Commit Graph

49 Commits

Author SHA1 Message Date
Centronias
77dbc19281 Reduce network burden of the hunger system (#32986)
* reduce network burden of the hunger system

* explicit start + last updated

* remove auto reformat changes to otherwise untouched code

add clamp helper

* imagine making breaking changes, documenting them, and then not thinking to check the yaml

* comments

* Remove unused net manager in hunger system
Remove lastAuthoritativeHungerValue from prototypes
2025-07-20 14:05:15 +10:00
VMSolidus
7dc84aaae4 More Random Code Optimizations (#2339)
These are all essentially just random systems that scaled directly with
player count (or were on my list of the top 50 anyways). So just a
couple systems that had very inefficient enumerators being swapped out
with significantly more efficient ones, plus a few swaps from O(n) to
O(m) m << n. A big one was DrainSystem, which was querrying all possible
entities, rather than doing so from the "set of all static objects",
which is significantly smaller. Puddles are always static objects, so it
doesn't make sense to have the drains check for anything other than
static.

We can also use DirtyField to save on performance costs of Dirty(uid,
component) in cases where the Dirty is only networking a single
component field.

no CL this isn't player facing.
2025-07-12 02:24:22 +10:00
deltanedas
f340c033b9 item cabinet rework + stuff (#26779)
(cherry picked from commit 404fe818e8dffc9166c8572a4725283a5b88a5cd)
2025-07-12 01:39:19 +10:00
Eagle-0
e4c3993afd Security Buffs But Real (#2022)
# Description
Ports Security buffs from
[/Goob-Station#953](https://github.com/Goob-Station/Goob-Station/pull/953)

## Once Again, I am John Combat
I don't have the energy today for the witty PR jokes. Apologies, people.

# TODO
* [x] Oil floats on water
* [x] Cover yourself in oil
* [x] Wait for it to rain
* [x] :trollface:

# Media

# Changelog
🆑 Eagle

* add: Flashbangs now stun and knockdown people. Wear over-ear headset
or combat hardsuit helmet to reduce flashbang effective range.
 * add: All sec and command members received over-ear headsets.
* add: Wearing security, ert, syndie or deathsquad gas mask blocks smoke
inhalation even if internals are off.
 * tweak: Epinephrine now speeds up by 10%.
* add: Jackboots, combat and mercenary boots now reduce all stun and
knockdown times by 20%.
 * add: Combat hardsuit helmets now protect from flashes.
 * tweak: Tear gas is now stronger.
 * tweak: Stamcrit stun time is once again 6 seconds.
 * tweak: Security hardsuits now have heat resistance.

---------

Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: Aviu00 <93730715+Aviu00@users.noreply.github.com>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>

(cherry picked from commit 9bae47bc6d3e44fba8b86e18c78e6b0f3fe00ed6)
2025-03-21 18:53:10 +03:00
sleepyyapril
885ee5a831 Wizmerge for Station AI (#1351)
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# Description

the adding AI is now up to y'all because i'm not touching loadout code
for name datasets, but it shouldn't be too bad from here

---------

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(cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
2025-01-14 00:13:42 +03:00
Spatison
1cd5b0ac0a [Fix] Massive Bug Fixes / Массовое Исправление Багов (#131)
* fix

* fix

* fix

* fix

* fix

* Fix Bug with Opening Storage Containers (#1292)

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# Description

<!--
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Some example prompts to consider:
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Fixes the bug with opening storage containers while there's already one
opened.

---

# Changelog

<!--
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in the changelog (ex: `🆑 Death`)
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🆑
- fix: Fixed the bug with opening storage containers while there's
already one open.

(cherry picked from commit b0407604ced2859ccbdc417345dadc29656f71f0)

* Automatic Changelog Update (#1292)

(cherry picked from commit 9a40c3783eb0d0e622badc2febcaf0794f6f8ddd)

* possible test fix

* possible test fix

* fix

---------

Co-authored-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com>
Co-authored-by: SimpleStation Changelogs <simplestation14@users.noreply.github.com>
2024-12-01 20:41:08 +07:00
Spatison
a2557f75a6 Upstream (#129) 2024-11-21 17:49:04 +07:00
DEATHB4DEFEAT
47b10a01b0 Catch-Up Cherry Pick 2 (#944)
# Description

Picked 400 commits (and skipped many, many more) from WizDen since #540.
Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby
Refactor).

