Commit Graph

19 Commits

Author SHA1 Message Date
deltanedas
675397503c scoopable ash and foam, solution transfer prediction (#25832)
* move SolutionTransfer to shared and predict as much as possible

* fully move OpenableSystem to shared now that SolutionTransfer is

* fix imports for everything

* doc for solution transfer system

* trolling

* add scoopable system

* make ash and foam scoopable

* untroll

* untroll real

* make clickable it work

* troll

* the scooping room

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-07-11 21:18:00 -07:00
SimpleStation14
a22601c7b5 Mirror: Obsolete Logger cleanup for EntitySystems part 2 (#237)
## Mirror of PR #26159: [Obsolete `Logger` cleanup for `EntitySystem`s
part 2](https://github.com/space-wizards/space-station-14/pull/26159)
from <img src="https://avatars.githubusercontent.com/u/10567778?v=4"
alt="space-wizards" width="22"/>
[space-wizards](https://github.com/space-wizards)/[space-station-14](https://github.com/space-wizards/space-station-14)

###### `7d275a4b5e4188db424cc417c609dced3f9aca89`

PR opened by <img
src="https://avatars.githubusercontent.com/u/27449516?v=4"
width="16"/><a href="https://github.com/LordCarve"> LordCarve</a> at
2024-03-15 20:15:41 UTC

---

PR changed 14 files with 36 additions and 25 deletions.

The PR had the following labels:
- Status: Needs Review


---

<details open="true"><summary><h1>Original Body</h1></summary>

> <!-- Please read these guidelines before opening your PR:
https://docs.spacestation14.io/en/getting-started/pr-guideline -->
> <!-- The text between the arrows are comments - they will not be
visible on your PR. -->
> 
> ## About the PR
> <!-- What did you change in this PR? -->
> Part 2 of 2, continuation of #25941 
> Gets rid of the remaining obsolete `Logger` method calls from all
`EntitySystem`s and uses the expected `Log` to get at the proper
sawmill.
> 
> In particular:
> 1. Make the `ExamineSystemShared`'s `InRangeUnObstructed` non-`static`
(so finally able to use instance-based `Log` rather than `Logger`) and
inject dependency to all systems that were using it as `static`.
> 2. Adjust 4 more `EntitySystem`s to use `Log` rather than `Logger`
that were missed in the previous PR.
> 
> Tested that the game runs and the affected systems direct logs to the
correct sawmill.
> 
> ## Why / Balance
> <!-- Why was it changed? Link any discussions or issues here. Please
discuss how this would affect game balance. -->
> Using Logger directly for logging is marked obsolete. Brings some
order to logs (i.e. all `EntitySystem` logs start with a preceding
`system.`).
> 
> ## Technical details
> <!-- If this is a code change, summarize at high level how your new
code works. This makes it easier to review. -->
> I'm pretty sure `ExamineSystemShared`'s `InRangeUnObstructed` not
being `static` is the intended way since it being `static` dodges the
IoC entirely. It even has dirty hacks such as getting the occluder
system inside to make it happen. I didn't fix any of that as it's beyond
the scope of this PR, but it's another thing that needs improving.
> 
> These are the changes to the log sawmills:
> `ExamineSystemShared.cs`: BEFORE: `root` -> NEW: `system.examine`
> `AtmosphereSystem.Monstermos.cs`: BEFORE: `root` -> NEW:
`system.atmosphere`
> `TypingIndicatorSystem.cs`: BEFORE: `root` -> NEW:
`system.typing_indicator`
> `PiratesRuleSystem.cs` BEFORE: `pirates` -> NEW: `system.pirates_rule`
> `TabletopSystem.Session.cs` BEFORE: `root` -> NEW: `system.tabletop`
> 
> ## Media
> <!-- 
> PRs which make ingame changes (adding clothing, items, new features,
etc) are required to have media attached that showcase the changes.
> Small fixes/refactors are exempt.
> Any media may be used in SS14 progress reports, with clear credit
given.
> 
> If you're unsure whether your PR will require media, ask a maintainer.
> 
> Check the box below to confirm that you have in fact seen this (put an
X in the brackets, like [X]):
> -->
> 
> - [X] I have added screenshots/videos to this PR showcasing its
changes ingame, **or** this PR does not require an ingame showcase
> 
> ## Breaking changes
> <!--
> List any breaking changes, including namespace, public
class/method/field changes, prototype renames; and provide instructions
for fixing them. This will be pasted in #codebase-changes.
> -->
> Some logs now fall under a different sawmill (more precise). Any
software that analyzes logs and makes assumptions on which sawmill do
these logs fall to will need to be adjusted.


