Commit Graph

95 Commits

Author SHA1 Message Date
Plykiya
fe8bfc0d16 Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() (#30010)
* Get rid of a bunch of obsolete usages

* position

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

(cherry picked from commit a03b88979e25a9778a30f30612790f6966369fca)
2025-07-14 14:04:30 +10:00
RadsammyT
2067191104 Cherry-Pick Storage V2 Fixes From wizden#34845 (#1868)
# Description

~~finally figured out how to cherry-pick across repos jfc~~
Cherry-picks
https://github.com/space-wizards/space-station-14/pull/34845.
Essentially fixes most of the issues with Storage V2 when it initially
got merged into EE, finally.

Or, TL;DR, fixes:
 - storage stars always being golden
- windows always resetting to its default position on reopening- now
saves its position instead
 - hotkeys not being ergonomic enough (which was really disrupting)
 - and some other things regarding 1-tick delays between containers
 -  and the back button being illegaly visible

<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->

## Summary by CodeRabbit

- **New Features**
- **PDA Menu Improvement:** Streamlined the PDA menu display for more
consistent and intuitive access.
- **Enhanced Storage UI:** Storage windows now open at dynamic positions
for smoother transitions and easier navigation.
- **Nested Storage Management:** Improved handling of nested storage
interfaces reduces clutter and simplifies user interactions.
- **Improved Item Interaction:** Updated item selection displays and
automatic parent window adjustments for a more cohesive experience.

<!-- end of auto-generated comment: release notes by coderabbit.ai -->

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
(cherry picked from commit 3021de3ee6fd88d82b3f090ea4d17398a0c01f64)
2025-03-08 14:31:33 +03:00
sleepyyapril
f7681d4bc3 v246.0.0 + Planet Lighting (#1802)
will do map refactor tomorrow, for now, planet lighting

🆑
* add: Ported planet lighting for indoor / outdoor areas.
* add: Ported day-night cycle functionality.
* add: Ported some Storage UI v2 fixes.

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: DoutorWhite <thedoctorwhite@gmail.com>
Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
(cherry picked from commit 4efb0b3b328dd4eba3095cc3f0a95fad88b49661)
2025-02-28 16:23:01 +03:00
sleepyyapril
1e423cabf9 v245.0.0 (and Storage UI V2) (#1799)
Contains:

- Storage UI v2, required for removing DeferredClose.
- Stock market refactor (mostly some basic changes to stock market,
didn't want to make a whole other PR for it)
- Make guidebook remember where you left off
- Any other PRs are purely for fixing issues related to the above PRs or
the engine update.

🆑
- add: Ported Storage UI v2.
- tweak: The guidebook will now remember where you left off.

---------

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com>
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Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
(cherry picked from commit 3c37ff1c48637d1cdf8bc3c6b1412dad338ea205)
2025-02-28 16:22:37 +03:00
sleepyyapril
885ee5a831 Wizmerge for Station AI (#1351)
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# Description

the adding AI is now up to y'all because i'm not touching loadout code
for name datasets, but it shouldn't be too bad from here

---------

Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com>
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(cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
2025-01-14 00:13:42 +03:00
Spatison
1cd5b0ac0a [Fix] Massive Bug Fixes / Массовое Исправление Багов (#131)
* fix

* fix

* fix

* fix

* fix

* Fix Bug with Opening Storage Containers (#1292)

<!--
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# Description

<!--
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Some example prompts to consider:
How might this affect the game? The codebase?
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Fixes the bug with opening storage containers while there's already one
opened.

---

# Changelog

<!--
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in the changelog (ex: `🆑 Death`)
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🆑
- fix: Fixed the bug with opening storage containers while there's
already one open.