---

# TODO

- [x] Pick
- [x] Compile
- [x] Fix runtime errors
- [ ] Fix up humanoid profile editor
- [ ] Test everything

---

# Changelog

🆑
- add: Merged 400 WizDen PRs. Happy testing!

---------

Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
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# Conflicts:
#	Content.Client/Input/ContentContexts.cs
#	Content.Client/Lobby/LobbyState.cs
#	Content.Client/Lobby/UI/HumanoidProfileEditor.xaml
#	Content.Client/Lobby/UI/LobbyGui.xaml
#	Content.Client/Lobby/UI/LobbyGui.xaml.cs
#	Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
#	Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml
#	Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Content.Shared/Alert/AlertType.cs
#	Content.Shared/Input/ContentKeyFunctions.cs
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
#	Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
#	Resources/ConfigPresets/EinsteinEngines/default.toml
#	Resources/Prototypes/Alerts/alerts.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
#	Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
#	Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml
#	Resources/Prototypes/Voice/speech_emotes.yml
#	Resources/keybinds.yml
2024-10-19 14:53:37 +07:00
Mnemotechnican
7974d2affe Food Recipe Guidebook (#783)
# Description
Adds an auto-generated list of recipes to the guidebook. This was mostly
made using the chemical list as a reference, so it's a bit shitcode-ey.

# TODO
- [X] Make less ugly (add paddings to table cells and fix colors)
- [X] Fix sprites not working
- [X] Unshitcode (if possible)

<details><summary><h1>Media</h1></summary>
<p>


https://github.com/user-attachments/assets/597cbec1-7114-480b-ab8d-5ed9f8b2e0c3

</p>
</details>

# Changelog
🆑
- add: The "food recipes" page in guidebook now contains an
automatically generated list of food recipes.
2024-10-19 12:41:54 +07:00
deltanedas
675397503c scoopable ash and foam, solution transfer prediction (#25832)
* move SolutionTransfer to shared and predict as much as possible

* fully move OpenableSystem to shared now that SolutionTransfer is

* fix imports for everything

* doc for solution transfer system

* trolling

* add scoopable system

* make ash and foam scoopable

* untroll

* untroll real

* make clickable it work

* troll

* the scooping room

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-07-11 21:18:00 -07:00
Pieter-Jan Briers
e7a3b82a8d Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.

(cherry picked from commit e00f74505c62310bd15aeaba8d6530f648397074)
2024-03-07 00:57:05 +01:00
Tayrtahn
164c06f6ed Add prediction to Openable (#25477)
* Fix formatting problem with FullOpened

* Moved to Shared and networked

* Revert "Fix formatting problem with FullOpened"

This reverts commit f8353403da830a4402bdd457bcf24a2432a5f566.

(cherry picked from commit 381bb9020aeba82e9cad111c77c34bee29d52c68)
2024-03-05 09:48:52 +01:00
Tayrtahn
b39407bae3 Add verbs to Open/Close Openable containers, and add optional seals (#24780)
* Implement closing; add open/close verbs

* Add breakable seals

* Allow custom verb names; make condiment bottles closeable

* Remove pointless VV annotations and false defaults

* Split Sealable off into a new component

* Should have a Closed event too

* Oh hey, there are icons I could use

* Ternary operator

* Add support for seal visualizers

* Moved Sealable to Shared, added networking

* Replaced bottle_close1.ogg

(cherry picked from commit 75e47fff9e5150a4de37e4d3c8a8b278f0a1a2cd)
2024-02-18 23:02:49 +01:00
Magnus Larsen
e0a3cfacea Fix clientside storage Whitelists (#24063)
* Fix outdated component name in assaultbelt whitelist

RangedMagazine was replaced with BallisticAmmoProvider in the Gun
refactor (#8301)

* Move FlashOnTrigger, SmokeOnTrigger, Flash components to Shared

* Move LightReplacerComponent to Shared

* Move Utensil, Mousetrap components to Shared

* Move SprayPainterComponent to Shared

The PaintableAirlock tag has also been removed, as it was unused &
unnecessary, likely a vestige of spray painter development when the
PaintableAirlock component wasn't in Content.Shared.

