# Description
Ported Vampirism Trait and it's Bloodsucking Components from
Floofstation
It's working now for real.
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# TODO
- [x] See if it Works
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# Changelog
🆑
- add: Vampirism Trait and it's Components
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Signed-off-by: Raikyr0 <Kurohana@hotmail.com.au>
(cherry picked from commit 5155cc8df6c22b23fae71070dce8bb68d92526f1)
# Description
**Liquor Lifeline** 🍺 is a new trait (-3 points) that makes you slowly
heal Brute and Burn (except Caustic) damage when drunk, healing more the
drunker you are. Inspired by the SS13 /tg/station quirk called Drunken
Resilience.
Strength of Liquor Lifeline healing in terms of its Brute damage healed
per tick compared to Bicaridine:
- 0.1u to 0.5u Ethanol - 10% Bicaridine
- 0.5u to 7u Ethanol - 20% Bicaridine
- 7u to 11u Ethanol - 40% Bicaridine
- 11u to 15u Ethanol - 80% Bicaridine
- 15u+ Ethanol **(drunk poisoning starts)** - 120% Bicaridine
## Media
**Trait entry**

# Changelog
🆑 Skubman
- add: Add Liquor Lifeline (-3 points), a new positive trait that makes
you slowly heal Brute and Burn damage when drunk, healing more the
drunker you are. The trait also gives you the benefits of Alcohol
Tolerance.
- tweak: The cost of the Alcohol Tolerance trait has been reduced from
-2 points to -1 point.
- add: Dwarves receive the Liquor Lifeline trait for free.
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Signed-off-by: Angelo Fallaria <ba.fallaria@gmail.com>
* Convert StomachBehavior to a component/system + rejig body namespaces
* test
* slightly more namespace changes
* remove
* Hello?????
* fuck you github test runner
* reviews
* oobsy!