themias
cd03dbac2b
Add inhand fill visuals ( #24495 )
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* Add inhand fill visuals
* oops
* remove unused import
(cherry picked from commit bd100344a2f9f845e2dceb8351d36f8af913a5f1)
2024-02-08 11:54:38 +01:00
Nemanja
5a978c0430
Fix chem sources in guidebook ( #23987 )
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* Fix chem sources in guidebook
* shabooya
(cherry picked from commit 0e45c63d2289387cbe3abc85665225fb2cfb114e)
2024-01-26 22:35:05 +01:00
Skye
3b5adde686
ChemMaster buffer preserves list ordering ( #23352 )
...
ChemMaster now maintains list order on reagent removal
(cherry picked from commit fbe72c848a8d24f9a653820e8ed915dd8446bcf5)
2024-01-26 21:24:21 +01:00
TemporalOroboros
ce27944275
Revert 'Revert 'Solution Entities'' ( #23168 )
...
(cherry picked from commit d23c8d5c19e56a582b6b12f832bd318efbdac7c7)
2024-01-23 23:00:42 +01:00
Leon Friedrich
6dd211c44f
Fix rotation visuals desync & appearance state spam ( #23016 )
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* Fix rotation visuals desync
* :bucklemeup:
* A
(cherry picked from commit cf98300ba223cc9b8bed72d9b6dff273a79119a3)
2024-01-22 18:37:45 +01:00
Nemanja
24902b7d30
Electrolysis and Centrifuge ( #22517 )
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* electrolysis and centrifuge
* sprote
* final
* bomp!
* COUGH COUGH SPROTE
* boarsd
2023-12-16 20:30:32 +01:00
Leon Friedrich
6601803365
Fix ghost FOV bug ( #21614 )
2023-11-12 20:58:56 +01:00
Psychpsyo
3fc496001a
Soapy Water & Edible Soap ( #20364 )
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* soap reagent and soapy water
* make soapy water recognizable
* Fix tile cleaning bug
CleanDecalsReaction was able to take more than the reactVolume it was given.
* make soapy water an evaporating reagent
* Tile reactions when mopping
* Fix indescribably soap flavor
* Adjust soap flavours
Soap and soapy water now taste clean and syndie soap tastes like punishment.
* Better soap numbers & DeleteOnSolutionEmpty
* Changed TrashOnEmpty to TrashOnSolutionEmpty
* Last TrashOnSolutionEmpty change
* Fix merged code not compiling
* Requested changes.
2023-11-12 20:26:09 +01:00
Nemanja
23cbc4245e
A return to foam (foam rework) ( #20831 )
2023-10-31 18:54:02 +01:00
TemporalOroboros
8c55d3e5ce
Moves SolutionContainerManagerComponent to Shared. ( #20944 )
2023-10-14 22:07:17 +02:00
Debug
fd2cc8570d
Sync master up to 1/10 ( #74 )
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* Automatic changelog update
* Make NPC names proper nouns & fix some genders (#20534 )
* Proper names & genders
* Uppercase proper names
* Make Smile female
* fix bingus wrinkly head (#20531 )
* rouny meat and steak (#20526 )
* lost friendship flavor
* add rouny steak
* rouny special meat
* rouny meat textures
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311 )
* Explosive wet floor sign & janitorial suicide vest
* fix attributions
* Remove name & desc from explosive wet floor sign
* Make wet floor sign chameleonable
* Automatic changelog update
* Minor slippery stuff (#20535 )
* Update submodule to 162.2.0 (#20570 )
* Predicted armor (#20560 )
* clean up some lines in smile the slime prototype (#20552 )
* Revert "Use full file path for temp replays (#19002 )" (#20545 )
* Add EyesGlasses into ClothesMate (#20523 )
* Automatic changelog update
* Fix Punpun crew monitor sensor (#20484 )
* Automatic changelog update
* EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394 )
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
* Automatic changelog update
* Make arcades hackable again (#20555 )
* Automatic changelog update
* Health alert tweaks (#20557 )
* Automatic changelog update
* Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564 )
* Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent
* Nukeops todo and cleanup
* Remove Active field
* Add EndedGameRuleComponent
* bartender suit (#20521 )
* give me a drink bartender
* guh
* aARG
* Necropolis and mine walls (#20578 )
* Automatic changelog update
* archaic accent tweaks (#20567 )
* Automatic changelog update
* Add confirmation to kick and respawn in the admin player actions panel (#20542 )
* Remove windows-latest CI runs, remove unused build-test-release.yml (#20540 )
* Change .editorconfig to keep existing attribute arrangement (#20538 )
* Automatic changelog update
* Catch replay start and end errors on round restarts (#20565 )
* Update trivial components to use auto comp states (#20539 )
* Fix role unbans not applying in real time (#20547 )
* Disable AHelp buttons when no player is selected, update button styling (#20568 )
* Automatic changelog update
* Added a toggle fullscreen button (default F11) (#20272 )
* Added a toggle fullscreen button (default F11)
* Removed un-needed comments
* Review Requested Changes
* Fixed Acidental Spacing Change
* bwoink, removed extraneous code
* nothing, litterally
* Automatic changelog update
* Fix not networking markings (#20588 )
* Automatic changelog update
* Update RobustToolbox to v162.2.1 (#20590 )
* Automatic changelog update
* Glorfcode (force say on damage/stun/crit) (#20562 )
* Automatic changelog update
* Fix AHelp progressively showing more AHelp panels (#20591 )
* Automatic changelog update
* caninsert entitystorage tweaks (#20589 )
* Automatic changelog update
* Fix mapping actions crashing on load (#20592 )
* Fix loading a map with a ThirstComponent crashing the game (#20594 )
* Fix electrocution displaying real name of disguised players (#20603 )
* Organ fixes (#20488 )
* Automatic changelog update
* Kettle medical rework (#20435 )
* Initial try at medical rework for kettle
* Re-add decal decorations to Kettle's medical
* Add more lockers to kettle's med
* Actually upload kettle's map, not its proto
* Automatic changelog update
* Added blocked visuals to volumetric pump (#20610 )
* Automatic changelog update
* Move TimedDespawn to engine (#20515 )
* Update submodule to 163.0.0 (#20616 )
* Remove v0.1 version number from local main menu screen (#20617 )
* Remove cloneData parameter from AutoNetworkedField (#20596 )
* Update submodule to 164.0.0 (#20618 )
* fix cognizine ghost role (#20632 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Move ID layer one pixel to correct alignment (#20630 )
* Update nukie hardsuit descriptions (#20529 )
* Make holofans destructable (#20445 )
* Automatic changelog update
* bowl is open (#20453 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Add TestPair.WaitCommand() (#20615 )
* Rename ThreatPrototype and mark fields as required (#20611 )
* Adjust hard bomb shape (#20608 )
* dragon refactor, objectives and use GenericAntag (#20201 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Added generic empty liquids tank (#20563 )
* Move view variables verb to the top of the list with no category and localize it (#20546 )
* saltern update (#20325 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Fix followers leaking (#20643 )
* Add Winter Boots (#20622 )
* add
* fix prototype
* Add QM mantle (#20621 )
* add
* fix prototype
* Automatic changelog update
* Slime mobs breathe nitrogen and resprite their organs (#20577 )
* Slimes breathe nitrogen and resprite their organs
* ups
* mmm
* Automatic changelog update
* Fix the new lizard horn's consistency + issue (#20620 )
* fix
* add
* Revert "add"
This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711.