* Add trivial Produce and Seed components to Client

This allows the plant bag and botanical belt whitelists to correctly
match produce and seeds on the client, fixing the extraneous "Can't
insert" message that previously appeared.

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 9cd6e4dccdfaa7e273417e3c94d66b5171c7d841)
2024-02-08 12:22:58 +01:00
LordEclipse
33537f03eb Make more fields VV-writeable (#21754) 2023-11-19 22:23:30 +01:00
Debug
fd2cc8570d Sync master up to 1/10 (#74)
* Automatic changelog update

* Make NPC names proper nouns & fix some genders (#20534)

* Proper names & genders

* Uppercase proper names

* Make Smile female

* fix bingus wrinkly head (#20531)

* rouny meat and steak (#20526)

* lost friendship flavor

* add rouny steak

* rouny special meat

* rouny meat textures

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311)

* Explosive wet floor sign & janitorial suicide vest

* fix attributions

* Remove name & desc from explosive wet floor sign

* Make wet floor sign chameleonable

* Automatic changelog update

* Minor slippery stuff (#20535)

* Update submodule to 162.2.0 (#20570)

* Predicted armor (#20560)

* clean up some lines in smile the slime prototype (#20552)

* Revert "Use full file path for temp replays (#19002)" (#20545)

* Add EyesGlasses into ClothesMate (#20523)

* Automatic changelog update

* Fix Punpun crew monitor sensor (#20484)

* Automatic changelog update

* EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Make arcades hackable again (#20555)

* Automatic changelog update

* Health alert tweaks (#20557)

* Automatic changelog update

* Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564)

* Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent

* Nukeops todo and cleanup

* Remove Active field

* Add EndedGameRuleComponent

* bartender suit (#20521)

* give me a drink bartender

* guh

* aARG

* Necropolis and mine walls (#20578)

* Automatic changelog update

* archaic accent tweaks (#20567)

* Automatic changelog update

* Add confirmation to kick and respawn in the admin player actions panel (#20542)

* Remove windows-latest CI runs, remove unused build-test-release.yml (#20540)

* Change .editorconfig to keep existing attribute arrangement (#20538)

* Automatic changelog update

* Catch replay start and end errors on round restarts (#20565)

* Update trivial components to use auto comp states (#20539)

* Fix role unbans not applying in real time (#20547)

* Disable AHelp buttons when no player is selected, update button styling (#20568)

* Automatic changelog update

* Added a toggle fullscreen button (default F11) (#20272)

* Added a toggle fullscreen button (default F11)

* Removed un-needed comments

* Review Requested Changes

* Fixed Acidental Spacing Change

* bwoink, removed extraneous code

* nothing, litterally

* Automatic changelog update

* Fix not networking markings (#20588)

* Automatic changelog update

* Update RobustToolbox to v162.2.1 (#20590)

* Automatic changelog update

* Glorfcode (force say on damage/stun/crit) (#20562)

* Automatic changelog update

* Fix AHelp progressively showing more AHelp panels (#20591)

* Automatic changelog update

* caninsert entitystorage tweaks (#20589)

* Automatic changelog update

* Fix mapping actions crashing on load (#20592)

* Fix loading a map with a ThirstComponent crashing the game (#20594)

* Fix electrocution displaying real name of disguised players (#20603)

* Organ fixes (#20488)

* Automatic changelog update

* Kettle medical rework (#20435)

* Initial try at medical rework for kettle

* Re-add decal decorations to Kettle's medical

* Add more lockers to kettle's med

* Actually upload kettle's map, not its proto

* Automatic changelog update

* Added blocked visuals to volumetric pump (#20610)

* Automatic changelog update

* Move TimedDespawn to engine (#20515)

