Nemanja
850e75a073
GORILLA Gauntlets ( #23012 )
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* GORILLA gauntlets
* oh shit this too
(cherry picked from commit 9bd03824ac863cb4d87bfc984dcc163b84926649)
2024-01-22 18:47:45 +01:00
I.K
437201a07d
Change wide swing sprites to be that of the weapon used ( #21050 )
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Co-authored-by: notquitehadouken <1isthisameme>
2023-10-20 15:30:19 +02:00
deltanedas
ba22c02c5e
uncloak ninja after attacking ( #20892 )
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* raise MeleeAttackEvent on the user after swinging
* add disable bool to RevealNinja
* uncloak ninja after attacking
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-10-14 22:02:29 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
metalgearsloth
aa8efc9a26
Melee rebalancing ( #17520 )
2023-08-06 12:55:38 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Nemanja
37d3056809
Events all over melee ( #16997 )
2023-06-07 13:26:45 -07:00
Nemanja
dd044f4a91
Make melee damage not go through MeleeHitEvent.cs ( #16881 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-05-28 17:03:25 +10:00
metalgearsloth
6417bb4fa0
Proto-kinetic crusher ( #16277 )
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Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com >
2023-05-14 13:15:18 +10:00
metalgearsloth
f917440301
Lag compensation for wide attacks ( #15877 )
2023-05-01 15:07:17 -04:00
Chief-Engineer
8704707dbd
Fix incorrect source weapon in stamina damage logs ( #15778 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-04-27 11:56:51 -07:00
Vordenburg
4183b5f449
Fire MeleeHitEvent on misses. ( #12867 )
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* Fire MeleeHitEvent when there are no targets.
* Prevent certain weapons from activating if they had no hit entities on hit.
* Prevent miss events from firing when target is yourself or was deleted.
* Use .Value as Target is already known not to be null.
* uid changes
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-02-13 12:55:39 +00:00
metalgearsloth
fb3f6fa80f
Predicted stamina ( #12413 )
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* Predicted stamina
Needed to do some semblence of predicted melee.
* Okay now done.
* Pause support
* Comment
2022-11-08 14:34:07 -06:00
metalgearsloth
f51248ecaa
Melee refactor ( #10897 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-29 15:51:59 +10:00