* Add RandomHumanoidAppearance component to for space ninjas (#20605 )
* Automatic changelog update
* Space cat breathes space (#20550 )
* Space cat breathes space
Made Space Cat lungs ROBUST
* Made Space Cat's lungs ROBUST 2.0
* Automatic changelog update
* Wide anomaly locator (#20581 )
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* add textures
* fix encoding
* fix 2
* Automatic changelog update
* Fixed Telescopic Shield Lighting (#20650 )
* Fixed Telescopic Shield Lighting Bug fix #20199
* no need for these at all
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
* Automatic changelog update
* Add a special hardsuit for nukie medic (#20471 )
* Automatic changelog update
* Carry over other mutations when doing species mutation (#20551 )
* Automatic changelog update
* Add Spanish accent to poncho and sombrero (#20377 )
---------
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com >
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com >
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com >
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com >
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com >
Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com >
Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com >
Co-authored-by: Miro Kavaliou <miraslauk@gmail.com >
Co-authored-by: Kara <lunarautomaton6@gmail.com >
Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com >
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com >
Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com >
Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com >
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com >
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com >
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com >
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com >
Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com >
Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com >
2023-10-03 14:15:46 -05:00
Leon Friedrich
e4ca6f4fb9
Allow solutions to store extra reagent data ( #19323 )
2023-09-05 07:55:10 +10:00
TNE
52ef8f9b70
Allow drag-and-drop insertion of reagents into the ChemMaster ( #19796 )
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* Add DumpableSolutionComponent
Separates out the component from "DrainComponent" that allows one to drag a bucket/any reagent container onto a drain/sink/toilet to empty it and allows other reagent containers to reuse the code effortlessly.
* Give the ChemMaster 4000 the DumpableSolution Component
Allows drag and dropping solutions into the ChemMaster much like you used to be able to do exclusively with drains. This also allows dumping jugs into them.
2023-09-04 15:53:13 +03:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MisterMecky
1b4d4f8c35
Add chemical scanning goggles ( #18373 )
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* add chemical scanning goggles
* add prototype and textures
* .ftl stuff
* add lathe, recipe, research stuff
* missing description
* emo review
* remove static method + newlines
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2023-08-01 15:57:22 -04:00
Leon Friedrich
385b587cfc
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
metalgearsloth
fbf1d476f2
Component ECS ( #17991 )
2023-07-13 20:20:46 +10:00
Leon Friedrich
0c4002bbd3
Make Reactions conserve thermal energy ( #16190 )
2023-05-13 13:10:32 +10:00
Leon Friedrich
a372daadb2
Remove server-side sprite references from chem master ( #15888 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-04-29 19:27:14 +10:00
EnDecc
0f90548600
Advanced Mop is now More Advanced + SolutionPurge Component ( #15532 )
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Co-authored-by: Arimah <arimah42@gmail.com >
2023-04-23 20:17:21 +10:00
metalgearsloth
317a4013eb
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
Leon Friedrich
3dbd581382
Fix MovespeedModifierMetabolism state handling ( #15084 )
2023-04-03 13:31:00 +10:00
Leon Friedrich
19277a2276
More DoAfter Changes ( #14609 )
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* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
---------
Co-authored-by: keronshb <keronshb@live.com >
2023-04-02 21:13:48 -04:00
keronshb
ec739c24da
DoAfter Refactor Fixes ( #14278 )
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* Doafterfixes
* Injector blocker
2023-02-25 23:33:06 -06:00
0x6273
ffaa7a96fe
ECS SolutionTransfer, move to shared ( #14156 )
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Removes the last bit of logic from the comp, moves it to shared, and
fixes a bunch of deprecation warnings in the system.
2023-02-18 19:01:05 -06:00
Leon Friedrich
c3e6ac2563
Fix ScaleSolution() ( #13630 )
2023-01-22 01:35:12 +11:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Leon Friedrich
466384b081
Solution rejig ( #12428 )
2023-01-12 14:41:40 +11:00
Timothy Teakettle
c046666578
adds the ability to "mix" solutions (reactions caused by using an item on a solution holder) ( #13015 )
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* everything for mixing aside from yaml changes
* add recipe and canmix to bottles and the holy mixer tag to the bible
* fixes as a result of testing
* remove unused usings
* remove emptylines that are not required
Co-authored-by: 0x6273 <0x40@keemail.me >
* more empty line removal!
