Commit Graph

90 Commits

Author SHA1 Message Date
Leon Friedrich
e66c0b5035 Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
DrSmugleaf
626ee38ecb Fix debug assert when shooting guns (#21070) 2023-10-20 15:30:20 +02:00
I.K
437201a07d Change wide swing sprites to be that of the weapon used (#21050)
Co-authored-by: notquitehadouken <1isthisameme>
2023-10-20 15:30:19 +02:00
TemporalOroboros
8c55d3e5ce Moves SolutionContainerManagerComponent to Shared. (#20944) 2023-10-14 22:07:17 +02:00
Leon Friedrich
549a7fe891 DamageableSystem cleanup & performance improvements (#20820) 2023-10-08 19:58:57 +02:00
Debug
fd2cc8570d Sync master up to 1/10 (#74)
* Automatic changelog update

* Make NPC names proper nouns & fix some genders (#20534)

* Proper names & genders

* Uppercase proper names

* Make Smile female

* fix bingus wrinkly head (#20531)

* rouny meat and steak (#20526)

* lost friendship flavor

* add rouny steak

* rouny special meat

* rouny meat textures

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311)

* Explosive wet floor sign & janitorial suicide vest

* fix attributions

* Remove name & desc from explosive wet floor sign

* Make wet floor sign chameleonable

* Automatic changelog update

* Minor slippery stuff (#20535)

* Update submodule to 162.2.0 (#20570)

* Predicted armor (#20560)

* clean up some lines in smile the slime prototype (#20552)

* Revert "Use full file path for temp replays (#19002)" (#20545)

* Add EyesGlasses into ClothesMate (#20523)

* Automatic changelog update

* Fix Punpun crew monitor sensor (#20484)

* Automatic changelog update

* EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Make arcades hackable again (#20555)

* Automatic changelog update

* Health alert tweaks (#20557)

* Automatic changelog update

* Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564)

* Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent

* Nukeops todo and cleanup

* Remove Active field

* Add EndedGameRuleComponent

* bartender suit (#20521)

* give me a drink bartender

* guh

* aARG

* Necropolis and mine walls (#20578)

* Automatic changelog update

* archaic accent tweaks (#20567)

* Automatic changelog update

* Add confirmation to kick and respawn in the admin player actions panel (#20542)

* Remove windows-latest CI runs, remove unused build-test-release.yml (#20540)

* Change .editorconfig to keep existing attribute arrangement (#20538)

* Automatic changelog update

* Catch replay start and end errors on round restarts (#20565)

* Update trivial components to use auto comp states (#20539)

* Fix role unbans not applying in real time (#20547)

* Disable AHelp buttons when no player is selected, update button styling (#20568)

* Automatic changelog update

* Added a toggle fullscreen button (default F11) (#20272)

* Added a toggle fullscreen button (default F11)

* Removed un-needed comments

* Review Requested Changes

* Fixed Acidental Spacing Change

* bwoink, removed extraneous code

* nothing, litterally

* Automatic changelog update

* Fix not networking markings (#20588)

* Automatic changelog update

* Update RobustToolbox to v162.2.1 (#20590)

* Automatic changelog update

* Glorfcode (force say on damage/stun/crit) (#20562)

* Automatic changelog update

* Fix AHelp progressively showing more AHelp panels (#20591)

* Automatic changelog update

* caninsert entitystorage tweaks (#20589)

* Automatic changelog update

* Fix mapping actions crashing on load (#20592)

* Fix loading a map with a ThirstComponent crashing the game (#20594)

* Fix electrocution displaying real name of disguised players (#20603)

* Organ fixes (#20488)

* Automatic changelog update

* Kettle medical rework (#20435)

* Initial try at medical rework for kettle

* Re-add decal decorations to Kettle's medical

* Add more lockers to kettle's med

* Actually upload kettle's map, not its proto

* Automatic changelog update

* Added blocked visuals to volumetric pump (#20610)

* Automatic changelog update

* Move TimedDespawn to engine (#20515)