(cherry picked from commit b0407604ced2859ccbdc417345dadc29656f71f0)

* Automatic Changelog Update (#1292)

(cherry picked from commit 9a40c3783eb0d0e622badc2febcaf0794f6f8ddd)

* possible test fix

* possible test fix

* fix

---------

Co-authored-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com>
Co-authored-by: SimpleStation Changelogs <simplestation14@users.noreply.github.com>
2024-12-01 20:41:08 +07:00
Spatison
a2557f75a6 Upstream (#129) 2024-11-21 17:49:04 +07:00
DEATHB4DEFEAT
47b10a01b0 Catch-Up Cherry Pick 2 (#944)
# Description

Picked 400 commits (and skipped many, many more) from WizDen since #540.
Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby
Refactor).

---

# TODO

- [x] Pick
- [x] Compile
- [x] Fix runtime errors
- [ ] Fix up humanoid profile editor
- [ ] Test everything

---

# Changelog

🆑
- add: Merged 400 WizDen PRs. Happy testing!

---------

Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
Co-authored-by: FungiFellow <151778459+FungiFellow@users.noreply.github.com>
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Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Magnus Larsen <i.am.larsenml@gmail.com>
Co-authored-by: Hanz <41141796+Hanzdegloker@users.noreply.github.com>
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Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
Co-authored-by: Morb <14136326+Morb0@users.noreply.github.com>
Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com>
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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# Conflicts:
#	Content.Client/Input/ContentContexts.cs
#	Content.Client/Lobby/LobbyState.cs
#	Content.Client/Lobby/UI/HumanoidProfileEditor.xaml
#	Content.Client/Lobby/UI/LobbyGui.xaml
#	Content.Client/Lobby/UI/LobbyGui.xaml.cs
#	Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
#	Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml
#	Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Content.Shared/Alert/AlertType.cs
#	Content.Shared/Input/ContentKeyFunctions.cs
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
#	Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
#	Resources/ConfigPresets/EinsteinEngines/default.toml
#	Resources/Prototypes/Alerts/alerts.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
#	Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
#	Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml
#	Resources/Prototypes/Voice/speech_emotes.yml
#	Resources/keybinds.yml
2024-10-19 14:53:37 +07:00
MilenVolf
cb0fdb47d1 LockVisualizer (#25224)
* LockVisualizer

* Fix state

* Clean some code

* Make it component, fix tests fail

* Fix for StateUnlocked

Now it is possible to manually set the unlocked state and it will work!

* Optimize LockVisualizer, add check for unlocked state

* No todo I guess

(cherry picked from commit c7870882f6f956eea07cbb4738ae45c8805c8ce6)
2024-02-18 23:27:28 +01:00
metalgearsloth
c639a4efbb Predicted movement opening lockers (#24937)
Relay wasn't really networked properly and this annoys me.

EntityStorage is still pretty skrunkly but this fixes the main issue I think.

(cherry picked from commit 042feae2e91f41f7d39e55340405e3c448903d61)
2024-02-08 12:36:12 +01:00
Debug
18f0af1f68 Implement gridinv, proper (#703)
* Implement gridinv, 1500 squashed commits :elp:

