Commit Graph

7 Commits

Author SHA1 Message Date
Remuchi
4c8c415eed [Fix] Парад фиксов (#1110)
* fix: thermals and night vision now work

* fix: it has to be this way

Signed-off-by: Remuchi <RemuchiOfficial@gmail.com>

* fix: I hate the way they are separated

* fix: now cult actions close examine menu (#1046)

Signed-off-by: Remuchi <RemuchiOfficial@gmail.com>

* fix: railins and some other things now dont snap to south upon being built (#1029)

* fix: who did this translation wtf

* fix: assball bat can now wideswing (#1030)

Signed-off-by: Remuchi <RemuchiOfficial@gmail.com>

* fix: spend flares are actually spent now (#959)

Signed-off-by: Remuchi <RemuchiOfficial@gmail.com>

* fix: made part exchange system a bit less shitty

I really have no time or interest in it to rewrite it completely rn

Signed-off-by: Remuchi <RemuchiOfficial@gmail.com>

* fix: fixed cult factories timers being broken

Also fixed them being openable by anyone.

Signed-off-by: Remuchi <RemuchiOfficial@gmail.com>

* Apply suggestions from code review

Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com>
Co-authored-by: RedFoxIV <38788538+RedFoxIV@users.noreply.github.com>

---------

Signed-off-by: Remuchi <RemuchiOfficial@gmail.com>
Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com>
Co-authored-by: RedFoxIV <38788538+RedFoxIV@users.noreply.github.com>
2026-04-16 10:53:08 +03:00
Milon
36787316e6 make RefreshOverlay default to the player session (#32354)
(cherry picked from commit 3a51f11cb2468978a363cd7112ad8e4fe85c3f2e)
2026-02-10 20:16:45 +03:00
ilmenwe
bfe577b9c7 Unused Varibles and Localization Fixes (#2424)
Removed all unused variables i could find, built and tested on a simple
upstart and clicking trough most systems.
Change Loc references to localization.

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"using Robust.Shared.Prototypes;"
to
""

"[dependency] private readonly ISpriteComponent"
to
""

</p>
</details>

---

No CL this isn't player facing.

---------

Co-authored-by: ilmenwe <no@mail.com>
2025-07-12 02:20:02 +10:00
VMSolidus
4c03833c33 Fix CyberEyes (#1723)
# Description

Last changes to CyberEyes broke nightvision, so this reverts those
changes.

# Changelog

🆑
- fix: Fixed night vision not working correctly.

(cherry picked from commit 3d24fed5daddef4d8cca8a17aa2572f54127668b)
2025-02-14 23:34:21 +03:00
VMSolidus
fe8a9cdb30 Mind Over Machine, Machine Over Mind (#1665)
# Description

I'm going to go put powergamers on suicide watch. This PR makes it so
that specializing in psionic traits, and specializing in cybernetic
traits are both mutually exclusive. You are only allowed to have a
single cybernetric trait if you wish to have psionic traits. And you are
only allowed to have Latent Psychic with no other traits if you wish to
have Cybernetics.

Also fixes a bug with Thermographic Vision not correctly being measured
in seconds. You now get a 2 second pulse with Thermographic vision, as
intended.

# Changelog

🆑
- tweak: Psionic traits are now mutually exclusive with cybernetic
traits, and vice versa.
- fix: Thermographic Vision now correctly measures its pulse duration in
seconds instead of nanoseconds. It provides a 2 second scan.

---------

Co-authored-by: stellar-novas <stellar_novas@riseup.net>
(cherry picked from commit 87eb664fa6e95b659c5753b07115d1aaea82b442)
2025-01-31 20:18:36 +03:00
Piras314
cf247d1e4e Fix Night Vision (#1554)
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# Description

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Fixes the bug where you could put a mouse on your head and get free
night vision. This works by adding a bool to the
SwitchableVisionOverlayComponent `IsEquipment` that will be checked for
before granting the thermal/night vision action. Port of
https://github.com/Goob-Station/Goob-Station/pull/1448

---

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No night vision with the mouse on your head:

![image](https://github.com/user-attachments/assets/ccde942c-7f08-405f-9215-b904e0d4dd6a)

Goggles still work:

![image](https://github.com/user-attachments/assets/a7c7e0f4-b49b-4255-86e3-511441234f02)

</p>
</details>

---

# Changelog

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🆑 Piras314, Aviu
- fix: Fixed being able to get night vision from putting a mouse on your
head.

---------

Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: Aviu00 <93730715+Aviu00@users.noreply.github.com>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>
(cherry picked from commit 03b7a8a6bfbbc13bc9b7bd27fe414086500592be)
2025-01-15 23:55:38 +03:00
Spatison
2e649fd74b Night And Thermal Vision (#1462)
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# Description

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Port from WWDP. Refactor from
[Goob](https://github.com/Goob-Station/Goob-Station/pull/1251)

---

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<details><summary><h1>Media</h1></summary>
<p>

![image](https://github.com/user-attachments/assets/ee60eb59-0432-477e-8aee-25a56032e58e)

Night vision goggles:

![image](https://github.com/user-attachments/assets/f9269e1a-97ed-456f-bd45-7015b723fb3e)

Zealot's blindfold:

![image](https://github.com/user-attachments/assets/7c60011e-1d0a-4fb2-92cb-fded8c747555)

Animal vision:

![image](https://github.com/user-attachments/assets/14f1153d-b771-4316-9faa-fee951d884ce)

Thermal vision goggles:

![image](https://github.com/user-attachments/assets/b167ef8b-e1b7-477e-a08d-b217fd2e38c5)

Deathsquad helmet:

![image](https://github.com/user-attachments/assets/2e15ab15-6d23-45c2-b51e-3c16dc3a135d)

Xeno vision:

![image](https://github.com/user-attachments/assets/1677b69e-013f-464a-baaf-af3b5f1b6488)

</p>
</details>

---

# Changelog

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🆑 @Aviu00, Spatison, @PuroSlavKing
- add: Added night vision goggle
- add: Added thermal vision goggle
- add: Deathsquad helmet now grants night and thermal vision.
- add: Ninja visor now grants night vision.
- tweak: Some animals have gained night vision.
- tweak: Xenos have gained night vision.

---------

Signed-off-by: Spatison <137375981+Spatison@users.noreply.github.com>
Co-authored-by: PuroSlavKing <103608145+puroslavking@users.noreply.github.com>

(cherry picked from commit 0f481422a54a197923f4bf03db1b5733e481965f)
2025-01-14 01:57:25 +03:00