Commit Graph

23 Commits

Author SHA1 Message Date
Nemanja
3b3e9abb7b Make procgen use weighted variants (#24669)
(cherry picked from commit 2a6705818bf510aee3026c7f3c3a4ed56f188189)
2024-02-08 11:54:39 +01:00
metalgearsloth
a430cf15b9 Fix exped dungeons (#23654)
mapBounds was null after one of my last changes. I changed the transform so it's just passed in directly as I don't think there was an easy way around it.

I checked magnet + roomfills still work.

(cherry picked from commit 34525210210627ee61c13357ecd8fec06735c9d6)
2024-01-26 22:05:10 +01:00
metalgearsloth
0934d6886e Add RoomFill markers (#22293)
* Add RoomFill markers

* weh

* Also deez

* Working

* Randomised fills working

* Fixes

* Fix lack of prototypes

* Fix tests

* Fix tests?

(cherry picked from commit f533a1a543af7784f7f9788073a6aae404761022)
2024-01-26 21:35:48 +01:00
metalgearsloth
f128143d13 Salvage magnet revamp (#23119)
* Generic offering window

* More work

* weh

* Parity

* Progression meter

* magnet

* rona

* PG asteroid work

* code red

* Asteroid spawnings

* clams

* a

* Marker fixes

* More fixes

* Workings of biome asteroids

* A

* Fix this loading code

* a

* Fix masking

* weh

* Fixes

* Magnet claiming

* toe

* petogue

* magnet

* Bunch of fixes

* Fix default

* Fixes

* asteroids

* Fix offerings

* Localisation and a bunch of fixes

* a

* Fixes

* Preliminary draft

* Announcement fixes

* Fixes and bump spawn rate

* Fix asteroid spawns and UI

* More fixes

* Expeditions fix

* fix

* Gravity

* Fix announcement rounding

* a

* Offset tweak

* sus

* jankass

* Fix merge

(cherry picked from commit bf79acd127483d64f96dc23f2e64c74ceb84303d)
2024-01-26 21:35:22 +01:00
Leon Friedrich
8494bd0885 Use ECS prototype-reload events (#22613)
* Use ECS prototype-reload events

* better constructors

* Maybe this fixes tests?
2023-12-22 23:25:35 +01:00
metalgearsloth
81a5f97a2e Gateway destinations (#21040)
* Gateway generation

* Gateway stuff

* gatewehs

* mercenaries

* play area

* Range fixes and tweaks

* weh

* Gateway UI polish

* Lots of fixes

* Knock some items off

* Fix dungeon spawning

Realistically we should probably be using a salvage job.

* wahwah

* wehvs

* expression

* weh

* eee

* a

* a

* WEH

* frfr

* Gatwey

* Fix gateway windows

* Fix gateway windows

* a

* a

* Better layer masking

* a

* a

* Noise fixes

* a

* Fix fractal calculations

* a

* More fixes

* Fixes

* Add layers back in

* Fixes

* namespaces and ftl

* Other TODO

* Fix distance

* Cleanup

* Fix test
2023-11-19 22:09:46 +01:00
metalgearsloth
b1c988627a Expeditions rework (#18960) 2023-09-27 21:59:12 +02:00
DrSmugleaf
a88e747a0b Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
metalgearsloth
7a63238487 Don't spawn mobs on blocked dungeon tiles (#17910)
a
2023-07-09 13:20:55 -06:00
metalgearsloth
68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Ben
c858c76341 Anchorable shared (#17422)
Co-authored-by: BenOwnby <ownbyb@appstate.edu>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-06-29 22:35:54 +10:00
metalgearsloth
cca1a78384 Dungeon generation refactor (#17121) 2023-06-27 19:17:42 +10:00
Vordenburg
69c6ab5aaf Add dungeon templates as uninitialized maps (#17468) 2023-06-19 23:47:59 +10:00
Leon Friedrich
263e1761fc Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
metalgearsloth
ae01618874 Revert "Revert "Replace ResourcePath with ResPath (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209 Revert "Replace ResourcePath with ResPath (#15308)" (#15551) 2023-04-20 11:43:54 +10:00
metalgearsloth
122350f19c Salvage expeditions (#12745) 2023-04-20 10:43:13 +10:00
Ygg01
71f358a027 Replace ResourcePath with ResPath (#15308) 2023-04-19 23:39:17 +10:00
metalgearsloth
b6a735774b Add more dungeon layouts (#14924) 2023-03-30 22:54:17 -07:00
metalgearsloth
d2cf1b8d5d Shrink clearance for dungeon doors (#14656)
* Shrink clearance for dungeon doors

I tried adjusting it on engine but it was leading to test assertions on content which scared me.

* a

* comment
2023-03-26 12:07:49 -05:00
metalgearsloth
56d7fe4f62 Add space dungeon support (#14619) 2023-03-24 13:19:29 +11:00
metalgearsloth
b0714ca45a Dungeon fixes (#14563) 2023-03-10 21:19:27 +11:00
metalgearsloth
6157dfa3c0 Salvage dungeons (#14520) 2023-03-10 16:41:22 +11:00