Commit Graph

263 Commits

Author SHA1 Message Date
Errant
42ac528eda Suffocation alerts for nitrogen breathers (#24373)
* Respiratorsystem namespace

* WIP gas alert update, does not work

* Finally

(cherry picked from commit 2737c80169853223660948931aadba894723fcaf)
2024-01-27 23:50:55 +01:00
LordCarve
3dfd479199 DamageSpecifier Total => GetTotal (#24160)
* DamageSpecifier [Obsolete] Total => GetTotal()

* Remove obsolete Total member from DamageSpecifier.

(cherry picked from commit c77eb8691dc08d384a88ddaf3b734f7777d741b5)
2024-01-27 23:42:35 +01:00
deathride58
eab437e2fc Microwaves no longer instantly gib living creatures Microwaves now heat in real-time
* Animal cruelty nerf - microwaves no longer instantly gib, and now heat in realtime

* While we're at it there's honestly no need for this shit to be hardcoded

(cherry picked from commit 21ec29bfa6d2bd6c08aad13faf7ed9fbc958cae0)
2024-01-26 22:03:49 +01:00
Adrian16199
813e69cade Allows a possibility for a new reagant to work on dead if applied. (#23298)
* Allows a possibility for a new reagant to work on dead if applied.

To use it, go to Resources\Prototypes\Reagents\medicine.yml and add worksOnTheDead: true to any reagent.

* Update Content.Shared/Chemistry/Reagent/ReagentPrototype.cs

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Update Content.Server/Body/Systems/MetabolizerSystem.cs

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
(cherry picked from commit 78f4bec3e1fe51ab29b5b7e5b3a6e5416298f377)
2024-01-26 21:43:11 +01:00
TemporalOroboros
ce27944275 Revert 'Revert 'Solution Entities'' (#23168)
(cherry picked from commit d23c8d5c19e56a582b6b12f832bd318efbdac7c7)
2024-01-23 23:00:42 +01:00
metalgearsloth
3f4851b4be Fix multi-ghosts (#22964)
* Fix multi-ghosts

* Fix mind visits

(cherry picked from commit c326e5d08727139aa19d231995c16d54f71b42b8)
2024-01-22 18:37:08 +01:00
Leon Friedrich
3b8a4316fa Make some prototypes use frozen collections (#22576)
* Make some prototypes use frozen collections

* poke tests

* Remove frozen dictionary enumeration

(cherry picked from commit 8587c3778abdf94041a491b1ff6330fbe6746c03)
2024-01-22 18:36:50 +01:00
SapphicOverload
405349cf48 Hardsuit and EVA helmets allow using internals without a mask (#22716) 2023-12-22 22:59:07 +01:00
themias
2851e53c28 Add more DNA interactions (#21989)
* Add more DNA interactions

* remove unused import

* update based on feedback

* Add event for chemistrysystem.injector

* move event to shared; transfer dna to implanter

* doafter and interaction event fixes

* add BreakOnHandChange

* doh

* use events instead of updating component directly

* Add DataFields to ForensicScannerComponent fields

* Convert most events to system api call
2023-12-16 20:30:32 +01:00
themias
e9e6153e63 Fix toggle mask issues (#22496) 2023-12-16 20:19:57 +01:00
DrSmugleaf
b04882d1ad Move MaskComponent to shared and add toggle events (#22395)
* Move MaskComponent to shared and add toggle events

* Datafield and network IsToggled

* Add missing dirty
2023-12-16 20:15:24 +01:00
Leon Friedrich
485d658bd1 Inventory slot enumerator rejig (#21788) 2023-12-16 19:30:03 +01:00
metalgearsloth
b1ee2d48ff Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-12-02 20:16:36 +01:00
DrSmugleaf
40c36058f3 Make bloodloss and asphyxiation damage not ignore resistances (#21665) 2023-11-19 22:12:29 +01:00
Leon Friedrich
e66c0b5035 Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Nemanja
23cbc4245e A return to foam (foam rework) (#20831) 2023-10-31 18:54:02 +01:00
deltanedas
62d3a7b77b Add internal temperatures for cooking meats (#20659) 2023-10-23 23:50:43 +02:00
DrSmugleaf
9cc8a7fc81 Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Doru991
a333796e59 Make gibbing drop items again (#21047)
LGTM, Just a warning that this will probably get overriden when medical refactor gets merged since it refactors gibbing.
2023-10-20 15:30:22 +02:00
TemporalOroboros
8c55d3e5ce Moves SolutionContainerManagerComponent to Shared. (#20944) 2023-10-14 22:07:17 +02:00
Nemanja
9393b0acbd Make MMIs work again (#20844) 2023-10-14 22:01:25 +02:00
Debug
fd2cc8570d Sync master up to 1/10 (#74)
* Automatic changelog update

* Make NPC names proper nouns & fix some genders (#20534)

* Proper names & genders

* Uppercase proper names

* Make Smile female

* fix bingus wrinkly head (#20531)

* rouny meat and steak (#20526)