* Update submodule to 163.0.0 (#20616)

* Remove v0.1 version number from local main menu screen (#20617)

* Remove cloneData parameter from AutoNetworkedField (#20596)

* Update submodule to 164.0.0 (#20618)

* fix cognizine ghost role (#20632)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Move ID layer one pixel to correct alignment (#20630)

* Update nukie hardsuit descriptions (#20529)

* Make holofans destructable (#20445)

* Automatic changelog update

* bowl is open (#20453)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Add TestPair.WaitCommand() (#20615)

* Rename ThreatPrototype and mark fields as required (#20611)

* Adjust hard bomb shape (#20608)

* dragon refactor, objectives and use GenericAntag (#20201)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Added generic empty liquids tank (#20563)

* Move view variables verb to the top of the list with no category and localize it (#20546)

* saltern update (#20325)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Fix followers leaking (#20643)

* Add Winter Boots (#20622)

* add

* fix prototype

* Add QM mantle (#20621)

* add

* fix prototype

* Automatic changelog update

* Slime mobs breathe nitrogen and resprite their organs (#20577)

* Slimes breathe nitrogen and resprite their organs

* ups

* mmm

* Automatic changelog update

* Fix the new lizard horn's consistency + issue (#20620)

* fix

* add

* Revert "add"

This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711.

* Add RandomHumanoidAppearance component to for space ninjas (#20605)

* Automatic changelog update

* Space cat breathes space (#20550)

* Space cat breathes space

Made Space Cat lungs ROBUST

* Made Space Cat's lungs ROBUST 2.0

* Automatic changelog update

* Wide anomaly locator (#20581)

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* add textures

* fix encoding

* fix 2

* Automatic changelog update

* Fixed Telescopic Shield Lighting (#20650)

* Fixed Telescopic Shield Lighting Bug fix #20199

* no need for these at all

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Add a special hardsuit for nukie medic (#20471)

* Automatic changelog update

* Carry over other mutations when doing species mutation (#20551)

* Automatic changelog update

* Add Spanish accent to poncho and sombrero (#20377)

---------

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com>
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com>
Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com>
Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com>
Co-authored-by: Miro Kavaliou <miraslauk@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com>
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com>
Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com>
Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com>
Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com>
2023-10-03 14:15:46 -05:00
metalgearsloth
c9648da984 Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
deltanedas
91cfabd6f6 light refactoring/rework (#19314)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-03 22:31:10 -07:00
metalgearsloth
3ab346f471 Remove Ammo component references (#19537) 2023-08-31 14:33:28 -07:00
DrSmugleaf
a88e747a0b Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
chromiumboy
26eb71f1eb C.H.I.M.P handcannon redesign (#19004)
* Added basic alternative fire mode system for the CHIMP

* Redesign of the CHIMP handcannon
- the CHIMP now has an internal rechargable battery (10 shots at 100% charge)
- it has three alternative fire modes, one for each particle type, that its user can easily switch between
- syndicate scientists have access to an experimental version which can also fire omega particles (4 TC)
- each particle type now has a distinct color and damage type: delta (red): heat, epsilon (green): radiation, zeta (yellow): shock, omega (purple): heat + radiation. This affects A.P.E.s as well
- CHIMP particles now do 10 damage (up from 5)
- all CHIMP particle cartridges have been removed from the game (including the syndicate omega particle ammo pack)

* Code revisions

* Code revisions
- Removed changes to particle damage and damage types
- The experimental CHIMP was removed from the syndicate uplink and replaced with an upgrade kit, which when used on a standard CHIMP will convert it to an experimental one

* Code revisions
- Added a 2 second DoAfter for applying the upgrade kit

* Fixed spelling mistake

* Update projectiles.yml

Removed commented code

* Update Content.Server/Weapons/Ranged/Systems/AlternativeFireModesSystem.cs

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Code revisions
- Implemented changes requested by EmoGarbage
- Removed UpgradeKitComponent in favor of using a construction graph
- Renamed AlternativeFireModesComponent.cs to BatteryWeaponFireModesComponent.cs