* Update submodule to 163.0.0 (#20616)

* Remove v0.1 version number from local main menu screen (#20617)

* Remove cloneData parameter from AutoNetworkedField (#20596)

* Update submodule to 164.0.0 (#20618)

* fix cognizine ghost role (#20632)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Move ID layer one pixel to correct alignment (#20630)

* Update nukie hardsuit descriptions (#20529)

* Make holofans destructable (#20445)

* Automatic changelog update

* bowl is open (#20453)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Add TestPair.WaitCommand() (#20615)

* Rename ThreatPrototype and mark fields as required (#20611)

* Adjust hard bomb shape (#20608)

* dragon refactor, objectives and use GenericAntag (#20201)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Added generic empty liquids tank (#20563)

* Move view variables verb to the top of the list with no category and localize it (#20546)

* saltern update (#20325)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Fix followers leaking (#20643)

* Add Winter Boots (#20622)

* add

* fix prototype

* Add QM mantle (#20621)

* add

* fix prototype

* Automatic changelog update

* Slime mobs breathe nitrogen and resprite their organs (#20577)

* Slimes breathe nitrogen and resprite their organs

* ups

* mmm

* Automatic changelog update

* Fix the new lizard horn's consistency + issue (#20620)

* fix

* add

* Revert "add"

This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711.

* Add RandomHumanoidAppearance component to for space ninjas (#20605)

* Automatic changelog update

* Space cat breathes space (#20550)

* Space cat breathes space

Made Space Cat lungs ROBUST

* Made Space Cat's lungs ROBUST 2.0

* Automatic changelog update

* Wide anomaly locator (#20581)

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* add textures

* fix encoding

* fix 2

* Automatic changelog update

* Fixed Telescopic Shield Lighting (#20650)

* Fixed Telescopic Shield Lighting Bug fix #20199

* no need for these at all

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Add a special hardsuit for nukie medic (#20471)

* Automatic changelog update

* Carry over other mutations when doing species mutation (#20551)

* Automatic changelog update

* Add Spanish accent to poncho and sombrero (#20377)

---------

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com>
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com>
Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com>
Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com>
Co-authored-by: Miro Kavaliou <miraslauk@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com>
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com>
Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com>
Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com>
Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com>
2023-10-03 14:15:46 -05:00
Leon Friedrich
5a4faa4f60 Fix thirst errors in tests (#20481) 2023-09-27 21:59:12 +02:00
Slava0135
e97ae17ae7 Fix thirst (#20472)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-09-27 21:59:12 +02:00
PrPleGoo
76ef9906af Task/food hud (#19312)
* security HUD now shows a job icon on entities with a body

* thirst goggles

* set starting hud gear

* fix build

* remove from starting gear

* remove

* replace

* fix thirst and hunger icons

* update icons

* space

* space

* ]

* ]

* fix build

* fix comments

* fix

* spacing

* field

* move more namespaces

* use AutoGenerateComponentState

* comments

* fix build

* not all fields

* comments

* unpaused

* fix Dirty warning

---------

Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru>
2023-09-27 21:59:12 +02:00
deltanedas
06a7aa82a2 Openable refactor (#19750) 2023-09-27 21:59:12 +02:00
DrSmugleaf
a88e747a0b Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Visne
ee4809a222 Revert "Hunger and thirst HUDs" (#18125) 2023-07-18 17:28:28 +02:00
PrPleGoo
67e4b626c1 Hunger and thirst HUDs (#18066)
* security HUD now shows a job icon on entities with a body

* thirst goggles

* set starting hud gear
2023-07-18 00:01:22 -06:00
Nemanja
4f9ae1116e Lipid Extractor (#15597) 2023-04-22 17:03:50 +10:00
Nemanja
0f0b534239 Hunger ECS (#14939) 2023-04-03 12:42:30 +10:00
brainfood1183
ba3de94c73 Monkey can wear breath mask and smoke a blunt (#14612) 2023-03-25 15:59:48 -07:00
metalgearsloth
c8f89eca60 ECS dragdrop (#12973)
* ECS dragdrop

No more excuses.

