* Implemented electricity speech verb masking
* Handle speech verb override elsewhere in the system, even though we're not using it
* Fix that protoId business
* No nullable component fields
* Use ProtoId, and try going back to a nullable.
Specifiy DataFields on VoiceMaskComponent.
(cherry picked from commit b4046bc2bb498bd525b8a40c7839a543c92ca18c)
The voice mask confirmation and error popups were placed at the cursor,
which made the popup render hidden under the voice mask UI. This moves
the message to the player entity, and colors the error feedback red to
make it more distinct.
* Add the bionic syrinx implant
* Make syrinx implant nonfunctional for non-harpies
* Deconflict syrinx with voice mask
* Don't allow non-harpies to inject a bionic syrinx
* Use the new implant whitelist for syrinx instead
* Add an action icon to the syrinx voicemask
* Remove now-obsolete syrinx implant error messages
* Move syrinx popups to player and to clientside