Textures
- Reverted omega particle to being a green color
- Epsilon particles are now a cyan color

* Added comments

* Revisions
- Moved BatteryWeaponFireModesComponent from Shared to Server
- Restricted access to this component to BatteryWeaponFireModesSystem
- Changed the CHIMP upgrade kit to a chip
- Updated the localization files to reflect this change

* Delete interaction-upgrade-kit-component.ftl

This file is no longer needed

* Update battery_guns.yml

Added new description for the experimental CHIMP

* Update battery_guns.yml

Updated experimental CHIMP description again...

* Fixed issue with ItemComponent

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2023-08-19 18:54:52 -04:00
TaralGit
8acac895fc (Re)Adds open bolt animations for gun sprites (#17219)
Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-08-13 15:58:07 +10:00
metalgearsloth
0f917d22d7 Color flash effect fixes (#18952) 2023-08-10 10:44:52 -07:00
Slava0135
375f487d94 Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Slava0135
53db6bc265 Examine throwable damage (#18580) 2023-08-07 19:09:35 +10:00
Errant
999fa62538 Fix energy swords healing blunt (#18753)
* esword fix

* comment
2023-08-06 02:19:32 -06:00
metalgearsloth
aa8efc9a26 Melee rebalancing (#17520) 2023-08-06 12:55:38 +10:00
metalgearsloth
a5ed3af5b1 Gun cleanup (#18682) 2023-08-05 12:49:27 +10:00
Nemanja
6db6b423f4 official security anti-inflatable armament (#18634) 2023-08-03 19:53:06 -06:00
Slava0135
d4c8065e8a Move and rename damage effect to color flash effect (#18263)
* move damage effect to different package

* rename to ColorFlashEffect

* renaming some other things
2023-08-01 19:02:54 +03:00
avery
c15257fa21 Add reflection support for mobs, reflective vest, shuttle walls (#18186) 2023-07-30 21:07:45 -04:00
Arendian
2c5f202dca Eject casings some distance from the gun (#18081)
Makes bullet casings launch a bit away from you when shooting a gun. Cycling still drops it at your feet.

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-07-29 14:07:31 -07:00
Arendian
580d481710 Make clumsy entities able to shoot funny weapons (#18156)
* Make clumsy entities able to shoot funny weapons

* remove unneeded line
2023-07-19 15:22:07 -06:00
metalgearsloth
68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Nim
4ed11ca73b Energy Shield (#16996)
* energy shield

* description edits

* shields protect

* small correction

* say no to asteroid bees

* fix

* BlockModifier

* fix

* tweak

* tweak

* ops

* fix

* Update RobustToolbox

* Revert "Update RobustToolbox"

This reverts commit 55be82fe537490367e0afaf86365b0e274e6597e.

* formatting
2023-06-22 00:08:58 -04:00
FacePluslll
422a84e029 Adds Double bladed Esword (#17227)
* Changed Energy Sword system to allow Wieldable eswords

Needed to add conditions to allow the wielding system to handle the esword if the component existed in the entity. The normal eswords work just fine still.

