Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
(cherry picked from commit e00f74505c62310bd15aeaba8d6530f648397074)
* Facelift Microwave UI
Includes new background light in UI, Uses predictive input, UI now properly disables buttons when microwave is active
* Microwave now shows Elapsed time
* Fixed bad formatting
* Added new term for "BottomMargin"
* Change yellow color
* Update StyleNano.cs
just spacing fixed
* Cook time countdown now detached from server
Instead of the server constantly sending out messages for the cook countdown, it is now predicted client side using TimeSpan
* Update MicrowaveMenu.xaml
forgot to re-add item space
(cherry picked from commit 25f73f64065f370d8560ff4695579c259e4b7667)
* Add a check for item size in the microwave system
* DataField suggestion
* Merge TryComp with HasComp
* Add datafield changeability for admins
(cherry picked from commit 562d7b4b82a49001179c1252064c8610174f8716)
* Fixes construction graphs proccing while being microwaved
* git those indents in line
* We knew we were missing something!
(cherry picked from commit f5c40c362306f0c2437f39b6968ae637112aaf4e)
* Animal cruelty nerf - microwaves no longer instantly gib, and now heat in realtime
* While we're at it there's honestly no need for this shit to be hardcoded
(cherry picked from commit 21ec29bfa6d2bd6c08aad13faf7ed9fbc958cae0)
* initial commit
* rewrote code to early return to reduce nesting
* added VV to Capacity field of MicrowaveComponent
(cherry picked from commit 655b54145af67966ffffac2bfaaa97fdc407c0be)
* add types to explosion logs
* make explosions logged by default
* add cause parameter to IThresholdBehavior
* add cause to ExplodeBehaviors
* add cause to power cell explosions
* remove useless log
* add triggerer to triggers
* add logs for damage from explosions
* sneaky power cell update
* Chem master
* Drone support for handhelds
* Vending machines, scanners
* Cloners, R&D computers
* make research a little less sussy
* Unfuck wires
* PA control computer
* Unfuck merge
* Clean up git gore for good
* Disposals
* Microwaves
* paper
* Magic mirror
* More vendors for drones
* Solar computer whitelist
* EFR review updates
* Move entity solution entity systems to shared
* Move SolutionComponents to Server
* Fix namespaces
* Remove Networked Component.
* Fixes
* Add components to ignore list
* Rename SolutionContainerCaps -> Capability
* Move IExamine event to Chemistry System.
* ECS the ISolutionChange into SolutionChangeEvent
* Unify SolutionContainer into a single shared component
* Replace ISolutionInteraction with SolutionContainerComponent
* Move all methods from SolutionContainer to ChemistrySystem
* Refactor EntitySystem calls to Dependencies
* Refactor SolutionContainer to SolutionManager
* Fix yamls
* Fix test fails
* Fix post merge issues
* Fix various issues with SolutionManager
* More fixes
* Fix more components
* Fix events not being directed
* Fixes for Hypospray
* Separate removal and iteration on Metabolism
* Fix creampie problems
* Address some of sloth's issues
* Refactors for Systems
* Refactored solution location
* Fix tests
* Address more sloth issues
* Fix dependency
* Fix merge conflicts
* Add xmldocs for Capabilities components
* Remove HasSolution/TryGetDefaultSolution and Add/Remove Drainable/Refillable
* Replace Grindable/Juiceable with Extractable
* Refactor field names
* Fix Drainable
* Fix some issues with spillable and injector
* Fix issues with Grinder
* Fix Beaker having duplicate solutions
* Fix foaming
* Address some MGS issues
* Fix Uid issues
* Fix errors in solution Tranfer
* Fixed some extra values constant values
* Cola is drinkable now