</details>

---------

Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: SimpleStation14 <Unknown>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>
2024-05-28 21:18:15 -04:00
LordCarve
3dfd479199 DamageSpecifier Total => GetTotal (#24160)
* DamageSpecifier [Obsolete] Total => GetTotal()

* Remove obsolete Total member from DamageSpecifier.

(cherry picked from commit c77eb8691dc08d384a88ddaf3b734f7777d741b5)
2024-01-27 23:42:35 +01:00
TemporalOroboros
ce27944275 Revert 'Revert 'Solution Entities'' (#23168)
(cherry picked from commit d23c8d5c19e56a582b6b12f832bd318efbdac7c7)
2024-01-23 23:00:42 +01:00
Leon Friedrich
b87fcdb622 Remove uses of TransformComponent.ChildEntities (#22442)
* Make output of ChildEnumerator non-nullable

* Remove uses of ChildEntities

* poke tests

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-12-16 20:38:06 +01:00
metalgearsloth
24f0b2a73e Reduce NPC query allocations (#21421) 2023-11-19 22:07:43 +01:00
DrSmugleaf
9cc8a7fc81 Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
TemporalOroboros
8c55d3e5ce Moves SolutionContainerManagerComponent to Shared. (#20944) 2023-10-14 22:07:17 +02:00
deltanedas
06a7aa82a2 Openable refactor (#19750) 2023-09-27 21:59:12 +02:00
Nemanja
977d5d2ad5 Rat King Milsim + Buffs (#20190)
* rat king update

* rummaging

* buuuuunnnnncccchhh of shit

* the last of it

* make rat servants not ghost roles

* pissma buff and cooldown
2023-09-27 21:59:12 +02:00
metalgearsloth
db1ff07821 Weldable cleanup (#19809) 2023-09-05 00:07:01 +10:00
metalgearsloth
c31c848afd Shooting NPCs and more (#18042)
* Add pirate shooting

* Shooting working

* Basics working

* Refactor time

* More conversion

* Update primitives

* Update yml

* weh

* Building again

* Draft

* weh

* b

* Start shutdown

* Starting to take form

* Code side done

* is it worky

* Fix prototypes

* stuff

* Shitty working

* Juke events working

* Even more cleanup

* RTX

* Fix interaction combat mode and compquery

* GetAmmoCount relays

* Fix rotation speed

* Juke fixes

* fixes

* weh

* The collision avoidance never ends

* Fixes

* Pause support

* framework

* lazy

* Fix idling

* Fix drip

* goobed

* Fix takeover shutdown bug

* Merge fixes

* shitter

* Fix carpos
2023-08-01 19:48:56 -05:00
deltanedas
063f75ca29 let animals drink things (#18236)
* thirst .Owner removal

* thirst file scope

* drink update + minor refactor

* drink file scope

* let animals drink things

* dont eat/drink when dont need to

* admeme mouse override

* moo

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-07-25 15:32:10 -06:00
Leon Friedrich
541eb417e3 Rename Faction to NpcFaction (#18079) 2023-07-17 13:51:52 +10:00
deltanedas
6ce6aa117f make mice not eat uranium bananium and pills (#17110)
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-06-15 22:35:11 +10:00
metalgearsloth
f308a1b31e Fix cleanbots (#16922) 2023-05-29 16:53:28 +10:00
metalgearsloth
befb0900cf Proximity beeper optimisation (#16507) 2023-05-17 23:55:25 +10:00
Kara
133cbcbe88 Special digestion & kudzu-eating (#16061) 2023-05-04 12:49:25 +10:00
metalgearsloth
ca07522c03 NPC utility queries (#15843) 2023-05-01 14:57:11 -04:00