Spatison
462ecb429e
[Tweak] Hud UI ( #834 )
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* combat mode ui
* movement ui
* some fix
* fix
* more fix
* fix
2025-09-13 17:38:24 +03:00
Cojoke
dfce970750
Let Pacifists Use Certain Guns(Foam Weapons) ( #29835 )
2025-07-15 16:35:47 +10:00
ArkiveDev
144d60a969
Pacifist messages use target's identity name instead of entity name ( #29325 )
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(cherry picked from commit b5f6aa0c9d2b3264199a4160ba86f5282c11a316)
2025-07-15 16:35:47 +10:00
Spatison
a2557f75a6
Upstream ( #129 )
2024-11-21 17:49:04 +07:00
Pieter-Jan Briers
e7a3b82a8d
Use new ComponentPauseGenerator ( #25183 )
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Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
(cherry picked from commit e00f74505c62310bd15aeaba8d6530f648397074)
2024-03-07 00:57:05 +01:00
Kara
f56d45f8ef
Pacifism rework ( #23037 )
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* Pacifism rework
* grammar
(cherry picked from commit faca1d7043927b502afb3f0ee2e362e01516eaef)
2024-01-22 18:38:03 +01:00
KP
27d2da6fa2
Prevent pacified players from throwing dangerous stuff ( #22268 )
2023-12-16 19:56:01 +01:00
DrSmugleaf
c71f97e3a2
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Visne
c7b21b631b
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
Vordenburg
28fe9d9f33
Refactor PacificationSystem ( #18715 )
2023-08-05 16:27:12 -05:00
DrSmugleaf
34bcd042d1
Remove combat mode component reference ( #15206 )
2023-04-08 13:16:48 -07:00
metalgearsloth
5a756a0094
Network pacifiedcomponent ( #13012 )
2022-12-13 11:02:02 -06:00
metalgearsloth
1ce609b865
Use AttackAttempt for pax ( #11844 )
2022-10-15 13:19:40 -07:00
metalgearsloth
f51248ecaa
Melee refactor ( #10897 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-29 15:51:59 +10:00
Rane
a29e86a896
Pacification status effect and Pax ( #10796 )
2022-09-05 19:52:58 -07:00