* lost friendship flavor

* add rouny steak

* rouny special meat

* rouny meat textures

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311)

* Explosive wet floor sign & janitorial suicide vest

* fix attributions

* Remove name & desc from explosive wet floor sign

* Make wet floor sign chameleonable

* Automatic changelog update

* Minor slippery stuff (#20535)

* Update submodule to 162.2.0 (#20570)

* Predicted armor (#20560)

* clean up some lines in smile the slime prototype (#20552)

* Revert "Use full file path for temp replays (#19002)" (#20545)

* Add EyesGlasses into ClothesMate (#20523)

* Automatic changelog update

* Fix Punpun crew monitor sensor (#20484)

* Automatic changelog update

* EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Make arcades hackable again (#20555)

* Automatic changelog update

* Health alert tweaks (#20557)

* Automatic changelog update

* Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564)

* Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent

* Nukeops todo and cleanup

* Remove Active field

* Add EndedGameRuleComponent

* bartender suit (#20521)

* give me a drink bartender

* guh

* aARG

* Necropolis and mine walls (#20578)

* Automatic changelog update

* archaic accent tweaks (#20567)

* Automatic changelog update

* Add confirmation to kick and respawn in the admin player actions panel (#20542)

* Remove windows-latest CI runs, remove unused build-test-release.yml (#20540)

* Change .editorconfig to keep existing attribute arrangement (#20538)

* Automatic changelog update

* Catch replay start and end errors on round restarts (#20565)

* Update trivial components to use auto comp states (#20539)

* Fix role unbans not applying in real time (#20547)

* Disable AHelp buttons when no player is selected, update button styling (#20568)

* Automatic changelog update

* Added a toggle fullscreen button (default F11) (#20272)

* Added a toggle fullscreen button (default F11)

* Removed un-needed comments

* Review Requested Changes

* Fixed Acidental Spacing Change

* bwoink, removed extraneous code

* nothing, litterally

* Automatic changelog update

* Fix not networking markings (#20588)

* Automatic changelog update

* Update RobustToolbox to v162.2.1 (#20590)

* Automatic changelog update

* Glorfcode (force say on damage/stun/crit) (#20562)

* Automatic changelog update

* Fix AHelp progressively showing more AHelp panels (#20591)

* Automatic changelog update

* caninsert entitystorage tweaks (#20589)

* Automatic changelog update

* Fix mapping actions crashing on load (#20592)

* Fix loading a map with a ThirstComponent crashing the game (#20594)

* Fix electrocution displaying real name of disguised players (#20603)

* Organ fixes (#20488)

* Automatic changelog update

* Kettle medical rework (#20435)

* Initial try at medical rework for kettle

* Re-add decal decorations to Kettle's medical

* Add more lockers to kettle's med

* Actually upload kettle's map, not its proto

* Automatic changelog update

* Added blocked visuals to volumetric pump (#20610)

* Automatic changelog update

* Move TimedDespawn to engine (#20515)

* Update submodule to 163.0.0 (#20616)

* Remove v0.1 version number from local main menu screen (#20617)

* Remove cloneData parameter from AutoNetworkedField (#20596)

* Update submodule to 164.0.0 (#20618)

* fix cognizine ghost role (#20632)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Move ID layer one pixel to correct alignment (#20630)

* Update nukie hardsuit descriptions (#20529)

* Make holofans destructable (#20445)

* Automatic changelog update

* bowl is open (#20453)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Add TestPair.WaitCommand() (#20615)

* Rename ThreatPrototype and mark fields as required (#20611)

* Adjust hard bomb shape (#20608)

* dragon refactor, objectives and use GenericAntag (#20201)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Added generic empty liquids tank (#20563)

* Move view variables verb to the top of the list with no category and localize it (#20546)

* saltern update (#20325)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Fix followers leaking (#20643)

* Add Winter Boots (#20622)

* add

* fix prototype

* Add QM mantle (#20621)

* add

* fix prototype

* Automatic changelog update

* Slime mobs breathe nitrogen and resprite their organs (#20577)

* Slimes breathe nitrogen and resprite their organs

* ups

* mmm

* Automatic changelog update

* Fix the new lizard horn's consistency + issue (#20620)

* fix

* add

* Revert "add"

This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711.

* Add RandomHumanoidAppearance component to for space ninjas (#20605)

* Automatic changelog update

* Space cat breathes space (#20550)

* Space cat breathes space

Made Space Cat lungs ROBUST

* Made Space Cat's lungs ROBUST 2.0

* Automatic changelog update

* Wide anomaly locator (#20581)

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* add textures

* fix encoding

* fix 2

* Automatic changelog update

* Fixed Telescopic Shield Lighting (#20650)

* Fixed Telescopic Shield Lighting Bug fix #20199

* no need for these at all

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Add a special hardsuit for nukie medic (#20471)

* Automatic changelog update

* Carry over other mutations when doing species mutation (#20551)

* Automatic changelog update

* Add Spanish accent to poncho and sombrero (#20377)

---------

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com>
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com>
Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com>
Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com>
Co-authored-by: Miro Kavaliou <miraslauk@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com>
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com>
Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com>
Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com>
Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com>
2023-10-03 14:15:46 -05:00
Psychpsyo
39c43fd151 Fix BodySystem and Gibbing (#20460)
* Fix gibbing & body system

Makes it so that bodies no longer have two sets of torso organs and that gibbed bodies get spread around on the floor again.