* AAAAAAAAAAAAAA

* kry

* events

* aaaaaaaaaa

* HUH

* Fix stripping

* aaaaaa

* spoike

* asease

* fix table vaulting

* ded

* rebiew

* aaaaaaaaaaaaa

* drag

* aeaeae

* weh
2023-02-13 13:29:34 +00:00
Slava0135
11aece8519 Allow to put explosives with timer in cream pie (#13866) 2023-02-05 13:07:51 -07:00
DrSmugleaf
7fbc2608e8 Remove redundant read-only VV from datafields (#12626) 2022-11-16 20:22:11 +01:00
Leon Friedrich
c7ad6b709e Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
themias
1014c7c335 Fix hunger/thirst 'Dead' thresholds (#9453) 2022-07-05 20:08:57 -07:00
Pieter-Jan Briers
a323ba8223 Revert "Revert "Fix some friend access violations by allowing others access. (#8594) (#8703)" (working this time) (#8704) 2022-06-07 15:26:28 +02:00
Pieter-Jan Briers
cecf87997b Revert "Fix some friend access violations by allowing others access. (#8594) (#8703) 2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto
c5f7c61041 Fix some friend access violations by allowing others access. (#8594)
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
wrexbe
bc68ac96dd Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
MLGTASTICa
02de328d9c Fixes thirst not applying speed debuffs properly , Makes Thirst a server-side component only (#7767)
Co-authored-by: MLGTASTICa <ak9bc01d@yahoo.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-09 15:50:36 +10:00
mirrorcult
2d610ebb52 Move spawning collections of EntitySpawnEntry out of StorageSystem, make Butcherable use it (#7305)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-28 09:58:13 -07:00
mirrorcult
676ca21b5f Add knife butchering and blood gibbing (#6770) 2022-02-18 15:57:42 -07:00
mirrorcult
ec4d4688c7 Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
wrexbe
17db0775c8 Auto comp (#6416) 2022-02-02 14:35:40 +11:00
FoLoKe
83114de0e4 Moves spike to ECS (#5706) 2021-12-26 13:32:01 +11:00
mirrorcult
2d3077f560 Remove IMoveSpeedModifier in favor of events (#5212)
* Remove IMoveSpeedModifier

* fucking magboots

* yope

* rabiews
2021-11-08 16:17:35 +11:00
Galactic Chimp
61f1c8a05c #3898 open sprite field for drink comp (#4235)
* temp

* #3898 some progress on DrinkCanVisualizer

* Fixed implementation

* Moved drink can sprite layer definition to abstract parent

* Added open drink can sprites

* #3898 - fixes for drink cans' sprite field after merge + moved UpdateAppeareance from DrinkComponent to DrinkSystem

* Update Content.Server/Nutrition/EntitySystems/DrinkSystem.cs

* #3898 removed obsolete comment

Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com>
2021-10-03 15:56:29 +11:00
Vera Aguilera Puerto
ea4ce1c6fc Refactors throw events, makes cream pies ECS (#4500) 2021-08-21 09:18:23 +02:00
mirrorcult
a91f919018 Remove FoodContainer, add whitelists, replace with SpawnItemsOnUse (#4358) 2021-07-25 17:41:50 +02:00
Visne
b7dc3c81ae Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Acruid
59e5cc5e3c Remove Static Component NetIds (#4247)
* Remove the unnecessary NetID property from ComponentState.

* Remove Component.NetworkSynchronizeExistence.

* Removed Component.NetID.

* Adds component netID automatic generation.

* Removed NetIdAttribute from serverside components with no corresponding clientside registration.

* Completely remove static NetIds.

* Renamed NetIDAttribute to NetworkedComponentAttribute.

* Add GenerateNetIds calls to client and server entry points.
Add test to make sure auto generated NetIds are identical.

* Component changes when rebasing that I am too lazy to rewrite into the branch.

Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2021-07-12 10:32:10 +02:00
mirrorcult
2ea5aec101 Remove NetMessage deprecated boilerplate (#4196) 2021-06-21 07:43:54 +02:00
DrSmugleaf
ff1a2d97ea Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00