some sound PlayEntity with PlayPvs (#34317)
(cherry picked from commit 7ae7821213b7b3a528649da1772bc9af80c8584e)
2025-09-20 20:33:53 +03:00
MilenVolf
7ceeb5522e Replace obsolete GetTilesIntersecting methods (#32455)
* Remove usage of obsolete GetTilesIntersecting round 1

* Oop wrong uids

* Remove usage of obsolete GetLocalTilesIntersecting round 2

* Remove usage of obsolete GetLocalTilesIntersecting final round

* weh

* Fix using `SharedMapSystem` in `StencilOverlay`

(cherry picked from commit 5fdf03c21671337abfa925e6d690b51e146eb680)
2025-09-20 20:33:52 +03:00
Cojoke
0aef6bc4ad Nuke Now Requires the Disk to be Inserted to Toggle Anchor (#29565)
* Nuke Now Requires the Disk to be Inserted to Toggle Anchor

* message stating you need the disk to toggle floor bolts

(cherry picked from commit 00034622c3f192c5d5822fd63092c804578909a0)
2025-09-20 20:33:47 +03:00
Winkarst
dda491ece4 Remove calls to FormattedMessage obsolete methods (#31706)
* Remove FormattedMessage obsolete methods

* Oops
2025-07-19 15:20:15 +10:00
Mervill
e6fa747f95 Don't show Station Event announcements to players in the lobby. (#30886) 2025-07-19 15:08:00 +10:00
Plykiya
291ee6cd15 Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361)
* Add BreakOnDropItem, update do afters, remove unnecessary declarations

* bola

* Changed my mind about the nuke

* gennies too

* Make the comments more clear.

* Sorry for the trailing commas

* Revert "Sorry for the trailing commas"

This reverts commit e60fd9a30977393df3344948e6d5c0ce035723cd.

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

(cherry picked from commit 190ceda02eab7b3eee7d34542c35e5a3f4a8b487)
2025-07-12 01:40:21 +10:00
Plykiya
c9e539b008 Move PaperSystem to Shared (#30592) 2025-07-12 01:31:51 +10:00
sleepyyapril
885ee5a831 Wizmerge for Station AI (#1351)
<!--
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Remove these comments before submitting
-->

# Description

the adding AI is now up to y'all because i'm not touching loadout code
for name datasets, but it shouldn't be too bad from here

---------

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(cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
2025-01-14 00:13:42 +03:00
Spatison
a2557f75a6 Upstream (#129) 2024-11-21 17:49:04 +07:00
DEATHB4DEFEAT
47b10a01b0 Catch-Up Cherry Pick 2 (#944)
# Description

Picked 400 commits (and skipped many, many more) from WizDen since #540.
Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby
Refactor).

---

# TODO

- [x] Pick
- [x] Compile
- [x] Fix runtime errors
- [ ] Fix up humanoid profile editor
- [ ] Test everything

---

# Changelog

🆑
- add: Merged 400 WizDen PRs. Happy testing!

---------

Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
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# Conflicts:
#	Content.Client/Input/ContentContexts.cs
#	Content.Client/Lobby/LobbyState.cs
#	Content.Client/Lobby/UI/HumanoidProfileEditor.xaml
#	Content.Client/Lobby/UI/LobbyGui.xaml
#	Content.Client/Lobby/UI/LobbyGui.xaml.cs
#	Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
#	Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml
#	Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Content.Shared/Alert/AlertType.cs
#	Content.Shared/Input/ContentKeyFunctions.cs
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
#	Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
#	Resources/ConfigPresets/EinsteinEngines/default.toml
#	Resources/Prototypes/Alerts/alerts.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
#	Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
#	Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml
#	Resources/Prototypes/Voice/speech_emotes.yml
#	Resources/keybinds.yml
2024-10-19 14:53:37 +07:00
DEATHB4DEFEAT
ec385000a3 Merge branch 'master' of https://github.com/Simple-Station/Einstein-Engines into wizden-mass-pick-1 2024-07-17 22:15:12 -07:00
DEATHB4DEFEAT
e3bc8d4c0e Random Announcer System (#415)
# Description

Replaces every instance of station announcements with an announcer
system meant to handle audio and messages for various announcers defined
in prototypes instead of each server replacing the scattered files
inconsistently with whatever singular thing they want to hear announce
messages.