* Adds sprites for double bladed esword

* added double bladed esword to yml

* Add double bladed esword to uplink catalog

* fixed sprites on right handed wielding

* decresed speed a little and added a wielding time

* Reduced damage

* Damage change

* Balence change

* edited attack speed and heavy windup

* fixed readability issue and removed unwanted brackets

* reflectProp to .75

Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>

* wieldTime to 0

Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>

* litDisarmMalus to .7

Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>

* changed heat and slash damage to 9 and structural damage to 20

* changed uplink desc

---------

Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>
2023-06-18 15:35:23 -04:00
Nemanja
37d3056809 Events all over melee (#16997) 2023-06-07 13:26:45 -07:00
brainfood1183
c99585c94f Toy Box filled with toys (ready for merge) (#16252) 2023-06-03 13:31:47 +10:00
Chief-Engineer
9b1d587235 add reflect logs (#17006) 2023-06-01 15:57:31 +10:00
HerCoyote23
c694ecccac Fix northstar radio exploit (#16967) 2023-05-31 11:11:35 +10:00
metalgearsloth
cd487b66e4 Content mapmanager query changes (#16894) 2023-05-28 23:22:44 +10:00
Nemanja
dd044f4a91 Make melee damage not go through MeleeHitEvent.cs (#16881)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-05-28 17:03:25 +10:00
Chief-Engineer
0053ddb8f8 fix hitscan log (#16884) 2023-05-28 17:01:08 +10:00
metalgearsloth
552fbb0585 Adds grappling gun (#16662) 2023-05-27 14:15:15 +10:00
HerCoyote23
e45dd96af9 Northstar Gloves (#16021)
* Added Gloves of North Star, no sprite or talking yet...

* Added sprites for the gloves of the north star...

* Replaced more placeholder sprites for northstar gloves...

* Added gloves of the north star to uplink...

* Added speech on hit, not yet configureable

* Not functional yet, but a step in the right direction I hope...

* IT WORKS!!

* Licensing and cleanup

* Reduced attack speed, changed from chat to popup, added some admin logging. It was causing too much adminlog spam otherwise

* Reorganized some files, final build??

* Changed the adminlog type from Verb to new type ItemConfigure

* More cleanup, fix sprite reference maybe

* Keronshb's suggestions, fixed some stuff, made hit sound use the meaty punch sfx

* Adds support for hiding speak/whisper/emote from adminlogs, makes northstar speak again!

* Some file shuffling, some of Keronshb's requests. Might appear a bit funky in github because vscode kept duplicating files for some reason and I had to delete them

* Made it work with the latest changes on Master

* Final? cleanup, upped dmg to 8, made ui not activate on activateinhand, instead you need to right click

* Set value to 0 credits, that's all

* Well that was much easier than I made it out to be. Now you can only activate the gloves with right click, no more mispredicts.

* Update MeleeWeaponSystem.cs

Iunno why this got changed in the first place, but I'm changin it back

* emptycommit

* emptycommit

* The tiny fixening
2023-05-23 14:12:30 -04:00
metalgearsloth
4efb41aa58 Adds force-gun (#16561) 2023-05-19 17:10:31 +10:00
metalgearsloth
775258be52 Add tether gun (#16430) 2023-05-18 11:36:06 +10:00
metalgearsloth
347dcfbeb5 Add reflection for crystals (#16426) 2023-05-15 15:21:05 +10:00
metalgearsloth
6417bb4fa0 Proto-kinetic crusher (#16277)
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
2023-05-14 13:15:18 +10:00
Kara
ab6707aef6 Give monkeys clumsy (#16320) 2023-05-11 10:27:47 +10:00
metalgearsloth
9946cbd7fe Predict wielding (#16275) 2023-05-10 10:01:23 +10:00
metalgearsloth
84e1b6f695 Gun + PKA fixes (#16244) 2023-05-08 22:37:40 +10:00
Nemanja
98481fb9a2 Spray Nozzle & Backpack Water Tank (#16133) 2023-05-06 11:50:09 +10:00
metalgearsloth
06efff2b2d Flare gun 1984 (#15807) 2023-05-04 12:46:02 +10:00
metalgearsloth
f917440301 Lag compensation for wide attacks (#15877) 2023-05-01 15:07:17 -04:00
metalgearsloth
d51d74d934 Content fixes for timeoffsets (#15934) 2023-05-01 14:49:25 +10:00
Chief-Engineer
8704707dbd Fix incorrect source weapon in stamina damage logs (#15778)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-04-27 11:56:51 -07:00
metalgearsloth
ae01618874 Revert "Revert "Replace ResourcePath with ResPath (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209 Revert "Replace ResourcePath with ResPath (#15308)" (#15551) 2023-04-20 11:43:54 +10:00
Ygg01
71f358a027 Replace ResourcePath with ResPath (#15308) 2023-04-19 23:39:17 +10:00