# Description
Per #711, this PR adds new stat changes to Vulpkanins to make them more
mechanically interesting and distinct from Humans.
- Receive the Voracious trait by default, giving them 2x eating/drinking
speed.
- Takes 30% less Cold damage
- Takes 30% more Heat damage, up from 15%.
- Hunger rate increased by 25%.
- Receive 25% more fire stacks, increasing the Heat damage and duration
of being on fire.
- Flash duration has been increased by 50%.
- The duration of flashes, 5 seconds, will become 7.5 seconds.
**Only merge** alongside #715.
## Media
<details><summary>Expand</summary>
**New flash duration**
https://github.com/user-attachments/assets/afafd890-d40b-4c63-9259-53ae6a355e53
</details>
## Changelog
🆑 Skubman
- add: Vulpkanins receive the Voracious trait for free, giving them 2x
eating/drinking speed, but Vulpkanins get hungrier 25% faster.
- tweak: Vulpkanins gain a 30% Cold resistance, but their Heat
vulnerability has increased from 15% to 30%. Vulpkanins also receive 25%
more Fire stacks, amplifying the damage and duration of being on fire.
- tweak: Flash duration against Vulpkanins has been increased by 50%.
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Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>
* Use new Subs.CVar helper
Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.
This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.
* Fix a bunch of warnings
* More warning fixes
* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.
* Get rid of some more ISerializationHooks for enums
* And a little more
* Apply suggestions from code review
Co-authored-by: 0x6273 <0x40@keemail.me>
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Co-authored-by: 0x6273 <0x40@keemail.me>
(cherry picked from commit 68ce53ae17985876d6d112b764b2144964a9f42e)
* Refactors flashes to ECS, sunglasses protect you from being flashed.
* VV ReadWrite for FlashImmunity Enabled.
* Use cached IEntityLookup.
* Consistent formatting.
* Fix flashbang duration.
Flash duration is a mess.
* Small area flash code cleanup.
* Flashable state is only sent to attached player.