SlamBamActionman
bd28f7f0dd
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
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(cherry picked from commit 5c782d30283d5e3661e1ce6ebc6d972f12671c41)
2025-09-20 18:51:05 +03:00
Leon Friedrich
06c2a16480
Allow zoom command to modify an eye's PVS range ( #29245 )
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Allow zoom command to modify an eye's PVS range
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
(cherry picked from commit 1faa1b5df6e74b9cb1309d0400b12ee0b96039e4)
2025-09-20 12:54:38 +03:00
DrSmugleaf
0e0f8f02d5
Make camera recoil system only refresh offset when its values change ( #29673 )
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(cherry picked from commit 347bed8be55d1536860d04f2e6d6cf297b4e6710)
2025-09-20 12:54:38 +03:00
DrSmugleaf
3019299bdb
Fix camera recoil system overriding all other eye offsets ( #29146 )
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(cherry picked from commit c6d718d126f0772854bd821b8f91d8d912e1db5d)
2025-09-20 12:54:37 +03:00
metalgearsloth
98cf505f9f
Remove SharedEye (but content) ( #19481 )
2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
metalgearsloth
38fc066fb9
Re-implement recoil ( #9406 )
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* Re-implement recoil
Playing around with the values atm
* Update constants
* final tweaks
2022-07-14 22:01:25 +10:00