# TODO

- [x] Systems
- [x] CVars
- [x] Sounds
- [x] Client volume slider
- [x] Collections
- [x] Prototypes
- [x] Events
- [x] Commands
- [x] PR media
- [x] Deglobalize
- [x] Passthrough localization parameters to overrides
- [x] Make every announcer follow the template
- [x] Move sounds into subdirectories
- [x] Make announcement IDs camelCased
- [x] Test announcement localizations
- [x] Weighted announcer lists

---

<details><summary><h1>Media</h1></summary>
<p>


https://github.com/Simple-Station/Parkstation-Friendly-Chainsaw/assets/77995199/caf5805d-acb0-4140-b344-875a8f79e5ee

</p>
</details>

---

# Changelog

🆑
- add: Added 4 new announcers that will randomly be selected every shift
2024-07-12 16:13:50 -04:00
Nemanja
48757744f5 Use nav beacon locations for announcements (#26437)
* use nav beacon locations for announcements

* :thumbs_up:
2024-07-11 19:47:18 -07:00
VMSolidus
30fa1207b2 Update Submodule to 219.2.0 (#536)
Uses the following Cherry-Picks:
https://github.com/space-wizards/space-station-14/pull/26994
https://github.com/space-wizards/space-station-14/pull/26518
https://github.com/space-wizards/space-station-14/pull/26279
https://github.com/space-wizards/space-station-14/pull/24946
https://github.com/space-wizards/space-station-14/pull/27188

Requires:
https://github.com/Simple-Station/Einstein-Engines/pull/535
https://github.com/Simple-Station/Einstein-Engines/pull/534

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Jake Huxell <JakeHuxell@pm.me>
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
Co-authored-by: 0x6273 <0x40@keemail.me>
Co-authored-by: DEATHB4DEFEAT <zachcaffee@outlook.com>
2024-07-11 17:40:02 -07:00
SimpleStation14
883ded1154 Mirror: Nuke Music start adjusted for duration (#163)
## Mirror of PR #25946: [Nuke Music start adjusted for
duration](https://github.com/space-wizards/space-station-14/pull/25946)
from <img src="https://avatars.githubusercontent.com/u/10567778?v=4"
alt="space-wizards" width="22"/>
[space-wizards](https://github.com/space-wizards)/[space-station-14](https://github.com/space-wizards/space-station-14)

###### `680cf5fec13b92f09355acec9892f2db51f3e80e`

PR opened by <img
src="https://avatars.githubusercontent.com/u/35878406?v=4"
width="16"/><a href="https://github.com/Errant-4"> Errant-4</a> at
2024-03-09 18:24:36 UTC
PR merged by <img
src="https://avatars.githubusercontent.com/u/19864447?v=4"
width="16"/><a href="https://github.com/web-flow"> web-flow</a> at
2024-03-12 18:50:34 UTC

---

PR changed 2 files with 16 additions and 5 deletions.

The PR had the following labels:


---

<details open="true"><summary><h1>Original Body</h1></summary>

> ## About the PR
> 
> Nuke Music now begins playing at the appropriate time to end
just-on-target regardless of the duration of the music (as long as it's
less than 290 seconds)
> 
> fixes  #25775
> 
> ## Media
> - [X] I have added screenshots/videos to this PR showcasing its
changes ingame, **or** this PR does not require an ingame showcase
> 
> 


</details>

Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
2024-05-08 23:26:31 -04:00
Pieter-Jan Briers
e9975e23e8 Nuke fancification (#25297)
Actually use more icon states for deployed/armed/about to explode

Also unlit layer.

Also examine text

(cherry picked from commit 3a45d519dcc3679375b5239b6f1881cdd1a07344)
2024-02-18 23:17:22 +01:00
Emisse
b8ddac727a reduce nuke required floor radius variable (#22947)
Update NukeComponent.cs

(cherry picked from commit 789fd894544276f408420fb0d1d7c15f19c2560b)
2024-01-22 18:37:05 +01:00
metalgearsloth
b1ee2d48ff Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-12-02 20:16:36 +01:00
DrSmugleaf
9cc8a7fc81 Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
DrSmugleaf
4877e2aaf8 Replace string data fields with LocId where relevant (#20883) 2023-10-14 22:02:30 +02:00
deltanedas
fde954d009 Add navmap beacon to armed nukes (#20394) 2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984 Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
deltanedas
04cd014179 nuke lights code change (#19315)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-04 17:14:10 +03:00
Visne
b88c2cbb49 Remove usages of obsolete MetaDataComponent setters (#19582) 2023-08-28 19:20:31 +10:00
Alekshhh
cf8dfbca06 Reduce nuke detonation volume (#19430)
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-26 00:41:07 -07:00
DrSmugleaf
a88e747a0b Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Vasilis
55e9a2f117 Nuke detonation sound effect is global again (#19077) 2023-08-13 23:55:50 -04:00
eoineoineoin
4ccc8a04be Improve paper stamping experience (#17135) 2023-08-13 14:28:10 -04:00
Pieter-Jan Briers
9124c60db2 Fix assert when arming the nuke (#18891)
Apparently trying to anchor an entity twice throws an assert!
2023-08-08 22:16:41 -07:00
Vordenburg
7d08061304 Make anchoring nukes require enough nearby floor (#18720)
* Make anchoring nukes require enough nearby floor

