Commit Graph

26 Commits

Author SHA1 Message Date
metalgearsloth
8910a98a3f Selectively revert gun penetration (#25551)
The collision layer check doesn't work and I don't have time to fix it.

(cherry picked from commit ec5edc362656440373cba7aa8ef63c87af85911b)
2024-03-05 09:51:21 +01:00
Arendian
deaeb6dff3 decelerator nerf and projectile penetration mini refactor (#24032)
* decelerator nerf and projectile fix

* datafield name difference

* forgot to add component

* missed datafield styling

* comment made summary

* CanPenetrateComponent and CollisionLayer check.

* Small comment changes

(cherry picked from commit 04a8761bb6c0a12fc8f07ccf3a24615c8bb8b591)
2024-01-26 22:51:16 +01:00
Dakamakat
dfb3ff6836 Make throwable star damage stamina (#23527)
* feat(star.yml): make throwable star damage stamina

* feat(Components): add new StaminaTresholdDamageOnEmbedComponent

* feat(SharedProjectileSystem): update system with new events to change
stamins treshold on embeed projectile remove / add

* feat(StaminaSystem): update system with new subscriptions

* feat(throwing_stars): update yml with new component

* feat(StaminaDamageOnEmbed): add stamina damage on embeed

* cleanup unused / ajust numbers

* fix(StaminaSystem / OnEmbedComponent ) apply requested changes

* Rest of the review

* another warning

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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit b80f7eed6ee05c9e4963477369cffaa44dda19e8)
2024-01-26 22:49:12 +01:00
KP
27d2da6fa2 Prevent pacified players from throwing dangerous stuff (#22268) 2023-12-16 19:56:01 +01:00
metalgearsloth
b1ee2d48ff Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-12-02 20:16:36 +01:00
DrSmugleaf
626ee38ecb Fix debug assert when shooting guns (#21070) 2023-10-20 15:30:20 +02:00
deltanedas
14d6128d2b removing embedded projectiles puts them in your hand (#20475)
* tagless fields

* put embedded projectile in hand when picked up

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-27 21:59:12 +02:00
Leon Friedrich
bf6f1af3ab Prevent projectiles from colliding with their guns (#20439) 2023-09-27 21:59:12 +02:00
Kara
b8f401d664 Bows & arrows (#19771) 2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984 Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
PixelTK
9fef38ab60 Projectile and damage events now include the origin (#19322) 2023-08-27 12:28:59 -04:00
DrSmugleaf
a88e747a0b Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
deltanedas
8b1af46a2b add throwing star (#18700)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-14 01:18:48 +10:00
Slava0135
b49f0df05e fix reflected projectiles dealing stamina damage (#17648) 2023-08-06 23:44:41 +10:00
metalgearsloth
dfbd88507a Fix spear wielding (#18658)
Bottom text
2023-08-04 12:37:16 -06:00
metalgearsloth
321f337572 Add spear embedding (#18578)
* Add spear embedding

* fuck this copy-paste

* Juicier

* the river
2023-08-04 02:56:39 -06:00
metalgearsloth
68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Leon Friedrich
7a424e40fd Add EntityUid fields to some physics events (#17055) 2023-06-02 22:20:09 +10:00
metalgearsloth
552fbb0585 Adds grappling gun (#16662) 2023-05-27 14:15:15 +10:00
metalgearsloth
6417bb4fa0 Proto-kinetic crusher (#16277)
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
2023-05-14 13:15:18 +10:00
Slava0135
6412289334 Make energy sword reflect projectiles and hitscan shots (#14029) 2023-04-02 23:48:32 +10:00
Leon Friedrich
f1cb0ca37a Misc replay related changes (#13250) 2023-01-08 05:04:09 +11:00
Nemanja
faca40b8d5 more component ref removal + combining server/client comps (#13178)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-12-25 05:28:21 +01:00
metalgearsloth
78a4ab6eb2 Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
metalgearsloth
5107bc3be7 Bullet impact effects (#9530) 2022-07-09 13:46:11 +10:00
metalgearsloth
4e2b94199e Bullet flyby sounds (#8317) 2022-05-21 01:04:47 -07:00