Velcroboy
ef89695780
Hive five ( #435 )
...
* The Hive Rebase
* Remove un-merged maps from files
---------
Co-authored-by: Jeff <>
2023-11-11 10:37:11 -06:00
Colin-Tel
19dd012857
Adds Asterisk Station ( #374 )
...
* Adds Asterisk Station
The map renderer is a bitch ass motherfucker.
* Update default.yml
added Asterisk to pool, and alphabetized the list.
* Update PostMapInitTest.cs
forgot I had to do this shit
* Update asterisk.yml
I forgot the cool role
* Update asterisk.yml
Added station maps
* Update asterisk.yml
Added JobSpawns for salvage and made some other adjustments
* Update asterisk.yml
Changes made after Velcro's review
2023-11-01 11:32:48 -05:00
Leon Friedrich
1465c02a77
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Leon Friedrich
e66c0b5035
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Velcroboy
49c711b869
Fixes Tortuga evac being unpowered AND ADDS ARENA STATION! ( #311 )
...
* Fixes Tortuga evac being unpowered
* Adds Arena Station
---------
Co-authored-by: Jeff <>
2023-10-25 20:16:52 +00:00
Velcroboy
06458944c8
Wd 1984 ( #307 )
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* Removes WD maps
* Sneaky bugggers
* swap pebble in for bagel map test
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Co-authored-by: Jeff <>
2023-10-25 18:07:25 +02:00
Leon Friedrich
3e5c1c73ad
Mind tweaks & fixes ( #21203 )
2023-10-24 18:04:06 +02:00
Debug
d5d7be36a2
The Oracle ( #208 )
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* Working oracle moment
* Update OracleSystem
Use a dynamic blacklist, so we dont have to manually specify all invalids, and do some general code cleanup
* Convert ReadWrites into ReadOnly
2023-10-22 03:27:51 +02:00
Velcroboy
9e281cb5f8
Adds Tortuga Station ( #214 )
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* Adds Tortuga Station
* Add evac shuttle
* Update proto file :)
* ...
* remove med borg
* NTES Seal light/airlock fix
* Add chem spawn
---------
Co-authored-by: Jeff <>
2023-10-22 01:24:03 +02:00
Debug
b8d6ff1d21
Create test for Roboisseur
2023-10-20 18:42:55 +02:00
DrSmugleaf
9cc8a7fc81
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Leon Friedrich
5e737cdb4d
Add new entity spawn test & fix misc bugs ( #19953 )
2023-10-20 15:29:43 +02:00
JJ
f06fc04768
Deep Fryer And Its Powers ( #163 )
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* Deep Fryer And Its Powers
The Deep Fryer has been implemented. It uses Corn Oil, Ghee, and Olive Oil to fry. Other features include:
1. Mixing Oil and Water at a certain temperature causes smoke.
2. When throwing an object at the Deep Fryer, a Chef will *always* land the shot, but anyone else has a chance of missing.
3. When an item is sliced, an event is triggered that other items can see.
* Update meal_recipes.yml
* Reworking the effects so they won't trigger on init.
* Create DeepFryerTest.cs
* Commenting out the UnsafeOilVolumeEffects part of the .yml. Something about the sound script inside of it breaks UnintializedSaveTest and it's not necessary for a smoke reaction to occur anyway.
* Update DeepFryerSystem.cs
2023-10-18 23:57:10 +02:00
TemporalOroboros
8c55d3e5ce
Moves SolutionContainerManagerComponent to Shared. ( #20944 )
2023-10-14 22:07:17 +02:00
Kara
d6abba1198
Kill ComponentExt ( #20907 )
2023-10-14 22:02:35 +02:00
DrSmugleaf
4877e2aaf8
Replace string data fields with LocId where relevant ( #20883 )
2023-10-14 22:02:30 +02:00
metalgearsloth
de7879694f
Climbing refactor ( #20516 )
2023-10-14 22:02:29 +02:00
Leon Friedrich
6df43fe245
Fix buckle test but properly this time ( #20854 )
2023-10-14 22:01:26 +02:00
Leon Friedrich
92699f3ab3
Try fix buckle test ( #20851 )
2023-10-14 22:01:26 +02:00
Carolyn3114
db7842a570
Pebble Rebased ( #124 )
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* Pebble rebased
* Update PostMapInitTest.cs
* Update PostMapInitTest.cs
* Update PostMapInitTest.cs
Signed-off-by: Carolyn3114 <136143032+Carolyn3114@users.noreply.github.com >
* Update pebble.yml
* Update pebble.yml
* add salv shuttle console
* Update pebble.yml
* Update pebble.yml
* Update pebble.yml
* Update pebble.yml
* map pool
* Update pebble.yml
* Update pebble.yml
* Update edge.yml
Made Pebble the small-pop map
---------
Signed-off-by: Carolyn3114 <136143032+Carolyn3114@users.noreply.github.com >
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
2023-10-12 15:48:30 +00:00
DrSmugleaf
7923212d11
Add test to load all config presets ( #20705 )
2023-10-08 19:58:55 +02:00
Leon Friedrich
e9ceacd0b9
Misc mind tweaks and fixes ( #20614 )
2023-10-08 19:58:55 +02:00
Colin-Tel
8ff4853877
Adds Edge ( #121 )
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* Adds Edge
Also modifies the map pool file.
