Debug
aea2326ecc
Revert "Unrevivable trait ( #24226 )"
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This reverts commit 7a2e500f689738b64abc24929e8d4a387749ba64.
2024-01-26 23:42:54 +01:00
Scribbles0
830ae5579f
Unrevivable trait ( #24226 )
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* unrevivable trait + remove unclonable remnants
* cleanup
* change to hascomp
(cherry picked from commit 7a2e500f689738b64abc24929e8d4a387749ba64)
2024-01-26 23:13:01 +01:00
themias
fde8491664
Fix clumsy defib debug assert ( #23930 )
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* Fix clumsy defib debug assert
* don't need to specify null
(cherry picked from commit 25c477a64270aa5b2394ed5405c29a6882a78925)
2024-01-26 22:27:16 +01:00
AJCM-git
6b7e8b4f5b
UseDelay + ItemCooldown merge ( #22502 )
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(cherry picked from commit 9c522c8b19f7a6f6b396c66342413572a22d7845)
2024-01-26 21:32:09 +01:00
Nemanja
6e8c4009b4
Fix defibs resetting rot timer + slimes not having perishable ( #23340 )
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* Fix defibs resetting rot timer + slimes not having perishable
* fix the sound too
(cherry picked from commit 8d9a76c95d25e5bc26c897e61ec9702141afed7a)
2024-01-23 22:53:17 +01:00
Leon Friedrich
adee2a7465
Fix various errors/exceptions ( #22841 )
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* Fix entity storage localization
* Fix HumanoidAppearanceComponent resolve
* Fix null reference exceptions
* Fix duplicate key error
* Fix artifact error spam
* actually maybe this is what its meant to do
* Fix entities playing sounds on deletion
2023-12-22 23:25:06 +01:00
Kara
a23dce4702
Rename Miasma to Ammonia ( #22791 )
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* Rename Miasma to Ammonia
* Namespace changes
* Map change????? why
2023-12-22 23:12:06 +01:00
metalgearsloth
b1ee2d48ff
Unrevert audio ( #21330 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-12-02 20:16:36 +01:00
Nemanja
f2b749bd31
Fix borg mobstates ( #21307 )
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* Add dead states to borgs
* this?
* ack
2023-11-12 20:52:59 +01:00
Nemanja
27624ad280
Speed Boots [Tier 3 Civ-Service] ( #21438 )
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* Speed Boots
* validate
* monkey
2023-11-12 20:48:04 +01:00
Leon Friedrich
e66c0b5035
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Raphael Bertoche
e55c41a878
Removes unnecessary message for defibbing a patient which has ghosted ( #20690 )
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* Removes unnecessary message for defibbing a patient which has ghosted
This message is for the defib operator.
It could inform them that the patient doesn't have a consciousness since it's ghosted
but maybe no message is really the right move here because it may have succeeded
and that would be what would happen had the defib attempt succeeded - no message.
Also when the patient's ghost return to body there they will be alive as long as the
body is still alive, so telling the operator to defib again may be wrong.
* Removes corresponding ftl message which doesn't occur now
2023-10-08 19:58:47 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
DrSmugleaf
3f3ba6ac62
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
DrSmugleaf
15c0211fb2
Refactor minds to be entities with components, make roles components ( #19591 )
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Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2023-08-28 16:53:24 -07:00
Pieter-Jan Briers
7e5d03a1a8
Fix defib "return to body" prompt. ( #18376 )
2023-07-27 15:13:17 -04:00
ShadowCommander
dd7032a860
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Nemanja
19742f72b1
Fix defibs not reviving ( #17195 )
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* defib tweaks
* fix defibs not actually reviving
2023-06-07 13:12:49 -06:00
Nemanja
409462df7f
defib tweaks ( #17167 )
2023-06-06 15:08:34 -06:00
Nemanja
f53eae9a2c
fix game not building ( #16097 )
2023-05-04 16:40:47 -07:00
Nemanja
b16eba534a
[fix] Fix rotting ( #16039 )
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* Fix rotting
* empty
2023-05-02 22:57:47 -06:00
metalgearsloth
c7c083e9c8
Defib fixes ( #16031 )
2023-05-03 11:32:06 +10:00
Nemanja
0604c93d50
Defibrillator ( #15922 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-05-03 10:10:19 +10:00