Hannah Giovanna Dawson
0ce2cb5b29
Fixes round restart audio clipping ( #24044 )
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* Fix round end audio clipping
* weh
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
(cherry picked from commit 5af1d0ea8b5a54cd1f1b48308176318032a457ea)
2024-01-26 23:13:43 +01:00
Hannah Giovanna Dawson
eec188294b
Fix Round Restarted Announcements not playing ( #23387 )
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* Fix Round Restarted Announcements not playing
Just make the RoundFlow manager play the funny
announcement sound effect, rather than pass it
through to players in an event that doesn't work.
Only three round end announcements probably
isn't enough. Maybe it is time for fresh memes.
* Remove the handling in ClientGameTicker.
* Pass in a specific filepass to broadcast.
* you make one line change in vscode and the linter
goes AH-HAH I CAN HELP YOU LET ME CLEAN
THIS UP and I'm like 😔 and have to revert
(cherry picked from commit a9075e5d247e425d737ff334b67c2146a6869cc8)
2024-01-26 21:47:40 +01:00
Leon Friedrich
92fd76bad9
MakesGameTicker use FlushEntities() ( #23299 )
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(cherry picked from commit 9f2535a130841ad2a1b0a669a5020d5c28b0be2b)
2024-01-26 21:35:33 +01:00
Chief-Engineer
7278318225
Add access logs (IC ones) ( #17810 )
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(cherry picked from commit 476ea14e8a0925e7f90ddbe5f6dd7144bf43cde5)
2024-01-22 18:37:44 +01:00
Leon Friedrich
a3e2f36e4a
Re-enable round-end PVS overrides ( #22440 )
2023-12-16 20:37:16 +01:00
Leon Friedrich
9a16073860
Fix pvs override error ( #22366 )
2023-12-16 19:56:01 +01:00
Leon Friedrich
1ce5e81ec6
Temporarily disable round-end PVS overrides ( #22365 )
2023-12-16 19:56:01 +01:00
metalgearsloth
b1ee2d48ff
Unrevert audio ( #21330 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-12-02 20:16:36 +01:00
metalgearsloth
ca3347e6c6
Add map names to stuff ( #21760 )
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- Station map
- FTL map
2023-12-02 19:00:04 +01:00
Leon Friedrich
e66c0b5035
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Leon Friedrich
3e5c1c73ad
Mind tweaks & fixes ( #21203 )
2023-10-24 18:04:06 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
DrSmugleaf
3f3ba6ac62
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
Nemanja
4d677f0685
1v1 me first to 31 no powerups [Deathmatch Gamemode] ( #19467 )
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
2023-08-30 18:06:15 -07:00
DrSmugleaf
15c0211fb2
Refactor minds to be entities with components, make roles components ( #19591 )
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Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2023-08-28 16:53:24 -07:00
Morb
c73a90e16c
Enrich discord round notifications ( #19502 )
2023-08-24 19:53:32 -07:00
DrSmugleaf
913c80db4a
Add round end Discord pings, discord webhook API ( #19468 )
2023-08-24 16:50:07 -05:00
Leon Friedrich
89b0dba68e
Make the round end summary use recursive PVS overrides ( #19083 )
2023-08-21 21:55:52 -07:00
Vordenburg
2cbe8609a3
Make lobby song update occur at round end ( #19303 )
2023-08-21 14:54:44 -04:00
Leon Friedrich
23b8c41a5b
Fix round-summary crash ( #19090 )
2023-08-14 06:11:12 +10:00
Vordenburg
19326be2d4
Expand PVS entities to all players at round end ( #18963 )
2023-08-14 02:55:04 +10:00
Leon Friedrich
9c84108672
Change default test pooling options. ( #18732 )
2023-08-06 12:30:28 +10:00
Nemanja
27231420bc
Allow gamemodes to specify custom map pools ( #18429 )
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* Allow game presets to require certain maps
* make preset maps ignore the game map pool
* make it use a map pool prototype
* Typo
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Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2023-08-01 16:11:50 -05:00
