Debug
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18f0af1f68
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Implement gridinv, proper (#703)
* Implement gridinv, 1500 squashed commits :elp:
* Me when
* Linter errors
* Fix katana belts
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2024-01-21 19:58:28 +01:00 |
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Leon Friedrich
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5e737cdb4d
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Add new entity spawn test & fix misc bugs (#19953)
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2023-10-20 15:29:43 +02:00 |
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metalgearsloth
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a7208af7d6
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Add ore bag area pickups (#19358)
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2023-09-27 21:59:12 +02:00 |
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metalgearsloth
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f38f0ab614
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Predict StorageComponent (#19682)
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2023-09-27 21:59:12 +02:00 |
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metalgearsloth
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2b916391ca
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Don't play storage fill sounds on mapinit (#10653)
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2022-08-17 19:34:52 -07:00 |
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Nemanja
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5edf2ccad5
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EntityStorage ECS (#9291)
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2022-07-14 09:11:59 +10:00 |
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metalgearsloth
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47aa0815de
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Increase gun item sizes (gun nerf) (#8683)
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2022-06-12 15:30:03 +10:00 |
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Fishfish458
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4c9e45a480
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Storage Component ECS (#7530)
Co-authored-by: fishfish458 <fishfish458>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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2022-04-28 22:11:15 +10:00 |
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mirrorcult
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2d610ebb52
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Move spawning collections of EntitySpawnEntry out of StorageSystem, make Butcherable use it (#7305)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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2022-03-28 09:58:13 -07:00 |
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Fishfish458
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e0c046cf8e
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Change storagesystem.fill to always grant an item to orgroups when probability is equal to 1.0 (#6916)
Co-authored-by: fishfish458 <fishfish458>
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2022-03-27 14:04:58 -07:00 |
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metalgearsloth
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dfa4277e47
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ECS StorageFill (#6351)
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2022-01-29 22:45:40 +11:00 |
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