* Added Salvage arm
also corrected job prototypes in the map yaml.
* I accidentally the atmos
:trollface:
* adjusts test
also obligatory post-"I'm done mapping" map edits
* Update PostMapInitTest.cs
mfw I missed a comma 😱
* Update edge.yml
Say it with me: "It's never done"
* Update edge.yml
added roboisseur
2023-10-07 05:12:57 +00:00
Leon Friedrich
5a4faa4f60
Fix thirst errors in tests ( #20481 )
2023-09-27 21:59:12 +02:00
Jezithyr
363a3b97ff
Refactoring body system to use containers and general body cleanup ( #20202 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-09-27 21:59:12 +02:00
Leon Friedrich
743090b266
Fix replay recording temporary paths not supporting subdirectories ( #19887 )
2023-09-27 21:59:12 +02:00
Ubaser
9ecef1b313
Add map "Europa" ( #19930 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-09-27 21:59:12 +02:00
metalgearsloth
82d9fa69a4
Fix planet docking ( #20104 )
2023-09-27 21:59:12 +02:00
metalgearsloth
a7208af7d6
Add ore bag area pickups ( #19358 )
2023-09-27 21:59:12 +02:00
metalgearsloth
f38f0ab614
Predict StorageComponent ( #19682 )
2023-09-27 21:59:12 +02:00
metalgearsloth
75a0e43df4
Fix tests ( #20017 )
2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
metalgearsloth
4d1c3ae66a
Revert "Remove IContainer and move functions to the container system.… ( #19975 )
2023-09-10 21:46:36 +10:00
metalgearsloth
25c8a03276
Move ServerbSqliteTests to integration ( #19807 )
2023-09-10 15:09:12 +10:00
Leon Friedrich
b45e53603d
Remove IContainer and move functions to the container system. ( #19834 )
2023-09-10 12:16:37 +10:00
Leon Friedrich
2d71eec6f9
Remove AllComponentsOneEntityDeleteTest ( #19965 )
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* Remove AllComponentsOneEntityDeleteTest
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
2023-09-09 19:35:05 -05:00
DrSmugleaf
c71f97e3a2
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Leon Friedrich
e4ca6f4fb9
Allow solutions to store extra reagent data ( #19323 )
2023-09-05 07:55:10 +10:00
metalgearsloth
db1ff07821
Weldable cleanup ( #19809 )
2023-09-05 00:07:01 +10:00
DrSmugleaf
3f3ba6ac62
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
Nemanja
4d677f0685
1v1 me first to 31 no powerups [Deathmatch Gamemode] ( #19467 )
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
2023-08-30 18:06:15 -07:00
metalgearsloth
789c5e0a2b
Add fultons ( #18958 )
2023-08-29 16:34:05 +10:00
DrSmugleaf
15c0211fb2
Refactor minds to be entities with components, make roles components ( #19591 )
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Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2023-08-28 16:53:24 -07:00
metalgearsloth
0b542098db
Remove ghost compref ( #19478 )
2023-08-25 18:50:46 +10:00
Visne
9bd30d57ad
Remove obsolete PoolManager methods ( #19499 )
2023-08-25 12:13:11 +10:00
Visne
3c667b6f7e
Remove obsolete TestPair.Pair ( #19496 )
2023-08-25 10:56:51 +10:00
DrSmugleaf
e42148f433
Fix missing toolshed command perms and tests ( #19470 )
2023-08-24 02:21:47 -07:00
Moony
3d3c9e3348
Toolshed part 2 ( #18997 )
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* fixe
* Save work.
* Rune-aware parser.
* oogh
* pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests pass tests
* Publicizes a lot of common generic commands, so custom toolshed envs can include them.
* i think i might implode
* Tests.
* a
* b
* awa
---------
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2023-08-23 16:03:41 -05:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Leon Friedrich
89a287c1fd
Split PoolManager into separate classes. ( #19370 )
2023-08-22 22:14:01 +10:00