Tom Leys
66ed63dd90
Remember the first entity a Mind controls for the endround screen ( #16950 )
2023-07-31 18:46:06 -04:00
Pieter-Jan Briers
c6d2dd6c7b
Automatic server replay recordings ( #18235 )
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Co-authored-by: Moony <moony@hellomouse.net >
2023-07-23 16:02:23 +02:00
Riggle
579913b617
Better notes and bans ( #14228 )
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Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
2023-07-21 13:38:52 +02:00
Leon Friedrich
6485dbae01
Fix round end window ( #17512 )
2023-06-21 11:18:16 +10:00
Leon Friedrich
9fc4fc6ac2
Fix some Mind ECS bugs ( #17480 )
2023-06-20 14:29:26 +10:00
ShadowCommander
dd7032a860
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Leon Friedrich
b03d9a90ab
Add support for client-side replays ( #17168 )
2023-06-19 03:23:31 +10:00
metalgearsloth
8edfedfba5
Fix some announcements code ( #16585 )
2023-05-21 20:06:05 +10:00
metalgearsloth
20748cc542
Hotfix round restart loops ( #16292 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2023-05-11 11:00:39 +10:00
Nemanja
59349b1b9b
Gamerule Entities, Take 2 ( #15765 )
2023-04-25 20:23:14 -04:00
metalgearsloth
d3552dae00
Revert "Gamerule Entities" ( #15724 )
2023-04-24 16:21:05 +10:00
Nemanja
39cc02b8f9
Gamerule Entities ( #15513 )
2023-04-24 15:20:51 +10:00
Leon Friedrich
4d71b1b81e
Revert "Mind ecs" ( #14881 )
2023-03-27 08:24:00 +11:00
ShadowCommander
bfc4da9377
Mind ecs ( #14412 )
2023-03-26 14:31:13 -04:00
metalgearsloth
f3a06a0696
Add arrivals ( #14755 )
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* Arrivals
* More arrivals and shitty uhh preload
* cvar
* a
* clockin + maps
* shitter prevention
* Placement
* a
* cvar for tests and dev
* weh
2023-03-22 04:29:55 -05:00
Moony
b872255e82
Update GameTicker.RoundFlow.cs ( #14387 )
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* Update GameTicker.RoundFlow.cs
* wtf
2023-03-04 18:31:25 -06:00
metalgearsloth
fdc31bbe15
Fix emergency shuttle spawning ( #14214 )
2023-02-22 12:47:05 +11:00
DrSmugleaf
10fa1bc1d2
Fix first round after a server restart being displayed as number 0 ( #14194 )
2023-02-21 11:16:25 +11:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Chief-Engineer
eb18363bd2
Add multiple logs ( #12857 )
2022-12-15 19:33:27 +01:00
metalgearsloth
6ab864fcda
Update content to mapsystem ( #12387 )
2022-11-13 17:47:48 +11:00
theashtronaut
728c395bda
Add lobby ready count to game ticker info during pregame ( #12157 )
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* add lobby ready count to game ticker info
* Update Resources/Locale/en-US/game-ticking/game-ticker.ftl
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com >
* simplify get info loc
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com >
2022-11-08 14:02:07 -06:00
Mervill
40b556d206
Refactor GameMapManager a bit (nukes mapforced) ( #11513 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Closes https://github.com/space-wizards/space-station-14/issues/7192
Closes https://github.com/space-wizards/space-station-14/issues/6537
Closes https://github.com/space-wizards/space-station-14/issues/9579
2022-11-08 13:18:21 +11:00
wrexbe
4ebd22611e
Fix startround deadlock ( #11498 )
2022-09-24 13:43:35 -07:00
metalgearsloth
1e30848cf7
Add a debug overlay for accessreaders ( #9681 )
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> didnt pjb have issues with doing the control stuff in an overlay and just wanted direct texture draw
I ended up doing dis.
2022-09-14 19:33:25 +10:00
metalgearsloth
c9d3545b39
Emergency shuttle docking test ( #10614 )
2022-09-14 19:02:59 +10:00
metalgearsloth
b3581d11c6
Update maploader to support loading onto an existing map ( #10748 )
2022-09-14 14:05:48 +10:00