* Remove unused Anchorable event subscriptions

The nuke doesn't have Anchorable so this never comes up.
2023-08-05 16:28:06 -05:00
faint
104b6527c9 Nuke codes paper stamp fix (#18488) 2023-07-31 16:45:36 +03:00
deltanedas
3bdfcbe56d nuke minor refactor and fixes (#18100)
* minor nuke refactor, no longer require disk to toggle anchor

* file scope

* fix unanchored prototype

* normal nuke reanchor pro

* somehow fixed everything pro

* !

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-07-17 13:37:33 -06:00
TemporalOroboros
3ac4cf85db Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Ben
c858c76341 Anchorable shared (#17422)
Co-authored-by: BenOwnby <ownbyb@appstate.edu>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-06-29 22:35:54 +10:00
deltanedas
ab4dd10904 fix nuke when arming off station (#16702)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-05-25 19:13:21 +10:00
Moony
e92a8fedab Refactor stations to properly use entity prototypes. (stationsv3) (#16570)
* Update StationSpawningSystem.cs

Web-edit to allow feeding in an existing entity.

* Update StationSpawningSystem.cs

value type moment

* Update StationSpawningSystem.cs

* Oh goddamnit this is a refactor now.

* awawawa

* aaaaaaaaaaa

* ee

* forgot records.

* no records? no records.

* What's in a name?

* Sloth forcing me to do the refactor properly smh.

* e

* optional evac in test.

* tests pls work

* awa

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-05-19 15:45:09 -05:00
pofitlo
447f08b10a add new music for nuke (#15035) 2023-04-29 18:57:59 +10:00
Leon Friedrich
19277a2276 More DoAfter Changes (#14609)
* DoAfters

* Compact Clone()

* Fix mice and cuffables

* Try generalize attempt events

* moves climbabledoafter event to shared, fixes issue with climbable target

* Fix merge (cuffing)

* Make all events netserializable

* handful of doafter events moved

* moves the rest of the events to their respective shared folders

* Changes all mentions of server doafter to shared

* stop stripping cancellation

* fix merge errors

* draw paused doafters

* handle unpausing

* missing netserializable ref

* removes break on stun reference

* removes cuffing state reference

* Fix tools

* Fix door prying.

* Fix construction

* Fix dumping

* Fix wielding assert

* fix rev

* Fix test

* more test fixes

---------

Co-authored-by: keronshb <keronshb@live.com>
2023-04-02 21:13:48 -04:00
Nemanja
930d097616 NukeOps start with either station codes or their codes (#14025)
* NukeOps start with all nuke codes

* make it pick a random code

* clarify this
2023-03-26 11:58:57 -05:00
metalgearsloth
427e5c95ca Add autocomplete to nukearm (#14819) 2023-03-24 13:50:49 +11:00
keronshb
9ebb452a3c DoAfter Refactor (#13225)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-02-25 01:01:25 +01:00
eoineoineoin
bda5f8248f Improve Paper UI, allow an to entity configure how it's UI looks (#13494)
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2023-01-17 19:32:46 +11:00
Jezithyr
eeb5b17b34 Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-01-13 16:57:10 -08:00
Morb
6835ab0a04 Fax stamps (#13010)
* Change captain fax suffix

* Add stamps transmit

* Remove proto dependency

* Add centcom fax address for nuke codes

* Remove centcom address resolve

* Remove centcom id
2022-12-19 21:44:15 -06:00
keronshb
3327c2998f Adds Special Respawn, spawns a new disk if the old one was deleted (#12762)
* Spawns a new disk if one was deleted

* Adds tiledef to space checks, also adds a way to randomly check for a respawn point on station

* Removes unused method

* Cuts down on tile checks needed by checking surrounding tiles first

* Fixes up an issue where the coords wouldn't spawn

* Removes disk system, adds special respawning system and comp

* Fixes spelling error

* Fixes linter issue

* Maybe fixes the linter with a ref event?

* Empty commit to rerun tests

* Maybe fix?

* check for deleted grid

* Moves shutdown code to terminating code

* Customtypeseralizer

* changes name of datafield

* Removes owning station references

* Trying the queue event again
2022-12-19 20:38:34 -06:00
Leon Friedrich
881a2b2ece PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Morb
dbba104eab Fax Machine (#11704) 2022-12-12 05:06:11 +11:00
Flipp Syder
ad64d0330c Fix nuke command exception, add autocomplete (#11828)
* fix nuke command exception, add autocomplete

* caches entity manager
2022-10-11 16:35:34 +11:00