* Actually fix the double torso problem

* rootSlot in cameFrom

* Remove SetCoordinates inside GibBody()

* Don't use entity.RandomOffset() in GibBody()

* Gibbing now uses _random.NextVector2()
2023-09-27 21:59:12 +02:00
Waylon Cude
362db3608a Metabolism fixes (#20402)
* In-progress commit for fixing metabolism system

* Commit with all debugging in there

In case I have to revert or something

* Cleanup debug commands
2023-09-27 21:59:12 +02:00
Jezithyr
363a3b97ff Refactoring body system to use containers and general body cleanup (#20202)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984 Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Leon Friedrich
e4ca6f4fb9 Allow solutions to store extra reagent data (#19323) 2023-09-05 07:55:10 +10:00
Nemanja
1282d3eb68 bloody microwaves (#19647) 2023-09-03 00:03:05 -04:00
metalgearsloth
4cfc578011 Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
DrSmugleaf
3f3ba6ac62 Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
Visne
1416942bea Remove most usages of obsolete TransformComponent methods (#19571) 2023-08-30 12:05:19 +10:00
DrSmugleaf
15c0211fb2 Refactor minds to be entities with components, make roles components (#19591)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2023-08-28 16:53:24 -07:00
Visne
c7b21b631b Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
DrSmugleaf
a88e747a0b Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DrSmugleaf
30222a9f3b Add doafter when disconnecting someone else's internals (#19148) 2023-08-14 18:25:58 -06:00
Vordenburg
7582474f1a Lint more const string prototypes (#18922) 2023-08-13 20:26:59 -04:00
Nemanja
98fa00a21f Borgs (#18136)
* Laws

* positronic brain and PAI rewrite

* MMI

* MMI pt. 2

* borg brain transfer

* Roleban support, Borg job (WIP), the end of mind shenaniganry

* battery drain, item slot cleanup, alerts

* visuals

* fix this pt1

* fix this pt2

* Modules, Lingering Stacks, Better borg flashlight

* Start on UI, fix battery alerts, expand activation/deactivation, low movement speed on no power.

* sprotes

* no zombie borgs

* oh fuck yeah i love a good relay

* charger

* fix the tiniest of sprite issues

* adjustable names

* a functional UI????

* foobar

* more modules

* this shit for some reason

* upstream

* genericize selectable borg modules

* upstream again

* holy fucking shit

* i love christ

* proper construction

* da job

* AA borgs

* and boom more shit

* admin logs

* laws redux

* ok just do this rq

* oh boy that looks like modules

* oh shit research

* testos passo

* so much shit holy fuck

* fuckit we SHIP

* last minute snags

* should've gotten me on a better day
2023-08-12 16:39:58 -05:00
Leon Friedrich
9da4679220 Remove or fix broken Dirty() calls. (#18933) 2023-08-10 14:17:43 +10:00
metalgearsloth
50f0d10226 Fix metabolizer exception (#18878) 2023-08-08 21:47:44 -06:00
Vordenburg
8a02bb5cda Make Rejuvenate empty Bloodstream chemicals (#18716) 2023-08-05 13:51:07 -07:00
metalgearsloth
ead47c541d Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
Leon Friedrich
3e599e2306 Add missing CleanReturnAsync() to some tests. (#18471) 2023-07-31 13:57:52 +10:00
Phill101
ebe72ac2b3 introduce Bleed alert (#18295)
Co-authored-by: Phill101 <holypics4@gmail.com>
2023-07-25 15:28:35 -06:00
LankLTE
9e6bd30aa4 Ambuzol Plus (#17884)
* Added component and functionality.

* Fixed ZombieImmune.

* Zombies now have zombie blood.

* Ambuzol plus.

* Ambuzol plus spawns in bundle.

* Fine CBURN get one too.

* Reworked the reaction

* No more magic blood refilling.

* ok CE i fixed it

* Component change.
2023-07-09 16:01:35 -06:00
Whisper
276f181021 Bleed Tweaks (#17528) 2023-06-22 00:30:19 +10:00
ShadowCommander
dd7032a860 Mind ECS (#16826) 2023-06-19 04:33:19 +10:00
Whisper
0e8ac9ce79 fixes crit people being seen as dead for bleed purposes (#16827) 2023-05-26 17:23:29 +10:00
Leon Friedrich
0c4002bbd3 Make Reactions conserve thermal energy (#16190) 2023-05-13 13:10:32 +10:00
Ilushkins33
e808a02856 Stuttering during blood loss. (#15153)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-05-05 23:46:52 +10:00
Kara
133cbcbe88 Special digestion & kudzu-eating (#16061) 2023-05-04 12:49:25 +10:00