* Me when

* Linter errors

* Fix katana belts
2024-01-21 19:58:28 +01:00
Nemanja
f3f3dcff8b artifact crusher (#22301) 2023-12-16 19:56:00 +01:00
ShadowCommander
144b0c7f4a Change ListContainer to send null when selected is removed from the data (#20595) 2023-10-31 18:45:36 +01:00
DrSmugleaf
9cc8a7fc81 Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
DrSmugleaf
ce08cd5b35 Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 22:07:18 +02:00
Kara
b8f401d664 Bows & arrows (#19771) 2023-09-27 21:59:12 +02:00
metalgearsloth
74f4ef114e Dispose storage windows on state change (#20095) 2023-09-27 21:59:12 +02:00
metalgearsloth
a7208af7d6 Add ore bag area pickups (#19358) 2023-09-27 21:59:12 +02:00
metalgearsloth
7d502f3205 Fix merge artifact (#20025) 2023-09-27 21:59:12 +02:00
metalgearsloth
f38f0ab614 Predict StorageComponent (#19682) 2023-09-27 21:59:12 +02:00
metalgearsloth
21fdea5e5a Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984 Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Nemanja
f5d961e7be Fix foldables (#19717) 2023-09-01 12:30:40 +10:00
metalgearsloth
ef5a4ec306 More ent storage ref (#19693) 2023-08-31 22:29:11 +10:00
metalgearsloth
609bf63893 Remove entity storage compref (#19557) 2023-08-31 18:32:03 +10:00
metalgearsloth
789c5e0a2b Add fultons (#18958) 2023-08-29 16:34:05 +10:00
Visne
11a57be230 Remove usages of obsolete SpriteView.Sprite.set() (#19500) 2023-08-25 11:16:46 +10:00
DrSmugleaf
a88e747a0b Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
metalgearsloth
fcf01cc6ef Trashbag stuff (#18096) 2023-07-18 21:44:00 +10:00
TemporalOroboros
3ac4cf85db Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
metalgearsloth
68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
TemporalOroboros
f43683e3b9 Resolves StorageVisualizer is Obsolete (#13910) 2023-05-18 14:03:20 -04:00
TemporalOroboros
a1715666f0 Resolves StackVisualizer is Obsolete (#13908) 2023-05-18 16:16:53 +10:00
TemporalOroboros
8094965285 Resolves BagOpenCloseVisualizer is Obsolete v2 Uncooked Edition (#16399) 2023-05-15 16:37:45 -04:00
metalgearsloth
a9c0007c77 Stack and storage enhancements (#16405) 2023-05-14 22:24:45 -04:00
Leon Friedrich
cc4edb9f87 Rollerbed / foldable strap fixes. (#16106) 2023-05-05 17:27:15 +10:00
Leon Friedrich
49a22ed29d Set SpriteView sizes in various controls. (#15935) 2023-04-30 16:46:45 +10:00
metalgearsloth
ae01618874 Revert "Revert "Replace ResourcePath with ResPath (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209 Revert "Replace ResourcePath with ResPath (#15308)" (#15551) 2023-04-20 11:43:54 +10:00
Ygg01
71f358a027 Replace ResourcePath with ResPath (#15308) 2023-04-19 23:39:17 +10:00
Nemanja
a5b9cecc78 Predict entitystorage (#14082)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-02-26 23:44:30 +11:00
Visne
5a5a3afbb1 Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
metalgearsloth
02aef68dff Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Kara
45da85fec6 Context menu UI backend refactor & better UX (#13318)
closes https://github.com/space-wizards/space-station-14/issues/9209
2023-01-07 19:24:52 -08:00
DrSmugleaf
df94f6b4a4 Fix examining and right clicking entities in backpacks (#11867) 2022-10-12 18:35:25 +02:00
Jezithyr
571dd4e6d5 Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Jezithyr <jmaster9999@gmail.com>
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-10-12 10:16:23 +02:00
Jacob Tong
09c6a5b252 Add Context Menu to Bwoink Window (#9374)
* Clean up EntityListDisplay

* Rename EntityListDisplay to ListContainer

* Rename stuff

* Rework ListContainer

* Add tests

* Replace IControlData with record ListData

* Make _data non-nullable

* Fix test record items being duplicates

* Split filter method from populate

* Rename UpdateList to DirtyList

* Replace _count with _data.Count

* Clarify local variable toRemove

* Cleanup

* Add data selection to ListContainer

* Add selection test

* Fix comments and test name

* Fix ListContainer layout hiding items when scaled

* Add test for ListContainer top item

* Toggle fix

* Ensure buttons are re-generated

* Update unread count on select

* a

* Fix toggle test

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2022-09-14 19:03:13 -05:00
wrexbe
35b90736b7 Minor UI refactor (#11212) 2022-09-11 20:42:12 -07:00
Leon Friedrich
921e2ee57d BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Visne
de3e7f21ef Fix missing fluent var (#10663) 2022-08-17 19:30:49 -07:00