Co-authored-by: 0x6273 <0x40@keemail.me >
* add single space between if statement and condition
Co-authored-by: 0x6273 <0x40@keemail.me >
* fixes indentation on TryGetMixableSolution
* raise new AfterMixingEvent after attempting to mix a solution
* before mixing event and attempt get mixable solution event
* update reaction tests to be a beaker that can be mixed, and then pass a mixer component in to simulate mixing
* make two more beaker types mixable, add attribute for mixing feedback
* bible mix message
* mixing feedback on success
* updates test to use SpawnEntity over new as per feedback
Co-authored-by: 0x6273 <0x40@keemail.me >
2022-12-19 22:05:02 -06:00
DrSmugleaf
7fbc2608e8
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
metalgearsloth
600c0e3255
Fix a few warnings ( #11576 )
2022-10-04 14:24:19 +11:00
Illiux
71e46de0fc
Rework the ChemMaster's output handling ( #11207 )
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* Fix doc comment on FitsInDispenserComponent
It's clearly intended to be a doc comment, but wasn't.
* Allow the ChemMaster to accept canisters and bottles
* Give the ChemMaster an output container slot
* Tweak ChemMaster UI layout
* Make more ChemMaster UI tweaks
* Update ChemMaster SpinBox max handling
* Rework the ChemMaster
* Apply suggestions from code review
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com >
* Implement PR feedback
* Switch ChemMaster to a tabbed UI layout
* Rename Amount to Dosage for clarity
* Replace Amount with Dosage in messages
* Clarify dose in UI
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com >
2022-09-14 19:10:12 -05:00
Alex Evgrashin
385a52c390
Remove IItemStatus ( #11055 )
2022-09-10 23:53:17 -07:00
0x6273
0c8e52c163
ChemMaster ECS ( #11052 )
2022-09-05 22:06:47 -07:00
Kara
63b147e111
Chem entity nerf ( #11037 )
2022-09-05 18:43:04 -07:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Leon Friedrich
66b0820ed6
Fix smoke fork bomb ( #7401 )
2022-04-04 11:02:33 -05:00
Leon Friedrich
80699543d9
Make grinder use item slots (& misc eject-button changes) ( #7197 )
2022-03-27 21:03:03 -07:00
Vera Aguilera Puerto
46ac70a734
Fix and refactor SolutionContainerSystem.RemoveEachReagent ( #7245 )
2022-03-24 00:05:10 +11:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
metalgearsloth
da1007b7f1
Chem injectors ECS ( #6366 )
2022-02-07 00:34:13 +11:00
wrexbe
17db0775c8
Auto comp ( #6416 )
2022-02-02 14:35:40 +11:00
Pieter-Jan Briers
992576509a
Fix bad analysis with nullables in Rider.
2021-12-30 16:28:52 +01:00
TemporalOroboros
201952e618
Adds temperature to solutions ( #5834 )
2021-12-24 02:22:34 -07:00
Leon Friedrich
7e49b22a74
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
Paul Ritter
fbcb53dcc0
pvs content ( #5484 )
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Co-authored-by: Paul <ritter.paul1+git@googlemail.com >
2021-11-30 15:20:38 +01:00
Spartak
30c87ca6b2
Added auto label for ChemMaster ( #5596 )
2021-11-28 19:25:23 -07:00
Spartak
b06becaf98
Adds pills type selection and pills canister ( #5539 )
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* Added pill type selection
Ui textures missing for now
* bugfixes
* Pill type selection
* ui changes
* Added pills canister
* Change requests
2021-11-26 23:44:36 -07:00
Leon Friedrich
9cbcbae82d
fix split solution ( #5497 )
2021-11-24 22:16:06 -07:00
Leon Friedrich
3b29ffdfa0
Make chemistry machines and IdCardConsole use item slots ( #5428 )
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* chemistry item slots
* item slots id card console
2021-11-24 18:03:07 +11:00