Kara
0e9ac91ed3
Resolve 'EntitySystem.Get<T>()' is obsolete in content ( #27936 )
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* PROJECT 0 WARNINGS: Resolve `'EntitySystem.Get<T>()' is obsolete` in content
* pass entman
* dog ass test
* webeditor
(cherry picked from commit 993eef1e7c22b2b79e528967ef5bb669f50236b1)
2025-07-12 01:31:53 +10:00
DrSmugleaf
5abd427c35
Add mapping editor ( #23427 )
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* Add mapping editor (#757 )
* Remove mapping actions, never again
* Cleanup actions system
* Jarvis, remove all references to CM14
* Fix InventoryUIController crashing when an InventoryGui is not found
* Rename mapping1 to mapping
* Clean up context calls
* Add doc comments
* Add delegate for hiding decals in the mapping screen
* Jarvis mission failed
* a
* Add test
* Fix not flushing save stream in mapping manager
* change
* Fix verbs
* fixes
* localise
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
(cherry picked from commit cb6a0902e7fd5a071d33eafd5e1d4c3becdcdbb7)
2025-01-20 21:12:16 +03:00
Spatison
a2557f75a6
Upstream ( #129 )
2024-11-21 17:49:04 +07:00
metalgearsloth
cd8b5b96b5
Optimise DecalOverlay ( #25266 )
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ChunkSize is still 32 so doesn't cut down on heaps of decals atm though we avoid passing many decals to drawing with the coordinates bounds check now.
(cherry picked from commit d8e5f5c24b88bf8096ddaec11e80f1af2953637b)
2024-03-05 09:49:43 +01:00
metalgearsloth
cb97e156cb
Fix decal error spam ( #25172 )
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(cherry picked from commit 4cec0821e40cf0eabde7f8919a0474e2719aa8cb)
2024-02-18 23:01:15 +01:00
metalgearsloth
371fafddbd
Fix decal draw-order ( #22953 )
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* Fix decal draw-order
Using the new overlayspace ensures they don't draw above grids above them.
* a
(cherry picked from commit 9ce847a840f06a13f4a32b721b21abef66ee4af8)
2024-01-22 21:00:32 +01:00
metalgearsloth
96329dd25f
Minor decal change ( #21860 )
2023-12-02 19:05:11 +01:00
metalgearsloth
9b845cf9a0
Decal fix ( #21761 )
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- Don't send stale chunks for deleted grid as client just errors it anyway.
- Store some allocations in fields.
2023-12-02 19:00:04 +01:00
DrSmugleaf
9cc8a7fc81
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Nemanja
00800197f7
decal settings ( #20324 )
2023-09-27 21:59:12 +02:00
metalgearsloth
21fdea5e5a
Remove lights compref ( #19531 )
2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
DrSmugleaf
c71f97e3a2
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
TemporalOroboros
3b02d461a2
Corrects for singularity distortion. ( #13925 )
2023-08-13 09:43:07 +10:00
Leon Friedrich
385b587cfc
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Vordenburg
18837c305d
Fix action bar not filling with mappables ( #17218 )
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* Fix action bar not filling with mappables
* Update Content.Client/UserInterface/Systems/Actions/ActionUIController.cs
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-06-15 13:21:52 -06:00
metalgearsloth
cd487b66e4
Content mapmanager query changes ( #16894 )
2023-05-28 23:22:44 +10:00
DamianX
0bd1756fb2
Made ColorSelectorSliders use SpinBox instead of FloatSpinBox ( #13702 )
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Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-03-06 10:07:49 -08:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Leon Friedrich
dbe99f9fa6
Decal system cleanup ( #13493 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-01-16 11:46:22 +11:00
metalgearsloth
59f7fc58fc
Decal placement preview ( #13460 )
2023-01-16 07:35:36 +11:00
Leon Friedrich
5990393e31
Fix decal error ( #13471 )
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Fixes https://github.com/space-wizards/space-station-14/issues/13466
2023-01-15 11:56:20 +11:00
metalgearsloth
399c3c7aec
Remove 1 protomanager TryIndex per drawn decal ( #13395 )
2023-01-10 03:59:17 -08:00
Vordenburg
92f806439e
Order decals in the placer window for mappers. ( #13153 )
2022-12-23 13:51:19 -06:00
Leon Friedrich
decce17e94
Fix decal state exceptions ( #13075 )
2022-12-19 07:44:14 +11:00
Leon Friedrich
8f352f87c2
Decal state handling ( #12624 )
2022-12-19 06:28:46 +11:00
Rane
8d1773742e
World target action uses entity coordinates ( #12484 )
2022-12-06 15:03:20 -08:00
wrexbe
018a96ee88
Merge more UI refactor stuff ( #11277 )
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* Changelog+options ui controller
* Sandbox UI controller
* Escape menu UI controller
2022-09-14 14:34:48 -07:00
wrexbe
c55a015b77
Small UI refactor pieces ( #11026 )
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* ActionType rename Name to DisplayName
* Gameplay State rename+move
2022-09-04 17:21:14 -07:00
metalgearsloth
3fa666bd06
Snap to nearest cardinal on traversal ( #10869 )
2022-08-29 15:59:19 +10:00
Leon Friedrich
dc8f6d6bac
Fix cross-map decal rendering ( #10548 )
2022-08-15 03:25:33 +10:00
metalgearsloth
87c05f2949
Cleanup overlay shaders when done ( #10432 )
2022-08-13 10:58:53 +10:00
Nemanja
f8b8b83657
allow decals to be removed from placement menu ( #9843 )
2022-07-17 21:02:03 -05:00
Leon Friedrich
72599e5282
Fix disappearing decals bug ( #9608 )
2022-07-14 19:33:11 -07:00
Leon Friedrich
c13c0b8b0b
Remove implicit GridId conversions ( #8975 )
2022-06-28 22:56:02 +10:00
Acruid
4f9be42f40
Remove Explicit GridId References ( #8315 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-12 11:54:41 +10:00
metalgearsloth
77bd892bbd
Fix decals (finally) ( #7771 )
2022-04-28 20:23:43 +10:00
Flipp Syder
afb999fb50
Restores the palette picker in decals ( #7635 )
2022-04-18 15:43:27 -07:00
Flipp Syder
c7856327a8
Adds colorable sliders & RGB/HSV color picker ( #7441 )
2022-04-15 15:55:56 -07:00
metalgearsloth
859ba303fc
Optimise decal allocs ( #7550 )
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I saw it at the time but didn't think it'd be as big of a deal as it is.
2022-04-14 17:10:32 +10:00
Leon Friedrich
ba75934512
Re-add action prototypes ( #7508 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-04-14 06:17:34 +02:00
Leon Friedrich
1317f0214a
Fix decal crash ( #7484 )
2022-04-09 10:36:24 -05:00
metalgearsloth
d0077b4ff2
Reduce decal allocs take 3 ( #7243 )
2022-03-25 13:18:15 +11:00
Leon Friedrich
36fcca8337
Mapping Actions ( #6877 )
2022-03-02 10:12:34 +11:00
metalgearsloth
5b53b69191
Decal rendering improvements ( #6704 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-02-20 17:39:33 +11:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00